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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/common/shelf/shelf_window_watcher.h" | 5 #include "ash/common/shelf/shelf_window_watcher.h" |
| 6 | 6 |
| 7 #include "ash/common/shelf/shelf_item_types.h" | 7 #include "ash/common/shelf/shelf_item_types.h" |
| 8 #include "ash/common/shelf/shelf_model.h" | 8 #include "ash/common/shelf/shelf_model.h" |
| 9 #include "ash/common/wm/window_resizer.h" | 9 #include "ash/common/wm/window_resizer.h" |
| 10 #include "ash/common/wm/window_state.h" | 10 #include "ash/common/wm/window_state.h" |
| 11 #include "ash/common/wm_lookup.h" | 11 #include "ash/common/wm_lookup.h" |
| 12 #include "ash/common/wm_shell.h" | 12 #include "ash/common/wm_shell.h" |
| 13 #include "ash/common/wm_window.h" | 13 #include "ash/common/wm_window.h" |
| 14 #include "ash/common/wm_window_property.h" | 14 #include "ash/common/wm_window_property.h" |
| 15 #include "ash/public/cpp/shell_window_ids.h" | 15 #include "ash/public/cpp/shell_window_ids.h" |
| 16 #include "ash/shell/panel_window.h" | |
|
James Cook
2016/11/10 22:32:46
Ah, this might be the reason. I would prefer you e
msw
2016/11/10 23:30:52
Yup, this was the reason. I tested an inlined pane
| |
| 16 #include "ash/test/ash_test_base.h" | 17 #include "ash/test/ash_test_base.h" |
| 17 #include "ui/base/hit_test.h" | 18 #include "ui/base/hit_test.h" |
| 18 #include "ui/views/widget/widget.h" | 19 #include "ui/views/widget/widget.h" |
| 19 | 20 |
| 20 namespace ash { | 21 namespace ash { |
| 21 | 22 |
| 22 class ShelfWindowWatcherTest : public test::AshTestBase { | 23 class ShelfWindowWatcherTest : public test::AshTestBase { |
| 23 public: | 24 public: |
| 24 ShelfWindowWatcherTest() : model_(nullptr) {} | 25 ShelfWindowWatcherTest() : model_(nullptr) {} |
| 25 ~ShelfWindowWatcherTest() override {} | 26 ~ShelfWindowWatcherTest() override {} |
| (...skipping 235 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 261 window, gfx::Point(), HTCAPTION, aura::client::WINDOW_MOVE_SOURCE_MOUSE)); | 262 window, gfx::Point(), HTCAPTION, aura::client::WINDOW_MOVE_SOURCE_MOUSE)); |
| 262 ASSERT_TRUE(resizer.get()); | 263 ASSERT_TRUE(resizer.get()); |
| 263 resizer->Drag(gfx::Point(50, 50), 0); | 264 resizer->Drag(gfx::Point(50, 50), 0); |
| 264 resizer->CompleteDrag(); | 265 resizer->CompleteDrag(); |
| 265 | 266 |
| 266 // Index and id are not changed after dragging a |window|. | 267 // Index and id are not changed after dragging a |window|. |
| 267 EXPECT_EQ(index, model_->ItemIndexByID(id)); | 268 EXPECT_EQ(index, model_->ItemIndexByID(id)); |
| 268 EXPECT_EQ(id, model_->items()[index].id); | 269 EXPECT_EQ(id, model_->items()[index].id); |
| 269 } | 270 } |
| 270 | 271 |
| 272 // Ensure shelf items are added and removed as panels are opened and closed. | |
| 273 TEST_F(ShelfWindowWatcherTest, PanelWindow) { | |
| 274 // ShelfModel only has an APP_LIST item. | |
| 275 EXPECT_EQ(1, model_->item_count()); | |
| 276 | |
| 277 // Adding windows with valid ShelfItemType properties adds shelf items. | |
| 278 std::unique_ptr<views::Widget> widget1 = | |
| 279 CreateTestWidget(nullptr, kShellWindowId_PanelContainer, gfx::Rect()); | |
| 280 WmWindow* window1 = WmLookup::Get()->GetWindowForWidget(widget1.get()); | |
| 281 window1->SetIntProperty(WmWindowProperty::SHELF_ITEM_TYPE, TYPE_APP_PANEL); | |
| 282 EXPECT_EQ(2, model_->item_count()); | |
| 283 std::unique_ptr<views::Widget> widget2 = | |
| 284 CreateTestWidget(nullptr, kShellWindowId_DefaultContainer, gfx::Rect()); | |
| 285 WmWindow* window2 = WmLookup::Get()->GetWindowForWidget(widget2.get()); | |
| 286 window2->SetIntProperty(WmWindowProperty::SHELF_ITEM_TYPE, TYPE_APP_PANEL); | |
| 287 EXPECT_EQ(3, model_->item_count()); | |
| 288 | |
| 289 // Using ash_shell_lib's example PanelWindow also adds shelf items. | |
| 290 views::Widget* widget3 = PanelWindow::CreatePanelWindow(gfx::Rect()); | |
| 291 EXPECT_EQ(4, model_->item_count()); | |
| 292 views::Widget* widget4 = PanelWindow::CreatePanelWindow(gfx::Rect()); | |
| 293 EXPECT_EQ(5, model_->item_count()); | |
| 294 | |
| 295 // Each ShelfItem is removed when the associated window is destroyed. | |
| 296 widget4->CloseNow(); | |
| 297 EXPECT_EQ(4, model_->item_count()); | |
| 298 widget3->CloseNow(); | |
| 299 EXPECT_EQ(3, model_->item_count()); | |
| 300 widget2.reset(); | |
| 301 EXPECT_EQ(2, model_->item_count()); | |
| 302 widget1.reset(); | |
| 303 EXPECT_EQ(1, model_->item_count()); | |
| 304 } | |
|
James Cook
2016/11/10 22:32:46
Nice test.
msw
2016/11/10 23:30:52
Acknowledged.
| |
| 305 | |
| 271 } // namespace ash | 306 } // namespace ash |
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