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Unified Diff: include/gpu/GrDrawEffect.h

Issue 24853002: Make GPU coord transforms automatic (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: rebase Created 7 years, 3 months ago
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Index: include/gpu/GrDrawEffect.h
diff --git a/include/gpu/GrDrawEffect.h b/include/gpu/GrDrawEffect.h
index 8dae646536560ff2a764cf130e7539ab1578a847..9a7a75d55f6c9ccdf9c2cff638c84c4d685ace36 100644
--- a/include/gpu/GrDrawEffect.h
+++ b/include/gpu/GrDrawEffect.h
@@ -14,8 +14,7 @@
* The typical use case is that sometime after an effect was installed a decision was made to draw
* in device coordinates (i.e. use an identity view-matrix). In such a case the GrDrawEffect's
* coord-change-matrix would be the inverse of the view matrix that was set when the effect was
- * installed. GrGLEffectMatrix is a handy class that implements a local coordinate matrix that
- * automatically accounts for the coord-change matrix.
+ * installed.
*/
class GrDrawEffect {
public:
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