| Index: include/core/SkColorShader.h
|
| diff --git a/include/core/SkColorShader.h b/include/core/SkColorShader.h
|
| index 975156c0eb3a9e10120a02a92070030a72d3912e..b503bfe7ca0668507de3fce71b54cec17dd26de6 100644
|
| --- a/include/core/SkColorShader.h
|
| +++ b/include/core/SkColorShader.h
|
| @@ -19,11 +19,6 @@
|
| */
|
| class SK_API SkColorShader : public SkShader {
|
| public:
|
| - /** Create a ColorShader that will inherit its color from the Paint
|
| - at draw time.
|
| - */
|
| - SkColorShader();
|
| -
|
| /** Create a ColorShader that ignores the color in the paint, and uses the
|
| specified color. Note: like all shaders, at draw time the paint's alpha
|
| will be respected, and is applied to the specified color.
|
| @@ -46,7 +41,7 @@ public:
|
| SkMatrix* outMatrix,
|
| TileMode xy[2]) const SK_OVERRIDE;
|
|
|
| - virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
|
| + virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
|
|
|
| SK_TO_STRING_OVERRIDE()
|
| SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkColorShader)
|
| @@ -61,7 +56,6 @@ private:
|
| SkPMColor fPMColor; // cached after setContext()
|
| uint32_t fFlags; // cached after setContext()
|
| uint16_t fColor16; // cached after setContext()
|
| - SkBool8 fInheritColor;
|
|
|
| typedef SkShader INHERITED;
|
| };
|
|
|