| Index: src/effects/SkMatrixConvolutionImageFilter.cpp
|
| diff --git a/src/effects/SkMatrixConvolutionImageFilter.cpp b/src/effects/SkMatrixConvolutionImageFilter.cpp
|
| index 9446b8ee194c7591e7f483be732c83e7070832b0..d73f6335d74c7a1f13b8ee15985a7337041b68c1 100644
|
| --- a/src/effects/SkMatrixConvolutionImageFilter.cpp
|
| +++ b/src/effects/SkMatrixConvolutionImageFilter.cpp
|
| @@ -14,7 +14,6 @@
|
|
|
| #if SK_SUPPORT_GPU
|
| #include "gl/GrGLEffect.h"
|
| -#include "gl/GrGLEffectMatrix.h"
|
| #include "effects/GrSingleTextureEffect.h"
|
| #include "GrTBackendEffectFactory.h"
|
| #include "GrTexture.h"
|
| @@ -324,6 +323,7 @@ public:
|
| EffectKey,
|
| const char* outputColor,
|
| const char* inputColor,
|
| + const TransformedCoordsArray&,
|
| const TextureSamplerArray&) SK_OVERRIDE;
|
|
|
| static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
|
| @@ -343,15 +343,12 @@ private:
|
| UniformHandle fGainUni;
|
| UniformHandle fBiasUni;
|
|
|
| - GrGLEffectMatrix fEffectMatrix;
|
| -
|
| typedef GrGLEffect INHERITED;
|
| };
|
|
|
| GrGLMatrixConvolutionEffect::GrGLMatrixConvolutionEffect(const GrBackendEffectFactory& factory,
|
| const GrDrawEffect& drawEffect)
|
| - : INHERITED(factory)
|
| - , fEffectMatrix(drawEffect.castEffect<GrMatrixConvolutionEffect>().coordsType()) {
|
| + : INHERITED(factory) {
|
| const GrMatrixConvolutionEffect& m = drawEffect.castEffect<GrMatrixConvolutionEffect>();
|
| fKernelSize = m.kernelSize();
|
| fTileMode = m.tileMode();
|
| @@ -384,9 +381,9 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
|
| EffectKey key,
|
| const char* outputColor,
|
| const char* inputColor,
|
| + const TransformedCoordsArray& coords,
|
| const TextureSamplerArray& samplers) {
|
| - SkString coords;
|
| - fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, &coords);
|
| + SkString coords2D = builder->ensureFSCoords2D(coords, 0);
|
| fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
| kVec2f_GrSLType, "ImageIncrement");
|
| fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility,
|
| @@ -407,7 +404,7 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
|
| int kHeight = fKernelSize.height();
|
|
|
| builder->fsCodeAppend("\t\tvec4 sum = vec4(0, 0, 0, 0);\n");
|
| - builder->fsCodeAppendf("\t\tvec2 coord = %s - %s * %s;\n", coords.c_str(), target, imgInc);
|
| + builder->fsCodeAppendf("\t\tvec2 coord = %s - %s * %s;\n", coords2D.c_str(), target, imgInc);
|
| builder->fsCodeAppendf("\t\tfor (int y = 0; y < %d; y++) {\n", kHeight);
|
| builder->fsCodeAppendf("\t\t\tfor (int x = 0; x < %d; x++) {\n", kWidth);
|
| builder->fsCodeAppendf("\t\t\t\tfloat k = %s[y * %d + x];\n", kernel, kWidth);
|
| @@ -426,7 +423,7 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
|
| builder->fsCodeAppendf("\t\t%s.rgb = clamp(%s.rgb, 0.0, %s.a);\n", outputColor, outputColor, outputColor);
|
| } else {
|
| builder->fsCodeAppend("\t\tvec4 c = ");
|
| - appendTextureLookup(builder, samplers[0], coords.c_str(), fTileMode);
|
| + appendTextureLookup(builder, samplers[0], coords2D.c_str(), fTileMode);
|
| builder->fsCodeAppend(";\n");
|
| builder->fsCodeAppendf("\t\t%s.a = c.a;\n", outputColor);
|
| builder->fsCodeAppendf("\t\t%s.rgb = sum.rgb * %s + %s;\n", outputColor, gain, bias);
|
| @@ -452,12 +449,7 @@ GrGLEffect::EffectKey GrGLMatrixConvolutionEffect::GenKey(const GrDrawEffect& dr
|
| EffectKey key = encodeXY(m.kernelSize().width(), m.kernelSize().height());
|
| key |= m.tileMode() << 7;
|
| key |= m.convolveAlpha() ? 1 << 9 : 0;
|
| - key <<= GrGLEffectMatrix::kKeyBits;
|
| - EffectKey matrixKey = GrGLEffectMatrix::GenKey(m.getMatrix(),
|
| - drawEffect,
|
| - m.coordsType(),
|
| - m.texture(0));
|
| - return key | matrixKey;
|
| + return key;
|
| }
|
|
|
| void GrGLMatrixConvolutionEffect::setData(const GrGLUniformManager& uman,
|
| @@ -476,10 +468,6 @@ void GrGLMatrixConvolutionEffect::setData(const GrGLUniformManager& uman,
|
| uman.set1fv(fKernelUni, 0, fKernelSize.width() * fKernelSize.height(), conv.kernel());
|
| uman.set1f(fGainUni, conv.gain());
|
| uman.set1f(fBiasUni, conv.bias());
|
| - fEffectMatrix.setData(uman,
|
| - conv.getMatrix(),
|
| - drawEffect,
|
| - conv.texture(0));
|
| }
|
|
|
| GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture,
|
|
|