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Unified Diff: src/core/SkSmallAllocator.h

Issue 2485853005: Revert of Make SkSmallAllocator obey the RAII invariants and be expandable (Closed)
Patch Set: Created 4 years, 1 month ago
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Index: src/core/SkSmallAllocator.h
diff --git a/src/core/SkSmallAllocator.h b/src/core/SkSmallAllocator.h
index c54c01fa8168fbf6c9e47638718b0bb81b1d00e7..13b1505821ab588f99a8a28fe21fc0ddd9a16cb9 100644
--- a/src/core/SkSmallAllocator.h
+++ b/src/core/SkSmallAllocator.h
@@ -8,90 +8,78 @@
#ifndef SkSmallAllocator_DEFINED
#define SkSmallAllocator_DEFINED
-#include "SkTArray.h"
+#include "SkTDArray.h"
#include "SkTypes.h"
+#include <new>
#include <utility>
/*
* Template class for allocating small objects without additional heap memory
- * allocations.
+ * allocations. kMaxObjects is a hard limit on the number of objects that can
+ * be allocated using this class. After that, attempts to create more objects
+ * with this class will assert and return nullptr.
*
* kTotalBytes is the total number of bytes provided for storage for all
* objects created by this allocator. If an object to be created is larger
* than the storage (minus storage already used), it will be allocated on the
* heap. This class's destructor will handle calling the destructor for each
* object it allocated and freeing its memory.
+ *
+ * Current the class always aligns each allocation to 16-bytes to be safe, but future
+ * may reduce this to only the alignment that is required per alloc.
*/
-template<uint32_t kExpectedObjects, size_t kTotalBytes>
+template<uint32_t kMaxObjects, size_t kTotalBytes>
class SkSmallAllocator : SkNoncopyable {
public:
+ SkSmallAllocator()
+ : fStorageUsed(0)
+ , fNumObjects(0)
+ {}
+
~SkSmallAllocator() {
// Destruct in reverse order, in case an earlier object points to a
// later object.
- while (fRecs.count() > 0) {
- this->deleteLast();
+ while (fNumObjects > 0) {
+ fNumObjects--;
+ Rec* rec = &fRecs[fNumObjects];
+ rec->fKillProc(rec->fObj);
+ // Safe to do if fObj is in fStorage, since fHeapStorage will
+ // point to nullptr.
+ sk_free(rec->fHeapStorage);
}
}
/*
* Create a new object of type T. Its lifetime will be handled by this
* SkSmallAllocator.
+ * Note: If kMaxObjects have been created by this SkSmallAllocator, nullptr
+ * will be returned.
*/
template<typename T, typename... Args>
T* createT(Args&&... args) {
- void* buf = this->reserve(sizeof(T), DefaultDestructor<T>);
+ void* buf = this->reserveT<T>();
+ if (nullptr == buf) {
+ return nullptr;
+ }
return new (buf) T(std::forward<Args>(args)...);
}
/*
- * Create a new object of size using initer to initialize the memory. The initer function has
- * the signature T* initer(void* storage). If initer is unable to initialize the memory it
- * should return nullptr where SkSmallAllocator will free the memory.
+ * Reserve a specified amount of space (must be enough space for one T).
+ * The space will be in fStorage if there is room, or on the heap otherwise.
+ * Either way, this class will call ~T() in its destructor and free the heap
+ * allocation if necessary.
+ * Unlike createT(), this method will not call the constructor of T.
*/
- template <typename T, typename Initer>
- T* createWithIniterT(size_t size, Initer initer) {
- SkASSERT(size >= sizeof(T));
-
- void* storage = this->reserve(size, DefaultDestructor<T>);
- T* candidate = initer(storage);
- if (!candidate) {
- // Initializing didn't workout so free the memory.
- this->freeLast();
+ template<typename T> void* reserveT(size_t storageRequired = sizeof(T)) {
+ SkASSERT(fNumObjects < kMaxObjects);
+ SkASSERT(storageRequired >= sizeof(T));
+ if (kMaxObjects == fNumObjects) {
+ return nullptr;
}
-
- return candidate;
- }
-
- /*
- * Free the last object allocated and call its destructor. This can be called multiple times
- * removing objects from the pool in reverse order.
- */
- void deleteLast() {
- SkASSERT(fRecs.count() > 0);
- Rec& rec = fRecs.back();
- rec.fDestructor(rec.fObj);
- this->freeLast();
- }
-
-private:
- using Destructor = void(*)(void*);
- struct Rec {
- size_t fStorageSize; // 0 if allocated on heap
- char* fObj;
- Destructor fDestructor;
- };
-
- // Used to call the destructor for allocated objects.
- template<typename T>
- static void DefaultDestructor(void* ptr) {
- static_cast<T*>(ptr)->~T();
- }
-
- // Reserve storageRequired from fStorage if possible otherwise allocate on the heap.
- void* reserve(size_t storageRequired, Destructor destructor) {
const size_t storageRemaining = sizeof(fStorage) - fStorageUsed;
- Rec& rec = fRecs.push_back();
+ Rec* rec = &fRecs[fNumObjects];
if (storageRequired > storageRemaining) {
// Allocate on the heap. Ideally we want to avoid this situation.
@@ -99,30 +87,53 @@
// and storage remaining is 3392. Increasing the base storage
// causes google 3 tests to fail.
- rec.fStorageSize = 0;
- rec.fObj = new char [storageRequired];
+ rec->fStorageSize = 0;
+ rec->fHeapStorage = sk_malloc_throw(storageRequired);
+ rec->fObj = static_cast<void*>(rec->fHeapStorage);
} else {
// There is space in fStorage.
- rec.fStorageSize = storageRequired;
- rec.fObj = &fStorage[fStorageUsed];
+ rec->fStorageSize = storageRequired;
+ rec->fHeapStorage = nullptr;
+ rec->fObj = static_cast<void*>(fStorage + fStorageUsed);
fStorageUsed += storageRequired;
}
- rec.fDestructor = destructor;
- return rec.fObj;
+ rec->fKillProc = DestroyT<T>;
+ fNumObjects++;
+ return rec->fObj;
}
+ /*
+ * Free the memory reserved last without calling the destructor.
+ * Can be used in a nested way, i.e. after reserving A and B, calling
+ * freeLast once will free B and calling it again will free A.
+ */
void freeLast() {
- Rec& rec = fRecs.back();
- if (0 == rec.fStorageSize) {
- delete [] rec.fObj;
- }
- fStorageUsed -= rec.fStorageSize;
- fRecs.pop_back();
+ SkASSERT(fNumObjects > 0);
+ Rec* rec = &fRecs[fNumObjects - 1];
+ sk_free(rec->fHeapStorage);
+ fStorageUsed -= rec->fStorageSize;
+
+ fNumObjects--;
}
- size_t fStorageUsed {0}; // Number of bytes used so far.
- SkSTArray<kExpectedObjects, Rec, true> fRecs;
- char fStorage[kTotalBytes];
+private:
+ struct Rec {
+ size_t fStorageSize; // 0 if allocated on heap
+ void* fObj;
+ void* fHeapStorage;
+ void (*fKillProc)(void*);
+ };
+
+ // Used to call the destructor for allocated objects.
+ template<typename T>
+ static void DestroyT(void* ptr) {
+ static_cast<T*>(ptr)->~T();
+ }
+
+ alignas(16) char fStorage[kTotalBytes];
+ size_t fStorageUsed; // Number of bytes used so far.
+ uint32_t fNumObjects;
+ Rec fRecs[kMaxObjects];
};
#endif // SkSmallAllocator_DEFINED
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