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Remove GLImage::Destroy().
Since there are no longer any implementations that depend on the GL
context for destruction, we can remove this and simplify the GLImage
interface. In particular, it will now be possible to hand ownership
of GLImages entirely to a Texture.
BUG= 602708
CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel
Committed: https://crrev.com/c1d469cc0c952d1e63836ada51659637d36db5e8
Cr-Commit-Position: refs/heads/master@{#428915}
Total comments: 4
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gpu/command_buffer/service/gles2_cmd_decoder.cc
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gpu/command_buffer/service/gles2_cmd_decoder_passthrough.cc
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gpu/command_buffer/service/gles2_cmd_decoder_unittest_textures.cc
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gpu/command_buffer/service/image_manager.h
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gpu/command_buffer/service/image_manager.cc
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gpu/command_buffer/service/texture_definition.cc
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gpu/command_buffer/service/texture_manager_unittest.cc
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gpu/command_buffer/tests/texture_image_factory.cc
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gpu/ipc/service/stream_texture_android.h
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gpu/ipc/service/stream_texture_android.cc
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media/gpu/avda_codec_image.h
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media/gpu/vt_video_decode_accelerator_mac.cc
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ui/accelerated_widget_mac/ca_layer_tree_unittest_mac.mm
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ui/gl/gl_image.h
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ui/gl/gl_image_glx.h
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ui/gl/gl_image_memory.h
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ui/gl/gl_image_ref_counted_memory.h
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ui/gl/test/gl_image_test_template.h
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ui/ozone/demo/surfaceless_gl_renderer.cc
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Total messages: 43 (27 generated)
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