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Side by Side Diff: src/record/SkRecordDraw.cpp

Issue 245853002: Refactor SkRecord opts, converting playback optimizations where possible. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: apply Created 6 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkRecordDraw.h" 8 #include "SkRecordDraw.h"
9 9
10 namespace { 10 namespace {
11 11
12 // This is an SkRecord visitor that will draw that SkRecord to an SkCanvas. 12 // This is an SkRecord visitor that will draw that SkRecord to an SkCanvas.
13 class Draw : SkNoncopyable { 13 class Draw : SkNoncopyable {
14 public: 14 public:
15 explicit Draw(SkCanvas* canvas) : fCanvas(canvas), fIndex(0), fClipEmpty(fal se) {} 15 explicit Draw(SkCanvas* canvas) : fCanvas(canvas), fIndex(0), fClipEmpty(fal se) {}
16 16
17 unsigned index() const { return fIndex; } 17 unsigned index() const { return fIndex; }
18 void next() { ++fIndex; } 18 void next() { ++fIndex; }
19 19
20 template <typename T> void operator()(const T& r) { 20 template <typename T> void operator()(const T& r) {
21 if (!this->canSkip(r)) { 21 if (!this->skip(r)) {
22 this->draw(r); 22 this->draw(r);
23 this->updateClip<T>(); 23 this->updateClip<T>();
24 } 24 }
25 } 25 }
26 26
27 private: 27 private:
28 // Can we skip this command right now? 28 // Return true if we can skip this command, false if not.
29 template <typename T> bool canSkip(const T&) const { 29 // Update fIndex here directly to skip more than just this one command.
30 template <typename T> bool skip(const T&) {
30 // We can skip most commands if the clip is empty. Exceptions are speci alized below. 31 // We can skip most commands if the clip is empty. Exceptions are speci alized below.
31 return fClipEmpty; 32 return fClipEmpty;
32 } 33 }
33 34
34 // No base case, so we'll be compile-time checked that we implemented all po ssibilities below. 35 // No base case, so we'll be compile-time checked that we implemented all po ssibilities below.
35 template <typename T> void draw(const T&); 36 template <typename T> void draw(const T&);
36 37
37 // Update fClipEmpty if necessary. 38 // Update fClipEmpty if necessary.
38 template <typename T> void updateClip() { 39 template <typename T> void updateClip() {
39 // Most commands don't change the clip. Exceptions are specialized belo w. 40 // Most commands don't change the clip. Exceptions are specialized belo w.
40 } 41 }
41 42
42 SkCanvas* fCanvas; 43 SkCanvas* fCanvas;
43 unsigned fIndex; 44 unsigned fIndex;
44 bool fClipEmpty; 45 bool fClipEmpty;
45 }; 46 };
46 47
48 // TODO(mtklein): do this specialization with template traits instead of macros
49
47 // These commands may change the clip. 50 // These commands may change the clip.
48 #define UPDATE_CLIP(T) template <> void Draw::updateClip<SkRecords::T>() \ 51 #define UPDATE_CLIP(T) template <> void Draw::updateClip<SkRecords::T>() \
49 { fClipEmpty = fCanvas->isClipEmpty(); } 52 { fClipEmpty = fCanvas->isClipEmpty(); }
50 UPDATE_CLIP(Restore); 53 UPDATE_CLIP(Restore);
51 UPDATE_CLIP(SaveLayer); 54 UPDATE_CLIP(SaveLayer);
52 UPDATE_CLIP(ClipPath); 55 UPDATE_CLIP(ClipPath);
53 UPDATE_CLIP(ClipRRect); 56 UPDATE_CLIP(ClipRRect);
54 UPDATE_CLIP(ClipRect); 57 UPDATE_CLIP(ClipRect);
55 UPDATE_CLIP(ClipRegion); 58 UPDATE_CLIP(ClipRegion);
56 #undef UPDATE_CLIP 59 #undef UPDATE_CLIP
57 60
58 // These commands must always run. 61 // These commands must always run.
59 #define CAN_SKIP(T) template <> bool Draw::canSkip(const SkRecords::T&) const { return false; } 62 #define SKIP(T) template <> bool Draw::skip(const SkRecords::T&) { return false; }
60 CAN_SKIP(Restore); 63 SKIP(Restore);
61 CAN_SKIP(Save); 64 SKIP(Save);
62 CAN_SKIP(SaveLayer); 65 SKIP(SaveLayer);
63 CAN_SKIP(Clear); 66 SKIP(Clear);
64 CAN_SKIP(PushCull); 67 SKIP(PushCull);
65 CAN_SKIP(PopCull); 68 SKIP(PopCull);
66 #undef CAN_SKIP 69 #undef SKIP
67 70
68 // We can skip these commands if they're intersecting with a clip that's already empty. 71 // We can skip these commands if they're intersecting with a clip that's already empty.
69 #define CAN_SKIP(T) template <> bool Draw::canSkip(const SkRecords::T& r) const \ 72 #define SKIP(T) template <> bool Draw::skip(const SkRecords::T& r) \
70 { return fClipEmpty && SkRegion::kIntersect_Op == r.op; } 73 { return fClipEmpty && SkRegion::kIntersect_Op == r.op; }
71 CAN_SKIP(ClipPath); 74 SKIP(ClipPath);
72 CAN_SKIP(ClipRRect); 75 SKIP(ClipRRect);
73 CAN_SKIP(ClipRect); 76 SKIP(ClipRect);
74 CAN_SKIP(ClipRegion); 77 SKIP(ClipRegion);
75 #undef CAN_SKIP 78 #undef SKIP
76 79
77 static bool can_skip_text(const SkCanvas& c, const SkPaint& p, SkScalar minY, Sk Scalar maxY) { 80 // NoOps can always be skipped and draw nothing.
78 // If we're drawing vertical text, none of the checks we're about to do make any sense. 81 template <> bool Draw::skip(const SkRecords::NoOp&) { return true; }
79 // We'll need to call SkPaint::computeFastBounds() later, so bail out if tha t's not possible. 82 template <> void Draw::draw(const SkRecords::NoOp&) {}
80 if (p.isVerticalText() || !p.canComputeFastBounds()) {
81 return false;
82 }
83
84 // Rather than checking the top and bottom font metrics, we guess. Actually looking up the top
85 // and bottom metrics is slow, and this overapproximation should be good eno ugh.
86 const SkScalar buffer = p.getTextSize() * 1.5f;
87 SkDEBUGCODE(SkPaint::FontMetrics metrics;)
88 SkDEBUGCODE(p.getFontMetrics(&metrics);)
89 SkASSERT(-buffer <= metrics.fTop);
90 SkASSERT(+buffer >= metrics.fBottom);
91
92 // Let the paint adjust the text bounds. We don't care about left and right here, so we use
93 // 0 and 1 respectively just so the bounds rectangle isn't empty.
94 SkRect bounds;
95 bounds.set(0, -buffer, SK_Scalar1, buffer);
96 SkRect adjusted = p.computeFastBounds(bounds, &bounds);
97 return c.quickRejectY(minY + adjusted.fTop, maxY + adjusted.fBottom);
98 }
99
100 template <> bool Draw::canSkip(const SkRecords::DrawPosTextH& r) const {
101 return fClipEmpty || can_skip_text(*fCanvas, r.paint, r.y, r.y);
102 }
103
104 template <> bool Draw::canSkip(const SkRecords::DrawPosText& r) const {
105 if (fClipEmpty) {
106 return true;
107 }
108
109 // TODO(mtklein): may want to move this minY/maxY calculation into a one-tim e pass
110 const unsigned points = r.paint.countText(r.text, r.byteLength);
111 if (points == 0) {
112 return true;
113 }
114 SkScalar minY = SK_ScalarInfinity, maxY = SK_ScalarNegativeInfinity;
115 for (unsigned i = 0; i < points; i++) {
116 minY = SkTMin(minY, r.pos[i].fY);
117 maxY = SkTMax(maxY, r.pos[i].fY);
118 }
119
120 return can_skip_text(*fCanvas, r.paint, minY, maxY);
121 }
122 83
123 #define DRAW(T, call) template <> void Draw::draw(const SkRecords::T& r) { fCanv as->call; } 84 #define DRAW(T, call) template <> void Draw::draw(const SkRecords::T& r) { fCanv as->call; }
124 DRAW(Restore, restore()); 85 DRAW(Restore, restore());
125 DRAW(Save, save(r.flags)); 86 DRAW(Save, save(r.flags));
126 DRAW(SaveLayer, saveLayer(r.bounds, r.paint, r.flags)); 87 DRAW(SaveLayer, saveLayer(r.bounds, r.paint, r.flags));
127 DRAW(PopCull, popCull()); 88 DRAW(PopCull, popCull());
89 DRAW(PushCull, pushCull(r.rect));
128 DRAW(Clear, clear(r.color)); 90 DRAW(Clear, clear(r.color));
129 DRAW(Concat, concat(r.matrix)); 91 DRAW(Concat, concat(r.matrix));
130 DRAW(SetMatrix, setMatrix(r.matrix)); 92 DRAW(SetMatrix, setMatrix(r.matrix));
131 93
132 DRAW(ClipPath, clipPath(r.path, r.op, r.doAA)); 94 DRAW(ClipPath, clipPath(r.path, r.op, r.doAA));
133 DRAW(ClipRRect, clipRRect(r.rrect, r.op, r.doAA)); 95 DRAW(ClipRRect, clipRRect(r.rrect, r.op, r.doAA));
134 DRAW(ClipRect, clipRect(r.rect, r.op, r.doAA)); 96 DRAW(ClipRect, clipRect(r.rect, r.op, r.doAA));
135 DRAW(ClipRegion, clipRegion(r.region, r.op)); 97 DRAW(ClipRegion, clipRegion(r.region, r.op));
136 98
137 DRAW(DrawBitmap, drawBitmap(r.bitmap, r.left, r.top, r.paint)); 99 DRAW(DrawBitmap, drawBitmap(r.bitmap, r.left, r.top, r.paint));
138 DRAW(DrawBitmapMatrix, drawBitmapMatrix(r.bitmap, r.matrix, r.paint)); 100 DRAW(DrawBitmapMatrix, drawBitmapMatrix(r.bitmap, r.matrix, r.paint));
139 DRAW(DrawBitmapNine, drawBitmapNine(r.bitmap, r.center, r.dst, r.paint)); 101 DRAW(DrawBitmapNine, drawBitmapNine(r.bitmap, r.center, r.dst, r.paint));
140 DRAW(DrawBitmapRectToRect, drawBitmapRectToRect(r.bitmap, r.src, r.dst, r.paint, r.flags)); 102 DRAW(DrawBitmapRectToRect, drawBitmapRectToRect(r.bitmap, r.src, r.dst, r.paint, r.flags));
141 DRAW(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint)); 103 DRAW(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint));
142 DRAW(DrawOval, drawOval(r.oval, r.paint)); 104 DRAW(DrawOval, drawOval(r.oval, r.paint));
143 DRAW(DrawPaint, drawPaint(r.paint)); 105 DRAW(DrawPaint, drawPaint(r.paint));
144 DRAW(DrawPath, drawPath(r.path, r.paint)); 106 DRAW(DrawPath, drawPath(r.path, r.paint));
145 DRAW(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint)); 107 DRAW(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint));
146 DRAW(DrawPosText, drawPosText(r.text, r.byteLength, r.pos, r.paint)); 108 DRAW(DrawPosText, drawPosText(r.text, r.byteLength, r.pos, r.paint));
147 DRAW(DrawPosTextH, drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint)); 109 DRAW(DrawPosTextH, drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint));
148 DRAW(DrawRRect, drawRRect(r.rrect, r.paint)); 110 DRAW(DrawRRect, drawRRect(r.rrect, r.paint));
149 DRAW(DrawRect, drawRect(r.rect, r.paint)); 111 DRAW(DrawRect, drawRect(r.rect, r.paint));
150 DRAW(DrawSprite, drawSprite(r.bitmap, r.left, r.top, r.paint)); 112 DRAW(DrawSprite, drawSprite(r.bitmap, r.left, r.top, r.paint));
151 DRAW(DrawText, drawText(r.text, r.byteLength, r.x, r.y, r.paint)); 113 DRAW(DrawText, drawText(r.text, r.byteLength, r.x, r.y, r.paint));
152 DRAW(DrawTextOnPath, drawTextOnPath(r.text, r.byteLength, r.path, r.matrix, r.pa int)); 114 DRAW(DrawTextOnPath, drawTextOnPath(r.text, r.byteLength, r.path, r.matrix, r.pa int));
153 DRAW(DrawVertices, drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.co lors, 115 DRAW(DrawVertices, drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.co lors,
154 r.xmode.get(), r.indices, r.indexCount, r.paint) ); 116 r.xmode.get(), r.indices, r.indexCount, r.paint) );
155 #undef DRAW 117 #undef DRAW
156 118
157 // PushCull is a bit of a oddball. We might be able to just skip until just pas t its popCull. 119 // Added by SkRecordAnnotateCullingPairs.
158 template <> void Draw::draw(const SkRecords::PushCull& r) { 120 template <> bool Draw::skip(const SkRecords::PairedPushCull& r) {
159 if (r.popOffset != SkRecords::kUnsetPopOffset && fCanvas->quickReject(r.rect )) { 121 if (fCanvas->quickReject(r.base->rect)) {
160 fIndex += r.popOffset; 122 fIndex += r.skip;
161 } else { 123 return true;
162 fCanvas->pushCull(r.rect);
163 } 124 }
125 return false;
164 } 126 }
165 127
128 // Added by SkRecordBoundDrawPosTextH
129 template <> bool Draw::skip(const SkRecords::BoundedDrawPosTextH& r) {
130 return fClipEmpty || fCanvas->quickRejectY(r.minY, r.maxY);
131 }
132
133 // These draw by proxying to the commands they wrap. (All the optimization is f or skip().)
134 #define DRAW(T) template <> void Draw::draw(const SkRecords::T& r) { this->draw( *r.base); }
135 DRAW(PairedPushCull);
136 DRAW(BoundedDrawPosTextH);
137 #undef DRAW
138
166 } // namespace 139 } // namespace
167 140
168 void SkRecordDraw(const SkRecord& record, SkCanvas* canvas) { 141 void SkRecordDraw(const SkRecord& record, SkCanvas* canvas) {
169 for (Draw draw(canvas); draw.index() < record.count(); draw.next()) { 142 for (Draw draw(canvas); draw.index() < record.count(); draw.next()) {
170 record.visit(draw.index(), draw); 143 record.visit(draw.index(), draw);
171 } 144 }
172 } 145 }
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