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Unified Diff: gpu/config/gpu_driver_bug_workaround_type.h

Issue 2456823002: Remove invariant for input in fragment shader (Closed)
Patch Set: fix workaround description Created 4 years, 2 months ago
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Index: gpu/config/gpu_driver_bug_workaround_type.h
diff --git a/gpu/config/gpu_driver_bug_workaround_type.h b/gpu/config/gpu_driver_bug_workaround_type.h
index 1dbe413ee10ac4caefd5e2de89c9267cecfa2d99..9ac4dc7787fe6f0b17b8319872150ca7074afa87 100644
--- a/gpu/config/gpu_driver_bug_workaround_type.h
+++ b/gpu/config/gpu_driver_bug_workaround_type.h
@@ -137,6 +137,8 @@
rebind_transform_feedback_before_resume) \
GPU_OP(REGENERATE_STRUCT_NAMES, \
regenerate_struct_names) \
+ GPU_OP(DONT_REMOVE_INVARIANT_FOR_FRAGMENT_INPUT, \
+ dont_remove_invariant_for_fragment_input) \
GPU_OP(REMOVE_POW_WITH_CONSTANT_EXPONENT, \
remove_pow_with_constant_exponent) \
GPU_OP(RESET_BASE_MIPMAP_LEVEL_BEFORE_TEXSTORAGE, \
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