Index: content/common/gpu/media/video_decode_accelerator_impl.h |
diff --git a/content/common/gpu/media/video_decode_accelerator_impl.h b/content/common/gpu/media/video_decode_accelerator_impl.h |
index 8b3163ebd8f1d867440441fa3a23033b80183575..30abfa658e1ba42d7eb1cdf5d8c1a367b06207f8 100644 |
--- a/content/common/gpu/media/video_decode_accelerator_impl.h |
+++ b/content/common/gpu/media/video_decode_accelerator_impl.h |
@@ -19,7 +19,9 @@ class CONTENT_EXPORT VideoDecodeAcceleratorImpl |
// Returns true if VDA::Decode and VDA::Client callbacks can run on the IO |
// thread. Otherwise they will run on the GPU child thread. The purpose of |
// running Decode on the IO thread is to reduce decode latency. Note Decode |
- // should return as soon as possible and not block on the IO thread. |
+ // should return as soon as possible and not block on the IO thread. Also, |
+ // PictureReady should be run on the child thread if a picture is delivered |
+ // the first time so it can be cleared. |
virtual bool CanDecodeOnIOThread(); |
}; |