| Index: src/animator/SkDrawShader.cpp
|
| diff --git a/src/animator/SkDrawShader.cpp b/src/animator/SkDrawShader.cpp
|
| index e3aa4da028f8058473d2b467a32816cfa35edfaa..f9f379bf73b559d1f9d27a400e8de36e357716e3 100644
|
| --- a/src/animator/SkDrawShader.cpp
|
| +++ b/src/animator/SkDrawShader.cpp
|
| @@ -36,9 +36,8 @@ bool SkDrawShader::add() {
|
| return false;
|
| }
|
|
|
| -void SkDrawShader::addPostlude(SkShader* shader) {
|
| - if (matrix)
|
| - shader->setLocalMatrix(matrix->getMatrix());
|
| +SkMatrix* SkDrawShader::getMatrix() {
|
| + return matrix ? &matrix->getMatrix() : NULL;
|
| }
|
|
|
| #if SK_USE_CONDENSED_INFO == 0
|
| @@ -75,9 +74,9 @@ SkShader* SkDrawBitmapShader::getShader() {
|
| // draw-time from the paint
|
| SkShader* shader = SkShader::CreateBitmapShader(image->fBitmap,
|
| (SkShader::TileMode) tileMode,
|
| - (SkShader::TileMode) tileMode);
|
| + (SkShader::TileMode) tileMode,
|
| + getMatrix());
|
| SkAutoTDelete<SkShader> autoDel(shader);
|
| - addPostlude(shader);
|
| (void)autoDel.detach();
|
| return shader;
|
| }
|
|
|