| Index: media/gpu/avda_codec_image.h
|
| diff --git a/media/gpu/avda_codec_image.h b/media/gpu/avda_codec_image.h
|
| index fd96fa759613e2a4e0decd685e8688c1799f686e..45653b3dffcd593e4a2dabf85f8d2fc6c4bb2b77 100644
|
| --- a/media/gpu/avda_codec_image.h
|
| +++ b/media/gpu/avda_codec_image.h
|
| @@ -143,9 +143,6 @@ class AVDACodecImage : public gpu::gles2::GLStreamTextureImage {
|
|
|
| const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder_;
|
|
|
| - // Indicates if we're rendering to a SurfaceTexture or not.
|
| - const bool has_surface_texture_;
|
| -
|
| // The texture that we're attached to.
|
| gpu::gles2::Texture* texture_;
|
|
|
|
|