| Index: src/zone/zone.h
|
| diff --git a/src/zone/zone.h b/src/zone/zone.h
|
| index 892dfb7f5662a8b551a737535725435a2b39a4f8..2d639573feb6337dc9660202bab42daa5648da99 100644
|
| --- a/src/zone/zone.h
|
| +++ b/src/zone/zone.h
|
| @@ -117,7 +117,7 @@ class V8_EXPORT_PRIVATE Zone final {
|
| };
|
|
|
| // ZoneObject is an abstraction that helps define classes of objects
|
| -// allocated in the Zone. Use it as a base class; see ast.h.
|
| +// allocated in the Zone. Use it as an interface; see ast.h.
|
| class ZoneObject {
|
| public:
|
| // Allocate a new ZoneObject of 'size' bytes in the Zone.
|
| @@ -125,7 +125,7 @@ class ZoneObject {
|
|
|
| // Ideally, the delete operator should be private instead of
|
| // public, but unfortunately the compiler sometimes synthesizes
|
| - // (unused) destructors for classes derived from ZoneObject, which
|
| + // (unused) destructors for classes implementing ZoneObject, which
|
| // require the operator to be visible. MSVC requires the delete
|
| // operator to be public.
|
|
|
|
|