| Index: src/animator/SkDrawShader.cpp
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| diff --git a/src/animator/SkDrawShader.cpp b/src/animator/SkDrawShader.cpp
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| index e3aa4da028f8058473d2b467a32816cfa35edfaa..f9f379bf73b559d1f9d27a400e8de36e357716e3 100644
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| --- a/src/animator/SkDrawShader.cpp
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| +++ b/src/animator/SkDrawShader.cpp
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| @@ -36,9 +36,8 @@ bool SkDrawShader::add() {
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|      return false;
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|  }
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|  
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| -void SkDrawShader::addPostlude(SkShader* shader) {
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| -    if (matrix)
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| -        shader->setLocalMatrix(matrix->getMatrix());
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| +SkMatrix* SkDrawShader::getMatrix() {
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| +    return matrix ? &matrix->getMatrix() : NULL;
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|  }
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|  
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|  #if SK_USE_CONDENSED_INFO == 0
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| @@ -75,9 +74,9 @@ SkShader* SkDrawBitmapShader::getShader() {
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|      // draw-time from the paint
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|      SkShader* shader  = SkShader::CreateBitmapShader(image->fBitmap,
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|                                                      (SkShader::TileMode) tileMode,
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| -                                                    (SkShader::TileMode) tileMode);
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| +                                                    (SkShader::TileMode) tileMode,
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| +                                                    getMatrix());
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|      SkAutoTDelete<SkShader> autoDel(shader);
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| -    addPostlude(shader);
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|      (void)autoDel.detach();
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|      return shader;
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|  }
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| 
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