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Unified Diff: content/renderer/input/main_thread_event_queue.h

Issue 2479123003: WIP Add getCoalescedEvents API using vector of WebInputEvents (Closed)
Patch Set: Creating CoalescedWebInputEvent Created 4 years, 1 month ago
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Index: content/renderer/input/main_thread_event_queue.h
diff --git a/content/renderer/input/main_thread_event_queue.h b/content/renderer/input/main_thread_event_queue.h
index 3e256b1bb350d6bb004ea8c4153011d6f33e4bac..1db06ed8b5babc087587624f6dc4eb2c9f876399 100644
--- a/content/renderer/input/main_thread_event_queue.h
+++ b/content/renderer/input/main_thread_event_queue.h
@@ -13,7 +13,7 @@
#include "content/common/input/input_event_dispatch_type.h"
#include "content/common/input/web_input_event_queue.h"
#include "content/public/common/content_features.h"
-#include "third_party/WebKit/public/platform/WebInputEvent.h"
+#include "third_party/WebKit/public/platform/CoalescedWebInputEvent.h"
#include "third_party/WebKit/public/platform/scheduler/renderer/renderer_scheduler.h"
#include "ui/events/blink/web_input_event_traits.h"
#include "ui/events/latency_info.h"
@@ -22,9 +22,10 @@ namespace content {
class EventWithDispatchType : public ScopedWebInputEventWithLatencyInfo {
public:
- EventWithDispatchType(ui::ScopedWebInputEvent event,
- const ui::LatencyInfo& latency,
- InputEventDispatchType dispatch_type);
+ EventWithDispatchType(
+ blink::CoalescedWebInputEvent::ScopedWebInputEvent event,
+ const ui::LatencyInfo& latency,
+ InputEventDispatchType dispatch_type);
~EventWithDispatchType();
bool CanCoalesceWith(const EventWithDispatchType& other) const
WARN_UNUSED_RESULT;
@@ -58,7 +59,7 @@ class CONTENT_EXPORT MainThreadEventQueueClient {
// channel. Implementors must implement this callback.
virtual void HandleEventOnMainThread(
int routing_id,
- const blink::WebInputEvent* event,
+ const blink::CoalescedWebInputEvent* event,
const ui::LatencyInfo& latency,
InputEventDispatchType dispatch_type) = 0;
@@ -116,7 +117,7 @@ class CONTENT_EXPORT MainThreadEventQueue
// Called once the compositor has handled |event| and indicated that it is
// a non-blocking event to be queued to the main thread.
- bool HandleEvent(ui::ScopedWebInputEvent event,
+ bool HandleEvent(blink::CoalescedWebInputEvent::ScopedWebInputEvent event,
const ui::LatencyInfo& latency,
InputEventDispatchType dispatch_type,
InputEventAckState ack_result);

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