| Index: ipc/ipc_channel_win.h
|
| diff --git a/ipc/ipc_channel_win.h b/ipc/ipc_channel_win.h
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| deleted file mode 100644
|
| index 8e36ea98cdc4f93648ace11d75a24a88405cf332..0000000000000000000000000000000000000000
|
| --- a/ipc/ipc_channel_win.h
|
| +++ /dev/null
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| @@ -1,138 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef IPC_IPC_CHANNEL_WIN_H_
|
| -#define IPC_IPC_CHANNEL_WIN_H_
|
| -
|
| -#include <stdint.h>
|
| -
|
| -#include <memory>
|
| -#include <queue>
|
| -#include <string>
|
| -
|
| -#include "base/macros.h"
|
| -#include "base/memory/weak_ptr.h"
|
| -#include "base/message_loop/message_loop.h"
|
| -#include "base/win/scoped_handle.h"
|
| -#include "ipc/ipc_channel.h"
|
| -#include "ipc/ipc_channel_reader.h"
|
| -
|
| -namespace base {
|
| -class ThreadChecker;
|
| -}
|
| -
|
| -namespace IPC {
|
| -
|
| -class ChannelWin : public Channel,
|
| - public internal::ChannelReader,
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| - public base::MessageLoopForIO::IOHandler {
|
| - public:
|
| - // Mirror methods of Channel, see ipc_channel.h for description.
|
| - // |broker| must outlive the newly created object.
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| - ChannelWin(const IPC::ChannelHandle& channel_handle,
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| - Mode mode,
|
| - Listener* listener);
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| - ~ChannelWin() override;
|
| -
|
| - // Channel implementation
|
| - bool Connect() override;
|
| - void Close() override;
|
| - bool Send(Message* message) override;
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| - AttachmentBroker* GetAttachmentBroker() override;
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| - base::ProcessId GetPeerPID() const override;
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| - base::ProcessId GetSelfPID() const override;
|
| -
|
| - static bool IsNamedServerInitialized(const std::string& channel_id);
|
| -
|
| -
|
| - private:
|
| - // ChannelReader implementation.
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| - ReadState ReadData(char* buffer, int buffer_len, int* bytes_read) override;
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| - bool ShouldDispatchInputMessage(Message* msg) override;
|
| - bool GetNonBrokeredAttachments(Message* msg) override;
|
| - bool DidEmptyInputBuffers() override;
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| - void HandleInternalMessage(const Message& msg) override;
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| - base::ProcessId GetSenderPID() override;
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| - bool IsAttachmentBrokerEndpoint() override;
|
| -
|
| - static const base::string16 PipeName(const std::string& channel_id,
|
| - int32_t* secret);
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| - bool CreatePipe(const IPC::ChannelHandle &channel_handle, Mode mode);
|
| -
|
| - bool ProcessConnection();
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| - bool ProcessOutgoingMessages(base::MessageLoopForIO::IOContext* context,
|
| - DWORD bytes_written);
|
| -
|
| - // Returns |false| on channel error.
|
| - // If |message| has brokerable attachments, those attachments are passed to
|
| - // the AttachmentBroker (which in turn invokes Send()), so this method must
|
| - // be re-entrant.
|
| - // Adds |message| to |output_queue_| and calls ProcessOutgoingMessages().
|
| - bool ProcessMessageForDelivery(Message* message);
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| -
|
| - // Moves all messages from |prelim_queue_| to |output_queue_| by calling
|
| - // ProcessMessageForDelivery().
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| - void FlushPrelimQueue();
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| -
|
| - // MessageLoop::IOHandler implementation.
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| - void OnIOCompleted(base::MessageLoopForIO::IOContext* context,
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| - DWORD bytes_transfered,
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| - DWORD error) override;
|
| -
|
| - private:
|
| - struct State {
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| - State();
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| - ~State();
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| - base::MessageLoopForIO::IOContext context;
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| - bool is_pending = false;
|
| - };
|
| -
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| - State input_state_;
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| - State output_state_;
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| -
|
| - base::win::ScopedHandle pipe_;
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| -
|
| - base::ProcessId peer_pid_;
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| -
|
| - // Messages not yet ready to be sent are queued here. Messages removed from
|
| - // this queue are placed in the output_queue_. The double queue is
|
| - // unfortunate, but is necessary because messages with brokerable attachments
|
| - // can generate multiple messages to be sent (possibly from other channels).
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| - // Some of these generated messages cannot be sent until |peer_pid_| has been
|
| - // configured.
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| - // As soon as |peer_pid| has been configured, there is no longer any need for
|
| - // |prelim_queue_|. All messages are flushed, and no new messages are added.
|
| - std::queue<Message*> prelim_queue_;
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| -
|
| - // Messages to be sent are queued here.
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| - std::queue<OutputElement*> output_queue_;
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| -
|
| - // In server-mode, we have to wait for the client to connect before we
|
| - // can begin reading. We make use of the input_state_ when performing
|
| - // the connect operation in overlapped mode.
|
| - bool waiting_connect_;
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| -
|
| - // This flag is set when processing incoming messages. It is used to
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| - // avoid recursing through ProcessIncomingMessages, which could cause
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| - // problems. TODO(darin): make this unnecessary
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| - bool processing_incoming_;
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| -
|
| - // Determines if we should validate a client's secret on connection.
|
| - bool validate_client_;
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| -
|
| - // This is a unique per-channel value used to authenticate the client end of
|
| - // a connection. If the value is non-zero, the client passes it in the hello
|
| - // and the host validates. (We don't send the zero value fto preserve IPC
|
| - // compatability with existing clients that don't validate the channel.)
|
| - int32_t client_secret_;
|
| -
|
| - std::unique_ptr<base::ThreadChecker> thread_check_;
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| -
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| - base::WeakPtrFactory<ChannelWin> weak_factory_;
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| - DISALLOW_COPY_AND_ASSIGN(ChannelWin);
|
| -};
|
| -
|
| -} // namespace IPC
|
| -
|
| -#endif // IPC_IPC_CHANNEL_WIN_H_
|
|
|