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Issue 2462753002: Use Ash's ShelfWindowWatcher for app panel windows. (Closed)
Patch Set: Cleanup. Created 4 years, 1 month ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/common/shelf/shelf_window_watcher.h" 5 #include "ash/common/shelf/shelf_window_watcher.h"
6 6
7 #include "ash/common/shelf/shelf_item_types.h" 7 #include "ash/common/shelf/shelf_item_types.h"
8 #include "ash/common/shelf/shelf_model.h" 8 #include "ash/common/shelf/shelf_model.h"
9 #include "ash/common/wm/window_resizer.h" 9 #include "ash/common/wm/window_resizer.h"
10 #include "ash/common/wm/window_state.h" 10 #include "ash/common/wm/window_state.h"
11 #include "ash/common/wm_lookup.h" 11 #include "ash/common/wm_lookup.h"
12 #include "ash/common/wm_shell.h" 12 #include "ash/common/wm_shell.h"
13 #include "ash/common/wm_window.h" 13 #include "ash/common/wm_window.h"
14 #include "ash/common/wm_window_property.h" 14 #include "ash/common/wm_window_property.h"
15 #include "ash/public/cpp/shell_window_ids.h" 15 #include "ash/public/cpp/shell_window_ids.h"
16 #include "ash/shell/panel_window.h"
James Cook 2016/11/10 22:32:46 Ah, this might be the reason. I would prefer you e
msw 2016/11/10 23:30:52 Yup, this was the reason. I tested an inlined pane
16 #include "ash/test/ash_test_base.h" 17 #include "ash/test/ash_test_base.h"
17 #include "ui/base/hit_test.h" 18 #include "ui/base/hit_test.h"
18 #include "ui/views/widget/widget.h" 19 #include "ui/views/widget/widget.h"
19 20
20 namespace ash { 21 namespace ash {
21 22
22 class ShelfWindowWatcherTest : public test::AshTestBase { 23 class ShelfWindowWatcherTest : public test::AshTestBase {
23 public: 24 public:
24 ShelfWindowWatcherTest() : model_(nullptr) {} 25 ShelfWindowWatcherTest() : model_(nullptr) {}
25 ~ShelfWindowWatcherTest() override {} 26 ~ShelfWindowWatcherTest() override {}
(...skipping 235 matching lines...) Expand 10 before | Expand all | Expand 10 after
261 window, gfx::Point(), HTCAPTION, aura::client::WINDOW_MOVE_SOURCE_MOUSE)); 262 window, gfx::Point(), HTCAPTION, aura::client::WINDOW_MOVE_SOURCE_MOUSE));
262 ASSERT_TRUE(resizer.get()); 263 ASSERT_TRUE(resizer.get());
263 resizer->Drag(gfx::Point(50, 50), 0); 264 resizer->Drag(gfx::Point(50, 50), 0);
264 resizer->CompleteDrag(); 265 resizer->CompleteDrag();
265 266
266 // Index and id are not changed after dragging a |window|. 267 // Index and id are not changed after dragging a |window|.
267 EXPECT_EQ(index, model_->ItemIndexByID(id)); 268 EXPECT_EQ(index, model_->ItemIndexByID(id));
268 EXPECT_EQ(id, model_->items()[index].id); 269 EXPECT_EQ(id, model_->items()[index].id);
269 } 270 }
270 271
272 // Ensure shelf items are added and removed as panels are opened and closed.
273 TEST_F(ShelfWindowWatcherTest, PanelWindow) {
274 // ShelfModel only has an APP_LIST item.
275 EXPECT_EQ(1, model_->item_count());
276
277 // Adding windows with valid ShelfItemType properties adds shelf items.
278 std::unique_ptr<views::Widget> widget1 =
279 CreateTestWidget(nullptr, kShellWindowId_PanelContainer, gfx::Rect());
280 WmWindow* window1 = WmLookup::Get()->GetWindowForWidget(widget1.get());
281 window1->SetIntProperty(WmWindowProperty::SHELF_ITEM_TYPE, TYPE_APP_PANEL);
282 EXPECT_EQ(2, model_->item_count());
283 std::unique_ptr<views::Widget> widget2 =
284 CreateTestWidget(nullptr, kShellWindowId_DefaultContainer, gfx::Rect());
285 WmWindow* window2 = WmLookup::Get()->GetWindowForWidget(widget2.get());
286 window2->SetIntProperty(WmWindowProperty::SHELF_ITEM_TYPE, TYPE_APP_PANEL);
287 EXPECT_EQ(3, model_->item_count());
288
289 // Using ash_shell_lib's example PanelWindow also adds shelf items.
290 views::Widget* widget3 = PanelWindow::CreatePanelWindow(gfx::Rect());
291 EXPECT_EQ(4, model_->item_count());
292 views::Widget* widget4 = PanelWindow::CreatePanelWindow(gfx::Rect());
293 EXPECT_EQ(5, model_->item_count());
294
295 // Each ShelfItem is removed when the associated window is destroyed.
296 widget4->CloseNow();
297 EXPECT_EQ(4, model_->item_count());
298 widget3->CloseNow();
299 EXPECT_EQ(3, model_->item_count());
300 widget2.reset();
301 EXPECT_EQ(2, model_->item_count());
302 widget1.reset();
303 EXPECT_EQ(1, model_->item_count());
304 }
James Cook 2016/11/10 22:32:46 Nice test.
msw 2016/11/10 23:30:52 Acknowledged.
305
271 } // namespace ash 306 } // namespace ash
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