Index: src/effects/gradients/SkRadialGradient.h |
diff --git a/src/effects/gradients/SkRadialGradient.h b/src/effects/gradients/SkRadialGradient.h |
index a3d04b1aaf0c4f0deaad00d8ad1e88292c068889..1a7cce6c07d598066859d5bc9194e58cf2025ade 100644 |
--- a/src/effects/gradients/SkRadialGradient.h |
+++ b/src/effects/gradients/SkRadialGradient.h |
@@ -13,7 +13,8 @@ |
class SkRadialGradient : public SkGradientShaderBase { |
public: |
- SkRadialGradient(const SkPoint& center, SkScalar radius, const Descriptor&); |
+ SkRadialGradient(const SkPoint& center, SkScalar radius, const Descriptor&, |
+ const SkMatrix* localMatrix = NULL); |
scroggo
2014/04/23 19:01:28
Default necessary?
|
virtual SkShader::Context* createContext(const SkBitmap&, const SkPaint&, const SkMatrix&, |
void* storage) const SK_OVERRIDE; |