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Side by Side Diff: src/zone/zone.h

Issue 2452403003: Changed statement ZoneList to a ZoneChunkList
Patch Set: Created 4 years, 1 month ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_ZONE_ZONE_H_ 5 #ifndef V8_ZONE_ZONE_H_
6 #define V8_ZONE_ZONE_H_ 6 #define V8_ZONE_ZONE_H_
7 7
8 #include <limits> 8 #include <limits>
9 9
10 #include "src/base/hashmap.h" 10 #include "src/base/hashmap.h"
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110 Address position_; 110 Address position_;
111 Address limit_; 111 Address limit_;
112 112
113 AccountingAllocator* allocator_; 113 AccountingAllocator* allocator_;
114 114
115 Segment* segment_head_; 115 Segment* segment_head_;
116 const char* name_; 116 const char* name_;
117 }; 117 };
118 118
119 // ZoneObject is an abstraction that helps define classes of objects 119 // ZoneObject is an abstraction that helps define classes of objects
120 // allocated in the Zone. Use it as a base class; see ast.h. 120 // allocated in the Zone. Use it as an interface; see ast.h.
121 class ZoneObject { 121 class ZoneObject {
122 public: 122 public:
123 // Allocate a new ZoneObject of 'size' bytes in the Zone. 123 // Allocate a new ZoneObject of 'size' bytes in the Zone.
124 void* operator new(size_t size, Zone* zone) { return zone->New(size); } 124 void* operator new(size_t size, Zone* zone) { return zone->New(size); }
125 125
126 // Ideally, the delete operator should be private instead of 126 // Ideally, the delete operator should be private instead of
127 // public, but unfortunately the compiler sometimes synthesizes 127 // public, but unfortunately the compiler sometimes synthesizes
128 // (unused) destructors for classes derived from ZoneObject, which 128 // (unused) destructors for classes implementing ZoneObject, which
129 // require the operator to be visible. MSVC requires the delete 129 // require the operator to be visible. MSVC requires the delete
130 // operator to be public. 130 // operator to be public.
131 131
132 // ZoneObjects should never be deleted individually; use 132 // ZoneObjects should never be deleted individually; use
133 // Zone::DeleteAll() to delete all zone objects in one go. 133 // Zone::DeleteAll() to delete all zone objects in one go.
134 void operator delete(void*, size_t) { UNREACHABLE(); } 134 void operator delete(void*, size_t) { UNREACHABLE(); }
135 void operator delete(void* pointer, Zone* zone) { UNREACHABLE(); } 135 void operator delete(void* pointer, Zone* zone) { UNREACHABLE(); }
136 }; 136 };
137 137
138 // The ZoneAllocationPolicy is used to specialize generic data 138 // The ZoneAllocationPolicy is used to specialize generic data
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223 223
224 typedef base::PointerTemplateHashMapImpl<ZoneAllocationPolicy> ZoneHashMap; 224 typedef base::PointerTemplateHashMapImpl<ZoneAllocationPolicy> ZoneHashMap;
225 225
226 typedef base::CustomMatcherTemplateHashMapImpl<ZoneAllocationPolicy> 226 typedef base::CustomMatcherTemplateHashMapImpl<ZoneAllocationPolicy>
227 CustomMatcherZoneHashMap; 227 CustomMatcherZoneHashMap;
228 228
229 } // namespace internal 229 } // namespace internal
230 } // namespace v8 230 } // namespace v8
231 231
232 #endif // V8_ZONE_ZONE_H_ 232 #endif // V8_ZONE_ZONE_H_
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