Index: src/record/SkRecordDraw.cpp |
diff --git a/src/record/SkRecordDraw.cpp b/src/record/SkRecordDraw.cpp |
index c6e85502a7c6d5db7ff0ef92ee83967fbc545f78..21b2c7a82b33a630e4769554dfa444cc05c13890 100644 |
--- a/src/record/SkRecordDraw.cpp |
+++ b/src/record/SkRecordDraw.cpp |
@@ -18,15 +18,16 @@ public: |
void next() { ++fIndex; } |
template <typename T> void operator()(const T& r) { |
- if (!this->canSkip(r)) { |
+ if (!this->skip(r)) { |
this->draw(r); |
this->updateClip<T>(); |
} |
} |
private: |
- // Can we skip this command right now? |
- template <typename T> bool canSkip(const T&) const { |
+ // Return true if we can skip this command, false if not. |
+ // Update fIndex here directly to skip more than just this one command. |
+ template <typename T> bool skip(const T&) { |
// We can skip most commands if the clip is empty. Exceptions are specialized below. |
return fClipEmpty; |
} |
@@ -44,6 +45,8 @@ private: |
bool fClipEmpty; |
}; |
+// TODO(mtklein): do this specialization with template traits instead of macros |
+ |
// These commands may change the clip. |
#define UPDATE_CLIP(T) template <> void Draw::updateClip<SkRecords::T>() \ |
{ fClipEmpty = fCanvas->isClipEmpty(); } |
@@ -56,75 +59,34 @@ UPDATE_CLIP(ClipRegion); |
#undef UPDATE_CLIP |
// These commands must always run. |
-#define CAN_SKIP(T) template <> bool Draw::canSkip(const SkRecords::T&) const { return false; } |
-CAN_SKIP(Restore); |
-CAN_SKIP(Save); |
-CAN_SKIP(SaveLayer); |
-CAN_SKIP(Clear); |
-CAN_SKIP(PushCull); |
-CAN_SKIP(PopCull); |
-#undef CAN_SKIP |
+#define SKIP(T) template <> bool Draw::skip(const SkRecords::T&) { return false; } |
+SKIP(Restore); |
+SKIP(Save); |
+SKIP(SaveLayer); |
+SKIP(Clear); |
+SKIP(PushCull); |
+SKIP(PopCull); |
+#undef SKIP |
// We can skip these commands if they're intersecting with a clip that's already empty. |
-#define CAN_SKIP(T) template <> bool Draw::canSkip(const SkRecords::T& r) const \ |
+#define SKIP(T) template <> bool Draw::skip(const SkRecords::T& r) \ |
{ return fClipEmpty && SkRegion::kIntersect_Op == r.op; } |
-CAN_SKIP(ClipPath); |
-CAN_SKIP(ClipRRect); |
-CAN_SKIP(ClipRect); |
-CAN_SKIP(ClipRegion); |
-#undef CAN_SKIP |
- |
-static bool can_skip_text(const SkCanvas& c, const SkPaint& p, SkScalar minY, SkScalar maxY) { |
- // If we're drawing vertical text, none of the checks we're about to do make any sense. |
- // We'll need to call SkPaint::computeFastBounds() later, so bail out if that's not possible. |
- if (p.isVerticalText() || !p.canComputeFastBounds()) { |
- return false; |
- } |
- |
- // Rather than checking the top and bottom font metrics, we guess. Actually looking up the top |
- // and bottom metrics is slow, and this overapproximation should be good enough. |
- const SkScalar buffer = p.getTextSize() * 1.5f; |
- SkDEBUGCODE(SkPaint::FontMetrics metrics;) |
- SkDEBUGCODE(p.getFontMetrics(&metrics);) |
- SkASSERT(-buffer <= metrics.fTop); |
- SkASSERT(+buffer >= metrics.fBottom); |
- |
- // Let the paint adjust the text bounds. We don't care about left and right here, so we use |
- // 0 and 1 respectively just so the bounds rectangle isn't empty. |
- SkRect bounds; |
- bounds.set(0, -buffer, SK_Scalar1, buffer); |
- SkRect adjusted = p.computeFastBounds(bounds, &bounds); |
- return c.quickRejectY(minY + adjusted.fTop, maxY + adjusted.fBottom); |
-} |
- |
-template <> bool Draw::canSkip(const SkRecords::DrawPosTextH& r) const { |
- return fClipEmpty || can_skip_text(*fCanvas, r.paint, r.y, r.y); |
-} |
+SKIP(ClipPath); |
+SKIP(ClipRRect); |
+SKIP(ClipRect); |
+SKIP(ClipRegion); |
+#undef SKIP |
-template <> bool Draw::canSkip(const SkRecords::DrawPosText& r) const { |
- if (fClipEmpty) { |
- return true; |
- } |
- |
- // TODO(mtklein): may want to move this minY/maxY calculation into a one-time pass |
- const unsigned points = r.paint.countText(r.text, r.byteLength); |
- if (points == 0) { |
- return true; |
- } |
- SkScalar minY = SK_ScalarInfinity, maxY = SK_ScalarNegativeInfinity; |
- for (unsigned i = 0; i < points; i++) { |
- minY = SkTMin(minY, r.pos[i].fY); |
- maxY = SkTMax(maxY, r.pos[i].fY); |
- } |
- |
- return can_skip_text(*fCanvas, r.paint, minY, maxY); |
-} |
+// NoOps can always be skipped and draw nothing. |
+template <> bool Draw::skip(const SkRecords::NoOp&) { return true; } |
+template <> void Draw::draw(const SkRecords::NoOp&) {} |
#define DRAW(T, call) template <> void Draw::draw(const SkRecords::T& r) { fCanvas->call; } |
DRAW(Restore, restore()); |
DRAW(Save, save(r.flags)); |
DRAW(SaveLayer, saveLayer(r.bounds, r.paint, r.flags)); |
DRAW(PopCull, popCull()); |
+DRAW(PushCull, pushCull(r.rect)); |
DRAW(Clear, clear(r.color)); |
DRAW(Concat, concat(r.matrix)); |
DRAW(SetMatrix, setMatrix(r.matrix)); |
@@ -154,15 +116,26 @@ DRAW(DrawVertices, drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.co |
r.xmode.get(), r.indices, r.indexCount, r.paint)); |
#undef DRAW |
-// PushCull is a bit of a oddball. We might be able to just skip until just past its popCull. |
-template <> void Draw::draw(const SkRecords::PushCull& r) { |
- if (r.popOffset != SkRecords::kUnsetPopOffset && fCanvas->quickReject(r.rect)) { |
- fIndex += r.popOffset; |
- } else { |
- fCanvas->pushCull(r.rect); |
+// Added by SkRecordAnnotateCullingPairs. |
+template <> bool Draw::skip(const SkRecords::PairedPushCull& r) { |
+ if (fCanvas->quickReject(r.base->rect)) { |
+ fIndex += r.skip; |
+ return true; |
} |
+ return false; |
} |
+// Added by SkRecordBoundDrawPosTextH |
+template <> bool Draw::skip(const SkRecords::BoundedDrawPosTextH& r) { |
+ return fClipEmpty || fCanvas->quickRejectY(r.minY, r.maxY); |
+} |
+ |
+// These draw by proxying to the commands they wrap. (All the optimization is for skip().) |
+#define DRAW(T) template <> void Draw::draw(const SkRecords::T& r) { this->draw(*r.base); } |
+DRAW(PairedPushCull); |
+DRAW(BoundedDrawPosTextH); |
+#undef DRAW |
+ |
} // namespace |
void SkRecordDraw(const SkRecord& record, SkCanvas* canvas) { |