Index: src/core/SkBitmapProcShader.h |
diff --git a/src/core/SkBitmapProcShader.h b/src/core/SkBitmapProcShader.h |
index e0c78b8e455a75425d32c7bbe76c839948f5fa95..78b46ce681883c8c3fa7769284367f5c245dec99 100644 |
--- a/src/core/SkBitmapProcShader.h |
+++ b/src/core/SkBitmapProcShader.h |
@@ -16,7 +16,8 @@ |
class SkBitmapProcShader : public SkShader { |
public: |
- SkBitmapProcShader(const SkBitmap& src, TileMode tx, TileMode ty); |
+ SkBitmapProcShader(const SkBitmap& src, TileMode tx, TileMode ty, |
+ const SkMatrix* localMatrix = NULL); |
// overrides from SkShader |
virtual bool isOpaque() const SK_OVERRIDE; |
@@ -91,6 +92,6 @@ typedef SkSmallAllocator<3, sizeof(SkBitmapProcShader) + |
// If alloc is non-NULL, it will be used to allocate the returned SkShader, and MUST outlive |
// the SkShader. |
SkShader* CreateBitmapShader(const SkBitmap& src, SkShader::TileMode, SkShader::TileMode, |
- SkTBlitterAllocator* alloc); |
+ const SkMatrix* localMatrix, SkTBlitterAllocator* alloc); |
#endif |