| Index: third_party/WebKit/LayoutTests/fast/canvas/webgl/webgl-large-texture.html
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| diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/webgl-large-texture.html b/third_party/WebKit/LayoutTests/fast/canvas/webgl/webgl-large-texture.html
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| deleted file mode 100644
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| index c79b9a1aa0364729749bb8ea094c41d769c198ff..0000000000000000000000000000000000000000
|
| --- a/third_party/WebKit/LayoutTests/fast/canvas/webgl/webgl-large-texture.html
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| +++ /dev/null
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| @@ -1,98 +0,0 @@
|
| -<!DOCTYPE html>
|
| -<html>
|
| -<head>
|
| -<meta charset="utf-8">
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| -<title>Loading a large texture using texImage2D</title>
|
| -<script src="../../../resources/js-test.js"></script>
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| -<script src="resources/webgl-test.js"></script>
|
| -</head>
|
| -
|
| -<body>
|
| -<canvas id="canvas" width="64" height="64"></canvas>
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| -<div id="description"></div>
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| -<div id="console"></div>
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| -
|
| -<script>
|
| -var successfullyParsed = false;
|
| -
|
| -function init()
|
| -{
|
| - if (window.initNonKhronosFramework)
|
| - window.initNonKhronosFramework(true);
|
| -
|
| - if (window.internals)
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| - window.internals.settings.setWebGLErrorsToConsoleEnabled(false);
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| -
|
| - description('Test loading a large texture using texImage2D');
|
| -
|
| - runTest();
|
| -}
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| -
|
| -function andPixels(pixels32) {
|
| - var pixelsAnd = 0xffffffff;
|
| - for (var i = 0; i < pixels32.length; ++i) {
|
| - pixelsAnd &= pixels32[i];
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| - }
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| - return pixelsAnd;
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| -}
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| -
|
| -function runTest() {
|
| - var width = 3900;
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| - var height = 3900;
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| -
|
| - var canvas = document.getElementById('canvas');
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| - var gl = canvas.getContext('webgl');
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| -
|
| - gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);
|
| -
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| - var texture = gl.createTexture();
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| - gl.bindTexture(gl.TEXTURE_2D, texture);
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| -
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| - var image = new Image();
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| - image.onerror = function (e) {
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| - testFailed('Image failed to load');
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| - }
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| - image.onload = function () {
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| - debug('Image width and height: ' + image.width + ', ' + image.height);
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| -
|
| - if (image.width !== width || image.height !== height) {
|
| - testFailed('Image did not have expected dimensions.');
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| - return;
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| - }
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| -
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| - var pixels = new ArrayBuffer(width * height * 4);
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| - var pixels8 = new Uint8Array(pixels);
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| - var pixels32 = new Uint32Array(pixels);
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| -
|
| - if (width > gl.getParameter(gl.MAX_TEXTURE_SIZE) ||
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| - width > gl.getParameter(gl.MAX_RENDERBUFFER_SIZE)) {
|
| - // The image is allowed to be too big to be used as a texture.
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| - finishJSTest();
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| - return;
|
| - }
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| -
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| - gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, image);
|
| - if (gl.getError() != gl.NO_ERROR) {
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| - // Loading the texture is allowed to fail due to resource constraints.
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| - finishJSTest();
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| - return;
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| - }
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| - var fb = gl.createFramebuffer();
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| - gl.bindFramebuffer(gl.FRAMEBUFFER, fb);
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| - gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0);
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| - gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, pixels8);
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| -
|
| - // The image is filled with white, ignore last bit of each subpixel to account for decoding rounding differences.
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| - if ((andPixels(pixels32) & 0xfefefefe) !== (0xfefefefe | 0)) {
|
| - testFailed('Texture was not loaded correctly.');
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| - }
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| -
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| - finishJSTest();
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| - }
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| - image.src = 'resources/white3900x3900.jpg';
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| -}
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| -
|
| -init();
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| -</script>
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| -</body>
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| -</html>
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|
|