Index: ui/gl/init/gl_initializer_win.cc |
diff --git a/ui/gl/init/gl_initializer_win.cc b/ui/gl/init/gl_initializer_win.cc |
index 5b0fc28ed0760893c487d43991b26408a6ff1049..89a3586dc1cf313b4b0d9624f4d2166c8375ce3a 100644 |
--- a/ui/gl/init/gl_initializer_win.cc |
+++ b/ui/gl/init/gl_initializer_win.cc |
@@ -11,7 +11,6 @@ |
#include "base/bind.h" |
#include "base/command_line.h" |
#include "base/files/file_path.h" |
-#include "base/lazy_instance.h" |
#include "base/logging.h" |
#include "base/native_library.h" |
#include "base/path_service.h" |
@@ -19,8 +18,6 @@ |
#include "base/threading/thread_restrictions.h" |
#include "base/trace_event/trace_event.h" |
#include "base/win/windows_version.h" |
-// TODO(jmadill): Apply to all platforms eventually |
-#include "ui/gl/angle_platform_impl.h" |
#include "ui/gl/gl_bindings.h" |
#include "ui/gl/gl_egl_api_implementation.h" |
#include "ui/gl/gl_features.h" |
@@ -38,12 +35,6 @@ namespace { |
const wchar_t kD3DCompiler[] = L"D3DCompiler_47.dll"; |
-// TODO(jmadill): Apply to all platforms eventually |
-base::LazyInstance<ANGLEPlatformImpl> g_angle_platform_impl = |
- LAZY_INSTANCE_INITIALIZER; |
- |
-ANGLEPlatformShutdownFunc g_angle_platform_shutdown = nullptr; |
- |
bool LoadD3DXLibrary(const base::FilePath& module_path, |
const base::FilePath::StringType& name) { |
base::NativeLibrary library = |
@@ -152,22 +143,6 @@ bool InitializeStaticEGLInternal() { |
} |
#endif |
- if (!using_swift_shader) { |
- // Init ANGLE platform here, before we call GetPlatformDisplay(). |
- // TODO(jmadill): Apply to all platforms eventually |
- ANGLEPlatformInitializeFunc angle_platform_init = |
- reinterpret_cast<ANGLEPlatformInitializeFunc>( |
- base::GetFunctionPointerFromNativeLibrary( |
- gles_library, "ANGLEPlatformInitialize")); |
- if (angle_platform_init) { |
- angle_platform_init(&g_angle_platform_impl.Get()); |
- |
- g_angle_platform_shutdown = reinterpret_cast<ANGLEPlatformShutdownFunc>( |
- base::GetFunctionPointerFromNativeLibrary(gles_library, |
- "ANGLEPlatformShutdown")); |
- } |
- } |
- |
GLGetProcAddressProc get_proc_address = |
reinterpret_cast<GLGetProcAddressProc>( |
base::GetFunctionPointerFromNativeLibrary(egl_library, |
@@ -320,11 +295,7 @@ void InitializeDebugGLBindings() { |
} |
void ShutdownGLPlatform() { |
- // TODO(jmadill): Apply to all platforms eventually |
- if (g_angle_platform_shutdown) { |
- g_angle_platform_shutdown(); |
- } |
- |
+ GLSurfaceEGL::ShutdownOneOff(); |
ClearBindingsEGL(); |
ClearBindingsGL(); |
ClearBindingsOSMESA(); |