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Unified Diff: media/gpu/avda_codec_image.h

Issue 2461073002: Use MediaCodec.setOutputSurface() for fullscreen transitions on M. (Closed)
Patch Set: Fix IPC, but now everything explodes :( Created 4 years, 2 months ago
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Index: media/gpu/avda_codec_image.h
diff --git a/media/gpu/avda_codec_image.h b/media/gpu/avda_codec_image.h
index fd96fa759613e2a4e0decd685e8688c1799f686e..45653b3dffcd593e4a2dabf85f8d2fc6c4bb2b77 100644
--- a/media/gpu/avda_codec_image.h
+++ b/media/gpu/avda_codec_image.h
@@ -143,9 +143,6 @@ class AVDACodecImage : public gpu::gles2::GLStreamTextureImage {
const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder_;
- // Indicates if we're rendering to a SurfaceTexture or not.
- const bool has_surface_texture_;
-
// The texture that we're attached to.
gpu::gles2::Texture* texture_;

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