Index: src/core/SkLinearBitmapPipeline_sample.h |
diff --git a/src/core/SkLinearBitmapPipeline_sample.h b/src/core/SkLinearBitmapPipeline_sample.h |
index 5f9948c644c7923a6150a4471f7db801994db90b..0a5b00f371be758d77c9de3ae98e9db37f001ed1 100644 |
--- a/src/core/SkLinearBitmapPipeline_sample.h |
+++ b/src/core/SkLinearBitmapPipeline_sample.h |
@@ -65,15 +65,16 @@ template <> |
class PixelConverter<kAlpha_8_SkColorType, kLinear_SkGammaType> { |
public: |
using Element = uint8_t; |
- PixelConverter(const SkPixmap& srcPixmap, SkColor tintColor) |
- : fTintColor{set_alpha(Sk4f_from_SkColor(tintColor), 1.0f)} { } |
+ PixelConverter(const SkPixmap& srcPixmap, SkColor tintColor) { |
+ set_alpha(Sk4f_from_SkColor(tintColor), 1.0f).store(&fTintColor); |
+ } |
Sk4f toSk4f(const Element pixel) const { |
- return fTintColor * (pixel * (1.0f/255.0f)); |
+ return Sk4f::Load(&fTintColor) * (pixel * (1.0f/255.0f)); |
} |
private: |
- const Sk4f fTintColor; |
+ float fTintColor[4]; |
mtklein_C
2016/11/07 21:48:15
This may be a good place to use SkColor4f.
herb_g
2016/11/08 14:59:34
Done.
|
}; |
template <SkGammaType gammaType> |