Index: media/gpu/avda_picture_buffer_manager.h |
diff --git a/media/gpu/avda_picture_buffer_manager.h b/media/gpu/avda_picture_buffer_manager.h |
index 0a900fee2c7b05989e412f54dfb43a5d165b8fed..e2f0808d8b6e1166cd509063431ac667ed57ceba 100644 |
--- a/media/gpu/avda_picture_buffer_manager.h |
+++ b/media/gpu/avda_picture_buffer_manager.h |
@@ -45,13 +45,14 @@ class MEDIA_GPU_EXPORT AVDAPictureBufferManager { |
// Must be called before anything else. If |surface_id| is |kNoSurfaceID| |
// then a new SurfaceTexture will be returned. Otherwise, the corresponding |
// SurfaceView will be returned. |
+ // |
+ // May be called multiple times to switch to a new |surface_id|. Picture |
+ // buffers will be updated to use the new surface during the call to |
+ // UseCodecBufferForPictureBuffer(). |
gl::ScopedJavaSurface Initialize(int surface_id); |
void Destroy(const PictureBufferMap& buffers); |
- // Returns the GL texture target that the PictureBuffer textures use. |
- uint32_t GetTextureTarget() const; |
- |
// Returns the size to use when requesting picture buffers. |
gfx::Size GetPictureBufferSize() const; |
@@ -81,6 +82,14 @@ class MEDIA_GPU_EXPORT AVDAPictureBufferManager { |
// Whether the pictures buffers are overlayable. |
bool ArePicturesOverlayable(); |
+ // Are there any unrendered picture buffers oustanding? |
+ bool HasUnrenderedPictures() const; |
+ |
+ // Returns the GL texture target that the PictureBuffer textures use. |
+ // Always use OES textures even though this will cause flickering in dev tools |
+ // when inspecting a fullscreen video. See http://crbug.com/592798 |
+ enum { kTextureTarget = GL_TEXTURE_EXTERNAL_OES }; |
dcheng
2016/11/09 18:16:29
I wonder... can we just use constexpr now?
DaleCurtis
2016/11/09 21:58:17
It needs to be declared static when used in a head
|
+ |
private: |
// Release any codec buffer that is associated with the given picture buffer |
// back to the codec. It is okay if there is no such buffer. |