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Issue 2494923002: Hook up with ANGLE translator's remove_invariant_and_centroid option. (Closed)
Patch Set: message fix Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <limits.h> 7 #include <limits.h>
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 #include <stdio.h> 10 #include <stdio.h>
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3799 if (workarounds().add_and_true_to_loop_condition) 3799 if (workarounds().add_and_true_to_loop_condition)
3800 driver_bug_workarounds |= SH_ADD_AND_TRUE_TO_LOOP_CONDITION; 3800 driver_bug_workarounds |= SH_ADD_AND_TRUE_TO_LOOP_CONDITION;
3801 if (workarounds().rewrite_do_while_loops) 3801 if (workarounds().rewrite_do_while_loops)
3802 driver_bug_workarounds |= SH_REWRITE_DO_WHILE_LOOPS; 3802 driver_bug_workarounds |= SH_REWRITE_DO_WHILE_LOOPS;
3803 if (workarounds().emulate_isnan_on_float) 3803 if (workarounds().emulate_isnan_on_float)
3804 driver_bug_workarounds |= SH_EMULATE_ISNAN_FLOAT_FUNCTION; 3804 driver_bug_workarounds |= SH_EMULATE_ISNAN_FLOAT_FUNCTION;
3805 if (workarounds().use_unused_standard_shared_blocks) 3805 if (workarounds().use_unused_standard_shared_blocks)
3806 driver_bug_workarounds |= SH_USE_UNUSED_STANDARD_SHARED_BLOCKS; 3806 driver_bug_workarounds |= SH_USE_UNUSED_STANDARD_SHARED_BLOCKS;
3807 if (workarounds().dont_remove_invariant_for_fragment_input) 3807 if (workarounds().dont_remove_invariant_for_fragment_input)
3808 driver_bug_workarounds |= SH_DONT_REMOVE_INVARIANT_FOR_FRAGMENT_INPUT; 3808 driver_bug_workarounds |= SH_DONT_REMOVE_INVARIANT_FOR_FRAGMENT_INPUT;
3809 if (workarounds().remove_invariant_and_centroid_for_essl3)
3810 driver_bug_workarounds |= SH_REMOVE_INVARIANT_AND_CENTROID_FOR_ESSL3;
3809 3811
3810 resources.WEBGL_debug_shader_precision = 3812 resources.WEBGL_debug_shader_precision =
3811 group_->gpu_preferences().emulate_shader_precision; 3813 group_->gpu_preferences().emulate_shader_precision;
3812 3814
3813 ShShaderOutput shader_output_language = 3815 ShShaderOutput shader_output_language =
3814 ShaderTranslator::GetShaderOutputLanguageForContext(gl_version_info()); 3816 ShaderTranslator::GetShaderOutputLanguageForContext(gl_version_info());
3815 3817
3816 vertex_translator_ = shader_translator_cache()->GetTranslator( 3818 vertex_translator_ = shader_translator_cache()->GetTranslator(
3817 GL_VERTEX_SHADER, shader_spec, &resources, shader_output_language, 3819 GL_VERTEX_SHADER, shader_spec, &resources, shader_output_language,
3818 driver_bug_workarounds); 3820 driver_bug_workarounds);
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18801 } 18803 }
18802 18804
18803 // Include the auto-generated part of this file. We split this because it means 18805 // Include the auto-generated part of this file. We split this because it means
18804 // we can easily edit the non-auto generated parts right here in this file 18806 // we can easily edit the non-auto generated parts right here in this file
18805 // instead of having to edit some template or the code generator. 18807 // instead of having to edit some template or the code generator.
18806 #include "base/macros.h" 18808 #include "base/macros.h"
18807 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 18809 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
18808 18810
18809 } // namespace gles2 18811 } // namespace gles2
18810 } // namespace gpu 18812 } // namespace gpu
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