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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef IPC_IPC_CHANNEL_WIN_H_ | |
| 6 #define IPC_IPC_CHANNEL_WIN_H_ | |
| 7 | |
| 8 #include <stdint.h> | |
| 9 | |
| 10 #include <memory> | |
| 11 #include <queue> | |
| 12 #include <string> | |
| 13 | |
| 14 #include "base/macros.h" | |
| 15 #include "base/memory/weak_ptr.h" | |
| 16 #include "base/message_loop/message_loop.h" | |
| 17 #include "base/win/scoped_handle.h" | |
| 18 #include "ipc/ipc_channel.h" | |
| 19 #include "ipc/ipc_channel_reader.h" | |
| 20 | |
| 21 namespace base { | |
| 22 class ThreadChecker; | |
| 23 } | |
| 24 | |
| 25 namespace IPC { | |
| 26 | |
| 27 class ChannelWin : public Channel, | |
| 28 public internal::ChannelReader, | |
| 29 public base::MessageLoopForIO::IOHandler { | |
| 30 public: | |
| 31 // Mirror methods of Channel, see ipc_channel.h for description. | |
| 32 // |broker| must outlive the newly created object. | |
| 33 ChannelWin(const IPC::ChannelHandle& channel_handle, | |
| 34 Mode mode, | |
| 35 Listener* listener); | |
| 36 ~ChannelWin() override; | |
| 37 | |
| 38 // Channel implementation | |
| 39 bool Connect() override; | |
| 40 void Close() override; | |
| 41 bool Send(Message* message) override; | |
| 42 AttachmentBroker* GetAttachmentBroker() override; | |
| 43 base::ProcessId GetPeerPID() const override; | |
| 44 base::ProcessId GetSelfPID() const override; | |
| 45 | |
| 46 static bool IsNamedServerInitialized(const std::string& channel_id); | |
| 47 | |
| 48 | |
| 49 private: | |
| 50 // ChannelReader implementation. | |
| 51 ReadState ReadData(char* buffer, int buffer_len, int* bytes_read) override; | |
| 52 bool ShouldDispatchInputMessage(Message* msg) override; | |
| 53 bool GetNonBrokeredAttachments(Message* msg) override; | |
| 54 bool DidEmptyInputBuffers() override; | |
| 55 void HandleInternalMessage(const Message& msg) override; | |
| 56 base::ProcessId GetSenderPID() override; | |
| 57 bool IsAttachmentBrokerEndpoint() override; | |
| 58 | |
| 59 static const base::string16 PipeName(const std::string& channel_id, | |
| 60 int32_t* secret); | |
| 61 bool CreatePipe(const IPC::ChannelHandle &channel_handle, Mode mode); | |
| 62 | |
| 63 bool ProcessConnection(); | |
| 64 bool ProcessOutgoingMessages(base::MessageLoopForIO::IOContext* context, | |
| 65 DWORD bytes_written); | |
| 66 | |
| 67 // Returns |false| on channel error. | |
| 68 // If |message| has brokerable attachments, those attachments are passed to | |
| 69 // the AttachmentBroker (which in turn invokes Send()), so this method must | |
| 70 // be re-entrant. | |
| 71 // Adds |message| to |output_queue_| and calls ProcessOutgoingMessages(). | |
| 72 bool ProcessMessageForDelivery(Message* message); | |
| 73 | |
| 74 // Moves all messages from |prelim_queue_| to |output_queue_| by calling | |
| 75 // ProcessMessageForDelivery(). | |
| 76 void FlushPrelimQueue(); | |
| 77 | |
| 78 // MessageLoop::IOHandler implementation. | |
| 79 void OnIOCompleted(base::MessageLoopForIO::IOContext* context, | |
| 80 DWORD bytes_transfered, | |
| 81 DWORD error) override; | |
| 82 | |
| 83 private: | |
| 84 struct State { | |
| 85 State(); | |
| 86 ~State(); | |
| 87 base::MessageLoopForIO::IOContext context; | |
| 88 bool is_pending = false; | |
| 89 }; | |
| 90 | |
| 91 State input_state_; | |
| 92 State output_state_; | |
| 93 | |
| 94 base::win::ScopedHandle pipe_; | |
| 95 | |
| 96 base::ProcessId peer_pid_; | |
| 97 | |
| 98 // Messages not yet ready to be sent are queued here. Messages removed from | |
| 99 // this queue are placed in the output_queue_. The double queue is | |
| 100 // unfortunate, but is necessary because messages with brokerable attachments | |
| 101 // can generate multiple messages to be sent (possibly from other channels). | |
| 102 // Some of these generated messages cannot be sent until |peer_pid_| has been | |
| 103 // configured. | |
| 104 // As soon as |peer_pid| has been configured, there is no longer any need for | |
| 105 // |prelim_queue_|. All messages are flushed, and no new messages are added. | |
| 106 std::queue<Message*> prelim_queue_; | |
| 107 | |
| 108 // Messages to be sent are queued here. | |
| 109 std::queue<OutputElement*> output_queue_; | |
| 110 | |
| 111 // In server-mode, we have to wait for the client to connect before we | |
| 112 // can begin reading. We make use of the input_state_ when performing | |
| 113 // the connect operation in overlapped mode. | |
| 114 bool waiting_connect_; | |
| 115 | |
| 116 // This flag is set when processing incoming messages. It is used to | |
| 117 // avoid recursing through ProcessIncomingMessages, which could cause | |
| 118 // problems. TODO(darin): make this unnecessary | |
| 119 bool processing_incoming_; | |
| 120 | |
| 121 // Determines if we should validate a client's secret on connection. | |
| 122 bool validate_client_; | |
| 123 | |
| 124 // This is a unique per-channel value used to authenticate the client end of | |
| 125 // a connection. If the value is non-zero, the client passes it in the hello | |
| 126 // and the host validates. (We don't send the zero value fto preserve IPC | |
| 127 // compatability with existing clients that don't validate the channel.) | |
| 128 int32_t client_secret_; | |
| 129 | |
| 130 std::unique_ptr<base::ThreadChecker> thread_check_; | |
| 131 | |
| 132 base::WeakPtrFactory<ChannelWin> weak_factory_; | |
| 133 DISALLOW_COPY_AND_ASSIGN(ChannelWin); | |
| 134 }; | |
| 135 | |
| 136 } // namespace IPC | |
| 137 | |
| 138 #endif // IPC_IPC_CHANNEL_WIN_H_ | |
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