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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h

Issue 2469803003: Revert of Initialize buffers before allowing access to them. (Closed)
Patch Set: Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
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97 T GetSharedMemoryAs() { 97 T GetSharedMemoryAs() {
98 return reinterpret_cast<T>(shared_memory_address_); 98 return reinterpret_cast<T>(shared_memory_address_);
99 } 99 }
100 100
101 template <typename T> 101 template <typename T>
102 T GetSharedMemoryAsWithOffset(uint32_t offset) { 102 T GetSharedMemoryAsWithOffset(uint32_t offset) {
103 void* ptr = reinterpret_cast<int8_t*>(shared_memory_address_) + offset; 103 void* ptr = reinterpret_cast<int8_t*>(shared_memory_address_) + offset;
104 return reinterpret_cast<T>(ptr); 104 return reinterpret_cast<T>(ptr);
105 } 105 }
106 106
107 Buffer* GetBuffer(GLuint client_id) { 107 Buffer* GetBuffer(GLuint service_id) {
108 return group_->buffer_manager()->GetBuffer(client_id); 108 return group_->buffer_manager()->GetBuffer(service_id);
109 } 109 }
110 110
111 Framebuffer* GetFramebuffer(GLuint client_id) { 111 Framebuffer* GetFramebuffer(GLuint service_id) {
112 return group_->framebuffer_manager()->GetFramebuffer(client_id); 112 return group_->framebuffer_manager()->GetFramebuffer(service_id);
113 } 113 }
114 114
115 Renderbuffer* GetRenderbuffer(GLuint client_id) { 115 Renderbuffer* GetRenderbuffer(
116 return group_->renderbuffer_manager()->GetRenderbuffer(client_id); 116 GLuint service_id) {
117 return group_->renderbuffer_manager()->GetRenderbuffer(service_id);
117 } 118 }
118 119
119 TextureRef* GetTexture(GLuint client_id) { 120 TextureRef* GetTexture(GLuint client_id) {
120 return group_->texture_manager()->GetTexture(client_id); 121 return group_->texture_manager()->GetTexture(client_id);
121 } 122 }
122 123
123 Shader* GetShader(GLuint client_id) { 124 Shader* GetShader(GLuint client_id) {
124 return group_->shader_manager()->GetShader(client_id); 125 return group_->shader_manager()->GetShader(client_id);
125 } 126 }
126 127
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776 if (arg[i] != array[i]) 777 if (arg[i] != array[i])
777 return false; 778 return false;
778 } 779 }
779 return true; 780 return true;
780 } 781 }
781 782
782 } // namespace gles2 783 } // namespace gles2
783 } // namespace gpu 784 } // namespace gpu
784 785
785 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ 786 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_
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