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Unified Diff: ash/common/shelf/shelf_window_watcher_unittest.cc

Issue 2462753002: Use Ash's ShelfWindowWatcher for app panel windows. (Closed)
Patch Set: Cleanup. Created 4 years, 1 month ago
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Index: ash/common/shelf/shelf_window_watcher_unittest.cc
diff --git a/ash/common/shelf/shelf_window_watcher_unittest.cc b/ash/common/shelf/shelf_window_watcher_unittest.cc
index acf5dc2d04dc86c50e89ca904ecbb14561465dfc..9f60b381632f2a8f5826d5b58f817cff8512ba6a 100644
--- a/ash/common/shelf/shelf_window_watcher_unittest.cc
+++ b/ash/common/shelf/shelf_window_watcher_unittest.cc
@@ -13,6 +13,7 @@
#include "ash/common/wm_window.h"
#include "ash/common/wm_window_property.h"
#include "ash/public/cpp/shell_window_ids.h"
+#include "ash/shell/panel_window.h"
James Cook 2016/11/10 22:32:46 Ah, this might be the reason. I would prefer you e
msw 2016/11/10 23:30:52 Yup, this was the reason. I tested an inlined pane
#include "ash/test/ash_test_base.h"
#include "ui/base/hit_test.h"
#include "ui/views/widget/widget.h"
@@ -268,4 +269,38 @@ TEST_F(ShelfWindowWatcherTest, DragWindow) {
EXPECT_EQ(id, model_->items()[index].id);
}
+// Ensure shelf items are added and removed as panels are opened and closed.
+TEST_F(ShelfWindowWatcherTest, PanelWindow) {
+ // ShelfModel only has an APP_LIST item.
+ EXPECT_EQ(1, model_->item_count());
+
+ // Adding windows with valid ShelfItemType properties adds shelf items.
+ std::unique_ptr<views::Widget> widget1 =
+ CreateTestWidget(nullptr, kShellWindowId_PanelContainer, gfx::Rect());
+ WmWindow* window1 = WmLookup::Get()->GetWindowForWidget(widget1.get());
+ window1->SetIntProperty(WmWindowProperty::SHELF_ITEM_TYPE, TYPE_APP_PANEL);
+ EXPECT_EQ(2, model_->item_count());
+ std::unique_ptr<views::Widget> widget2 =
+ CreateTestWidget(nullptr, kShellWindowId_DefaultContainer, gfx::Rect());
+ WmWindow* window2 = WmLookup::Get()->GetWindowForWidget(widget2.get());
+ window2->SetIntProperty(WmWindowProperty::SHELF_ITEM_TYPE, TYPE_APP_PANEL);
+ EXPECT_EQ(3, model_->item_count());
+
+ // Using ash_shell_lib's example PanelWindow also adds shelf items.
+ views::Widget* widget3 = PanelWindow::CreatePanelWindow(gfx::Rect());
+ EXPECT_EQ(4, model_->item_count());
+ views::Widget* widget4 = PanelWindow::CreatePanelWindow(gfx::Rect());
+ EXPECT_EQ(5, model_->item_count());
+
+ // Each ShelfItem is removed when the associated window is destroyed.
+ widget4->CloseNow();
+ EXPECT_EQ(4, model_->item_count());
+ widget3->CloseNow();
+ EXPECT_EQ(3, model_->item_count());
+ widget2.reset();
+ EXPECT_EQ(2, model_->item_count());
+ widget1.reset();
+ EXPECT_EQ(1, model_->item_count());
+}
James Cook 2016/11/10 22:32:46 Nice test.
msw 2016/11/10 23:30:52 Acknowledged.
+
} // namespace ash

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