Index: include/gpu/GrDrawEffect.h |
diff --git a/include/gpu/GrDrawEffect.h b/include/gpu/GrDrawEffect.h |
index 8dae646536560ff2a764cf130e7539ab1578a847..9a7a75d55f6c9ccdf9c2cff638c84c4d685ace36 100644 |
--- a/include/gpu/GrDrawEffect.h |
+++ b/include/gpu/GrDrawEffect.h |
@@ -14,8 +14,7 @@ |
* The typical use case is that sometime after an effect was installed a decision was made to draw |
* in device coordinates (i.e. use an identity view-matrix). In such a case the GrDrawEffect's |
* coord-change-matrix would be the inverse of the view matrix that was set when the effect was |
- * installed. GrGLEffectMatrix is a handy class that implements a local coordinate matrix that |
- * automatically accounts for the coord-change matrix. |
+ * installed. |
*/ |
class GrDrawEffect { |
public: |