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Side by Side Diff: src/animator/SkDrawShader.cpp

Issue 245963010: Move SkShader::fLocalMatrix into SkShader constructor. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: nit Created 6 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2006 The Android Open Source Project 3 * Copyright 2006 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "SkDrawShader.h" 10 #include "SkDrawShader.h"
(...skipping 18 matching lines...) Expand all
29 } 29 }
30 30
31 bool SkDrawShader::add() { 31 bool SkDrawShader::add() {
32 if (fPaint->shader != (SkDrawShader*) -1) 32 if (fPaint->shader != (SkDrawShader*) -1)
33 return true; 33 return true;
34 fPaint->shader = this; 34 fPaint->shader = this;
35 fPaint->fOwnsShader = true; 35 fPaint->fOwnsShader = true;
36 return false; 36 return false;
37 } 37 }
38 38
39 void SkDrawShader::addPostlude(SkShader* shader) { 39 SkMatrix* SkDrawShader::getMatrix() {
40 if (matrix) 40 return matrix ? &matrix->getMatrix() : NULL;
41 shader->setLocalMatrix(matrix->getMatrix());
42 } 41 }
43 42
44 #if SK_USE_CONDENSED_INFO == 0 43 #if SK_USE_CONDENSED_INFO == 0
45 44
46 const SkMemberInfo SkDrawBitmapShader::fInfo[] = { 45 const SkMemberInfo SkDrawBitmapShader::fInfo[] = {
47 SK_MEMBER_INHERITED, 46 SK_MEMBER_INHERITED,
48 SK_MEMBER(filterBitmap, Boolean), 47 SK_MEMBER(filterBitmap, Boolean),
49 SK_MEMBER(image, BaseBitmap) 48 SK_MEMBER(image, BaseBitmap)
50 }; 49 };
51 50
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68 return NULL; 67 return NULL;
69 68
70 // note: bitmap shader now supports independent tile modes for X and Y 69 // note: bitmap shader now supports independent tile modes for X and Y
71 // we pass the same to both, but later we should extend this flexibility 70 // we pass the same to both, but later we should extend this flexibility
72 // to the xml (e.g. tileModeX="repeat" tileModeY="clmap") 71 // to the xml (e.g. tileModeX="repeat" tileModeY="clmap")
73 // 72 //
74 // oops, bitmapshader no longer takes filterBitmap, but deduces it at 73 // oops, bitmapshader no longer takes filterBitmap, but deduces it at
75 // draw-time from the paint 74 // draw-time from the paint
76 SkShader* shader = SkShader::CreateBitmapShader(image->fBitmap, 75 SkShader* shader = SkShader::CreateBitmapShader(image->fBitmap,
77 (SkShader::TileMode) tileMod e, 76 (SkShader::TileMode) tileMod e,
78 (SkShader::TileMode) tileMod e); 77 (SkShader::TileMode) tileMod e,
78 getMatrix());
79 SkAutoTDelete<SkShader> autoDel(shader); 79 SkAutoTDelete<SkShader> autoDel(shader);
80 addPostlude(shader);
81 (void)autoDel.detach(); 80 (void)autoDel.detach();
82 return shader; 81 return shader;
83 } 82 }
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