| Index: ui/accelerated_widget_mac/ca_layer_tree_coordinator.h
|
| diff --git a/ui/accelerated_widget_mac/ca_layer_tree_coordinator.h b/ui/accelerated_widget_mac/ca_layer_tree_coordinator.h
|
| index 5a3e17943f5ab4e51c5abab1195c32490ea32b34..2602c252273cc7d6245fb0f30e730b5b4ae14df7 100644
|
| --- a/ui/accelerated_widget_mac/ca_layer_tree_coordinator.h
|
| +++ b/ui/accelerated_widget_mac/ca_layer_tree_coordinator.h
|
| @@ -73,7 +73,10 @@ class ACCELERATED_WIDGET_MAC_EXPORT CALayerTreeCoordinator {
|
| // Frame that is currently being displayed on the screen.
|
| std::unique_ptr<GLRendererLayerTree> current_gl_renderer_layer_tree_;
|
| std::unique_ptr<CARendererLayerTree> current_ca_renderer_layer_tree_;
|
| - bool current_fullscreen_low_power_layer_valid_ = false;
|
| +
|
| + // The number of frames since we used the low power layer. Used to avoid
|
| + // flashes during transitions between windows.
|
| + uint64_t frames_since_low_power_layer_was_valid_ = 0;
|
|
|
| DISALLOW_COPY_AND_ASSIGN(CALayerTreeCoordinator);
|
| };
|
|
|