| Index: include/gpu/GrDrawEffect.h
|
| diff --git a/include/gpu/GrDrawEffect.h b/include/gpu/GrDrawEffect.h
|
| index 8dae646536560ff2a764cf130e7539ab1578a847..9a7a75d55f6c9ccdf9c2cff638c84c4d685ace36 100644
|
| --- a/include/gpu/GrDrawEffect.h
|
| +++ b/include/gpu/GrDrawEffect.h
|
| @@ -14,8 +14,7 @@
|
| * The typical use case is that sometime after an effect was installed a decision was made to draw
|
| * in device coordinates (i.e. use an identity view-matrix). In such a case the GrDrawEffect's
|
| * coord-change-matrix would be the inverse of the view matrix that was set when the effect was
|
| - * installed. GrGLEffectMatrix is a handy class that implements a local coordinate matrix that
|
| - * automatically accounts for the coord-change matrix.
|
| + * installed.
|
| */
|
| class GrDrawEffect {
|
| public:
|
|
|