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Side by Side Diff: gpu/config/gpu_driver_bug_list_json.cc

Issue 2456823002: Remove invariant for input in fragment shader (Closed)
Patch Set: exclude AMD Created 4 years, 1 month ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Determines whether a certain driver bug exists in the current system. 5 // Determines whether a certain driver bug exists in the current system.
6 // The format of a valid gpu_driver_bug_list.json file is defined in 6 // The format of a valid gpu_driver_bug_list.json file is defined in
7 // <gpu/config/gpu_control_list_format.txt>. 7 // <gpu/config/gpu_control_list_format.txt>.
8 // The supported "features" can be found in 8 // The supported "features" can be found in
9 // <gpu/config/gpu_driver_bug_workaround_type.h>. 9 // <gpu/config/gpu_driver_bug_workaround_type.h>.
10 10
11 #include "gpu/config/gpu_control_list_jsons.h" 11 #include "gpu/config/gpu_control_list_jsons.h"
12 12
13 #define LONG_STRING_CONST(...) #__VA_ARGS__ 13 #define LONG_STRING_CONST(...) #__VA_ARGS__
14 14
15 namespace gpu { 15 namespace gpu {
16 16
17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST(
18 18
19 { 19 {
20 "name": "gpu driver bug list", 20 "name": "gpu driver bug list",
21 // Please update the version number whenever you change this file. 21 // Please update the version number whenever you change this file.
22 "version": "9.12", 22 "version": "9.13",
23 "entries": [ 23 "entries": [
24 { 24 {
25 "id": 1, 25 "id": 1,
26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly", 26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly",
27 "os": { 27 "os": {
28 "type": "android" 28 "type": "android"
29 }, 29 },
30 "gl_vendor": "Imagination.*", 30 "gl_vendor": "Imagination.*",
31 "features": [ 31 "features": [
32 "use_client_side_arrays_for_stream_buffers" 32 "use_client_side_arrays_for_stream_buffers"
(...skipping 2129 matching lines...) Expand 10 before | Expand all | Expand 10 after
2162 "os": { 2162 "os": {
2163 "type": "android", 2163 "type": "android",
2164 "version": { 2164 "version": {
2165 "op": "<", 2165 "op": "<",
2166 "value": "4.4" 2166 "value": "4.4"
2167 } 2167 }
2168 }, 2168 },
2169 "features": [ 2169 "features": [
2170 "disable_es3_gl_context" 2170 "disable_es3_gl_context"
2171 ] 2171 ]
2172 },
2173 {
2174 "id": 201,
2175 "cr_bugs": [659326],
2176 "description": "AMD drivers in Linux require invariant must match between vertex and fragment shader",
Ken Russell (switch to Gerrit) 2016/10/27 23:25:47 "invariant must match" -> "invariant qualifier to
2177 "os": {
2178 "type": "linux"
2179 },
2180 "vendor_id": "0x1002",
2181 "features": [
2182 "dont_remove_invariant_for_fragment_input"
2183 ]
2172 } 2184 }
2173 ] 2185 ]
2174 // Please update the version number at beginning of this file whenever you 2186 // Please update the version number at beginning of this file whenever you
2175 // change this file. 2187 // change this file.
2176 } 2188 }
2177 2189
2178 ); // LONG_STRING_CONST macro 2190 ); // LONG_STRING_CONST macro
2179 2191
2180 } // namespace gpu 2192 } // namespace gpu
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