Index: media/gpu/avda_codec_image.h |
diff --git a/media/gpu/avda_codec_image.h b/media/gpu/avda_codec_image.h |
index fd96fa759613e2a4e0decd685e8688c1799f686e..45653b3dffcd593e4a2dabf85f8d2fc6c4bb2b77 100644 |
--- a/media/gpu/avda_codec_image.h |
+++ b/media/gpu/avda_codec_image.h |
@@ -143,9 +143,6 @@ class AVDACodecImage : public gpu::gles2::GLStreamTextureImage { |
const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder_; |
- // Indicates if we're rendering to a SurfaceTexture or not. |
- const bool has_surface_texture_; |
- |
// The texture that we're attached to. |
gpu::gles2::Texture* texture_; |