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Unified Diff: ui/gfx/geometry/r_tree.h

Issue 245763002: Adds an RTree data structure to gfx/geometry (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fixing some clang trybots Created 6 years, 8 months ago
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Index: ui/gfx/geometry/r_tree.h
diff --git a/ui/gfx/geometry/r_tree.h b/ui/gfx/geometry/r_tree.h
new file mode 100644
index 0000000000000000000000000000000000000000..aa601bd77933d14ef52fc7bbdaef78e90e0efee1
--- /dev/null
+++ b/ui/gfx/geometry/r_tree.h
@@ -0,0 +1,296 @@
+// Copyright (c) 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_GFX_GEOMETRY_R_TREE_H_
+#define UI_GFX_GEOMETRY_R_TREE_H_
+
+#include <vector>
+
+#include "base/containers/hash_tables.h"
+#include "base/gtest_prod_util.h"
+#include "base/macros.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/memory/scoped_vector.h"
+#include "ui/gfx/geometry/rect.h"
+#include "ui/gfx/gfx_export.h"
+
+namespace gfx {
+
+// Defines a heirarchical bounding rectangle data structure for Rect objects,
+// associated with a generic unique key K for efficient spatial queries. The
+// R*-tree algorithm is used to build the trees. Based on the papers:
+//
+// A Guttman 'R-trees: a dynamic index structure for spatial searching', Proc
+// ACM SIGMOD Int Conf on Management of Data, 47-57, 1984
+//
+// N Beckmann, H-P Kriegel, R Schneider, B Seeger 'The R*-tree: an efficient and
+// robust access method for points and rectangles', Proc ACM SIGMOD Int Conf on
+// Management of Data, 322-331, 1990
+class GFX_EXPORT RTree {
+ public:
+ RTree(size_t min_children, size_t max_children);
+ ~RTree();
+
+ // Insert a new rect into the tree, associated with provided key. Note that if
+ // rect is empty, this rect will not actually be inserted. Duplicate keys
+ // overwrite old entries.
+ void Insert(const Rect& rect, intptr_t key);
+
+ // If present, remove the supplied key from the tree.
+ void Remove(intptr_t key);
+
+ // Fills a supplied list matches_out with all keys having bounding rects
+ // intersecting query_rect.
+ void Query(const Rect& query_rect,
+ base::hash_set<intptr_t>* matches_out) const;
+
+ // Removes all objects from the tree.
+ void Clear();
+
+ private:
+ // Private data structure class for storing internal nodes or leaves with keys
+ // of R-Trees. Note that "leaf" nodes can still have children, the children
+ // will all be Nodes with non-NULL record pointers.
+ class GFX_EXPORT Node {
+ public:
+ // Level counts from -1 for "record" Nodes, that is Nodes that wrap key
+ // values, to 0 for leaf Nodes, that is Nodes that only have record
+ // children, up to the root Node, which has level equal to the height of the
+ // tree.
+ explicit Node(int level);
+
+ // Builds a new record Node.
+ Node(const Rect& rect, intptr_t key);
+
+ virtual ~Node();
+
+ // Deletes all children and any attached record.
+ void Clear();
+
+ // Recursive call to build a list of rects that intersect the query_rect.
+ void Query(const Rect& query_rect,
+ base::hash_set<intptr_t>* matches_out) const;
+
+ // Recompute our bounds by taking the union of all children rects. Will then
+ // call RecomputeBounds() on our parent for recursive bounds recalculation
+ // up to the root.
+ void RecomputeBounds();
+
+ // Removes number_to_remove nodes from this Node, and appends them to the
+ // supplied list. Does not repair bounds upon completion.
+ void RemoveNodesForReinsert(size_t number_to_remove,
+ ScopedVector<Node>* nodes);
+
+ // Given a pointer to a child node within this Node, remove it from our
+ // list. If that child had any children, append them to the supplied orphan
+ // list. Returns the new count of this node after removal. Does not
+ // recompute bounds, as this node itself may be removed if it now has too
+ // few children.
+ size_t RemoveChild(Node* child_node, ScopedVector<Node>* orphans);
+
+ // Does what it says on the tin. Returns NULL if no children. Does not
+ // recompute bounds.
+ scoped_ptr<Node> RemoveAndReturnLastChild();
+
+ // Given a node, returns the best fit node for insertion of that node at
+ // the nodes level().
+ Node* ChooseSubtree(Node* node);
+
+ // Adds the provided node to this Node. Returns the new count of records
+ // stored in the Node. Will recompute the bounds of this node after
+ // addition.
+ size_t AddChild(Node* node);
+
+ // Returns a sibling to this Node with at least min_children and no greater
+ // than max_children of this Node's children assigned to it, and having the
+ // same parent. Bounds will be valid on both Nodes after this call.
+ Node* Split(size_t min_children, size_t max_children);
+
+ // For record nodes only, to support re-insert, allows setting the rect.
+ void SetRect(const Rect& rect);
+
+ // Returns a pointer to the parent of this Node, or NULL if no parent.
+ Node* parent() const { return parent_; }
+
+ // 0 level() would mean that this Node is a leaf. 1 would mean that this
+ // Node has children that are leaves. Calling level() on root_ returns the
+ // height of the tree - 1. A level of -1 means that this is a Record node.
+ int level() const { return level_; }
+
+ const Rect& rect() const { return rect_; }
+
+ size_t count() const { return children_.size(); }
+
+ intptr_t key() const { return key_; }
+
+ private:
+ // Returns all records stored in this node and its children.
+ void GetAllValues(base::hash_set<intptr_t>* matches_out) const;
+
+ // Used for sorting Nodes along vertical and horizontal axes
+ static bool CompareVertical(Node* a, Node* b);
+
+ static bool CompareHorizontal(Node* a, Node* b);
+
+ static bool CompareCenterDistanceFromParent(Node* a, Node* b);
+
+ // Returns the increase in overlap value, as defined in Beckmann et al as
+ // the sum of the areas of the intersection of each |children_| rectangle
+ // (excepting the candidate child) with the argument rectangle. The
+ // expanded_rect argument is computed as the union of the candidate child
+ // rect and the argument rect, and is included here to avoid recomputation.
+ // Here the candidate child is indicated by index in |children_|, and
+ // expanded_rect is the alread-computed union of candidate's rect and
+ // rect.
+ int OverlapIncreaseToAdd(const Rect& rect,
+ size_t candidate,
+ const Rect& expanded_rect);
+
+ // Bounds recomputation without calling parents to do the same.
+ void RecomputeBoundsNoParents();
+
+ // Split() helper methods.
+ //
+ // Given two vectors of Nodes sorted by vertical or horizontal bounds, this
+ // function populates two vectors of Rectangles in which the ith element is
+ // the Union of all bounding rectangles [0,i] in the associated sorted array
+ // of Nodes.
+ static void BuildLowBounds(const std::vector<Node*>& vertical_sort,
+ const std::vector<Node*>& horizontal_sort,
+ std::vector<Rect>* vertical_bounds,
+ std::vector<Rect>* horizontal_bounds);
+
+ // Given two vectors of Nodes sorted by vertical or horizontal bounds, this
+ // function populates two vectors of Rectangles in which the ith element is
+ // the Union of all bounding rectangles [i, count()) in the associated
+ // sorted array of Nodes.
+ static void BuildHighBounds(const std::vector<Node*>& vertical_sort,
+ const std::vector<Node*>& horizontal_sort,
+ std::vector<Rect>* vertical_bounds,
+ std::vector<Rect>* horizontal_bounds);
+
+ // Returns true if this is a vertical split, false if a horizontal one.
+ // Based on ChooseSplitAxis algorithm in Beckmann et al. Chooses the axis
+ // with the lowest sum of margin values of bounding boxes.
+ static bool ChooseSplitAxis(const std::vector<Rect>& low_vertical_bounds,
+ const std::vector<Rect>& high_vertical_bounds,
+ const std::vector<Rect>& low_horizontal_bounds,
+ const std::vector<Rect>& high_horizontal_bounds,
+ size_t min_children,
+ size_t max_children);
+
+ // Used by SplitNode to calculate optimal index of split, after determining
+ // along which axis to sort and split the children rectangles. Returns the
+ // index to the first element in the split children as sorted by the bounds
+ // vectors.
+ static size_t ChooseSplitIndex(size_t min_children,
+ size_t max_children,
+ const std::vector<Rect>& low_bounds,
+ const std::vector<Rect>& high_bounds);
+
+ // Takes our children_ and divides them into a new node, starting at index
+ // split_index in sorted_children.
+ Node* DivideChildren(const std::vector<Rect>& low_bounds,
+ const std::vector<Rect>& high_bounds,
+ const std::vector<Node*>& sorted_children,
+ size_t split_index);
+
+ // Returns a pointer to the child node that will result in the least overlap
+ // increase with the addition of node_rect, as defined in the Beckmann et al
+ // paper, or NULL if there's a tie found. Requires a precomputed vector of
+ // expanded rectangles where the ith rectangle in the vector is the union of
+ // |children_|[i] and node_rect.
+ Node* LeastOverlapIncrease(const Rect& node_rect,
+ const std::vector<Rect>& expanded_rects);
+
+ // Returns a pointer to the child node that will result in the least area
+ // enlargement if the argument node rectangle were to be added to that
+ // nodes' bounding box. Requires a precomputed vector of expanded rectangles
+ // where the ith rectangle in the vector is the union of |children_|[i] and
+ // node_rect.
+ Node* LeastAreaEnlargement(const Rect& node_rect,
+ const std::vector<Rect>& expanded_rects);
+
+ // This Node's bounding rectangle.
+ Rect rect_;
+
+ // The height of the node in the tree, counting from -1 at the record node
+ // to 0 at the leaf up to the root node which has level equal to the height
+ // of the tree.
+ int level_;
+
+ // Pointers to all of our children Nodes.
+ ScopedVector<Node> children_;
+
+ // A weak pointer to our parent Node in the RTree. The root node will have a
+ // NULL value for |parent_|.
+ Node* parent_;
+
+ // If this is a record Node, then |key_| will be non-NULL and will contain
+ // the key data. Otherwise, NULL.
+ intptr_t key_;
+
+ friend class RTreeTest;
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeBuildHighBounds);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeBuildLowBounds);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeChooseSplitAxisAndIndex);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeChooseSubtree);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeCompareCenterDistanceFromParent);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeCompareHorizontal);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeCompareVertical);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeDivideChildren);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeLeastAreaEnlargement);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeLeastOverlapIncrease);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeOverlapIncreaseToAdd);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeRemoveAndReturnLastChild);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeRemoveChildNoOrphans);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeRemoveChildOrphans);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeRemoveNodesForReinsert);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeSplit);
+
+ DISALLOW_COPY_AND_ASSIGN(Node);
+ };
+
+ // Supports re-insertion of Nodes based on the strategies outlined in
+ // Beckmann et al.
+ void InsertNode(Node* node, int* highset_reinsert_level);
+
+ // Supports removal of nodes for tree without deletion.
+ void RemoveNode(Node* node);
+
+ // A pointer to the root node in the RTree.
+ scoped_ptr<Node> root_;
+
+ // The parameters used to define the shape of the RTree.
+ size_t min_children_;
+ size_t max_children_;
+
+ // A map of supplied keys to their Node representation within the RTree, for
+ // efficient retrieval of keys without requiring a bounding rect.
+ base::hash_map<intptr_t, Node*> record_map_;
+
+ friend class RTreeTest;
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeBuildHighBounds);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeBuildLowBounds);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeChooseSplitAxisAndIndex);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeChooseSubtree);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeCompareCenterDistanceFromParent);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeCompareHorizontal);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeCompareVertical);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeDivideChildren);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeLeastAreaEnlargement);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeLeastOverlapIncrease);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeOverlapIncreaseToAdd);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeRemoveAndReturnLastChild);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeRemoveChildNoOrphans);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeRemoveChildOrphans);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeRemoveNodesForReinsert);
+ FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeSplit);
+
+ DISALLOW_COPY_AND_ASSIGN(RTree);
+};
+
+} // namespace gfx
+
+#endif // UI_GFX_GEOMETRY_R_TREE_H_
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