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Unified Diff: LayoutTests/platform/mac/virtual/mac-antialiasedtext/fast/text/unicode-variation-selector-expected.txt

Issue 249343002: Create an antialiased virtual layout test group for font testing on Mac (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Review comments addressed, uploading with --no-find-copies Created 6 years, 8 months ago
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Index: LayoutTests/platform/mac/virtual/mac-antialiasedtext/fast/text/unicode-variation-selector-expected.txt
diff --git a/LayoutTests/platform/mac/virtual/mac-antialiasedtext/fast/text/unicode-variation-selector-expected.txt b/LayoutTests/platform/mac/virtual/mac-antialiasedtext/fast/text/unicode-variation-selector-expected.txt
new file mode 100644
index 0000000000000000000000000000000000000000..54e165e6c411a273db35d0b2e1271495389d28b4
--- /dev/null
+++ b/LayoutTests/platform/mac/virtual/mac-antialiasedtext/fast/text/unicode-variation-selector-expected.txt
@@ -0,0 +1,26 @@
+layer at (0,0) size 800x600
+ RenderView at (0,0) size 800x600
+layer at (0,0) size 800x600
+ RenderBlock {HTML} at (0,0) size 800x600
+ RenderBody {BODY} at (8,8) size 784x584
+ RenderBlock {P} at (0,0) size 784x54
+ RenderText {#text} at (0,0) size 775x54
+ text run at (0,0) width 496: "This page ensures that WebKit can render unicode variation selector correctly. "
+ text run at (496,0) width 254: "On platforms which support UVSes, the"
+ text run at (0,18) width 676: "glyphs of U+845B should be different. On platforms which don't support UVSes, they should be identical. "
+ text run at (676,18) width 99: "In addition, any"
+ text run at (0,36) width 579: "glyphs (including the last resort glyph) should not appear after the U+845B on all platforms."
+ RenderBlock {DIV} at (0,70) size 784x24
+ RenderText {#text} at (0,3) size 289x18
+ text run at (0,3) width 289: "Glyph for code point U+845B without UVS: "
+ RenderInline {SPAN} at (0,0) size 16x18
+ RenderText {#text} at (289,3) size 16x18
+ text run at (289,3) width 16: "\x{845B}"
+ RenderText {#text} at (0,0) size 0x0
+ RenderBlock {DIV} at (0,94) size 784x24
+ RenderText {#text} at (0,3) size 269x18
+ text run at (0,3) width 269: "Glyph for code point U+845B with UVS: "
+ RenderInline {SPAN} at (0,0) size 16x18
+ RenderText {#text} at (269,3) size 16x18
+ text run at (269,3) width 16: "\x{845B}\x{DB40}\x{DD00}"
+ RenderText {#text} at (0,0) size 0x0

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