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| 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_INDEXED_BUFFER_BINDING_HOST_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_INDEXED_BUFFER_BINDING_HOST_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_INDEXED_BUFFER_BINDING_HOST_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_INDEXED_BUFFER_BINDING_HOST_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
| 11 #include "gpu/command_buffer/service/gl_utils.h" | 11 #include "gpu/command_buffer/service/gl_utils.h" |
| 12 #include "gpu/gpu_export.h" | 12 #include "gpu/gpu_export.h" |
| 13 | 13 |
| 14 namespace gpu { | 14 namespace gpu { |
| 15 namespace gles2 { | 15 namespace gles2 { |
| 16 | 16 |
| 17 class Buffer; | 17 class Buffer; |
| 18 | 18 |
| 19 // This is a base class for indexed buffer bindings tracking. | 19 // This is a base class for indexed buffer bindings tracking. |
| 20 // TransformFeedback and Program should inherit from this base class, | 20 // TransformFeedback and Program should inherit from this base class, |
| 21 // for tracking indexed TRANSFORM_FEEDBACK_BUFFER / UNIFORM_BUFFER bindings. | 21 // for tracking indexed TRANSFORM_FEEDBACK_BUFFER / UNIFORM_BUFFER bindings. |
| 22 class GPU_EXPORT IndexedBufferBindingHost : | 22 class GPU_EXPORT IndexedBufferBindingHost : |
| 23 public base::RefCounted<IndexedBufferBindingHost> { | 23 public base::RefCounted<IndexedBufferBindingHost> { |
| 24 public: | 24 public: |
| 25 // |needs_emulation| is set to true on Desktop GL 4.1 or lower. | 25 // In theory |needs_emulation| needs to be true on Desktop GL 4.1 or lower. |
| 26 // However, we set it to true everywhere, not to trust drivers to handle |
| 27 // out-of-bounds buffer accesses. |
| 26 IndexedBufferBindingHost(uint32_t max_bindings, bool needs_emulation); | 28 IndexedBufferBindingHost(uint32_t max_bindings, bool needs_emulation); |
| 27 | 29 |
| 28 // The following two functions do state update and call the underlying GL | 30 // The following two functions do state update and call the underlying GL |
| 29 // function. All validations have been done already and the GL function is | 31 // function. All validations have been done already and the GL function is |
| 30 // guaranteed to succeed. | 32 // guaranteed to succeed. |
| 31 void DoBindBufferBase(GLenum target, GLuint index, Buffer* buffer); | 33 void DoBindBufferBase(GLenum target, GLuint index, Buffer* buffer); |
| 32 void DoBindBufferRange( | 34 void DoBindBufferRange( |
| 33 GLenum target, GLuint index, Buffer* buffer, GLintptr offset, | 35 GLenum target, GLuint index, Buffer* buffer, GLintptr offset, |
| 34 GLsizeiptr size); | 36 GLsizeiptr size); |
| 35 | 37 |
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| 82 ~IndexedBufferBinding(); | 84 ~IndexedBufferBinding(); |
| 83 | 85 |
| 84 bool operator==(const IndexedBufferBinding& other) const; | 86 bool operator==(const IndexedBufferBinding& other) const; |
| 85 | 87 |
| 86 void SetBindBufferBase(Buffer* _buffer); | 88 void SetBindBufferBase(Buffer* _buffer); |
| 87 void SetBindBufferRange( | 89 void SetBindBufferRange( |
| 88 Buffer* _buffer, GLintptr _offset, GLsizeiptr _size); | 90 Buffer* _buffer, GLintptr _offset, GLsizeiptr _size); |
| 89 void Reset(); | 91 void Reset(); |
| 90 }; | 92 }; |
| 91 | 93 |
| 92 // This is called on Desktop GL lower than 4.2, where the range | 94 // This is called when |needs_emulation_| is true, where the range |
| 93 // (offset + size) can't go beyond the buffer's size. | 95 // (offset + size) can't go beyond the buffer's size. |
| 94 static void DoAdjustedBindBufferRange( | 96 static void DoAdjustedBindBufferRange( |
| 95 GLenum target, GLuint index, GLuint service_id, GLintptr offset, | 97 GLenum target, GLuint index, GLuint service_id, GLintptr offset, |
| 96 GLsizeiptr size, GLsizeiptr full_buffer_size); | 98 GLsizeiptr size, GLsizeiptr full_buffer_size); |
| 97 | 99 |
| 98 void UpdateMaxNonNullBindingIndex(size_t changed_index); | 100 void UpdateMaxNonNullBindingIndex(size_t changed_index); |
| 99 | 101 |
| 100 std::vector<IndexedBufferBinding> buffer_bindings_; | 102 std::vector<IndexedBufferBinding> buffer_bindings_; |
| 101 | 103 |
| 102 bool needs_emulation_; | 104 bool needs_emulation_; |
| 103 | 105 |
| 104 // This is used for optimization purpose in context switching. | 106 // This is used for optimization purpose in context switching. |
| 105 size_t max_non_null_binding_index_plus_one_; | 107 size_t max_non_null_binding_index_plus_one_; |
| 106 }; | 108 }; |
| 107 | 109 |
| 108 } // namespace gles2 | 110 } // namespace gles2 |
| 109 } // namespace gpu | 111 } // namespace gpu |
| 110 | 112 |
| 111 #endif // GPU_COMMAND_BUFFER_SERVICE_INDEXED_BUFFER_BINDING_HOST_H_ | 113 #endif // GPU_COMMAND_BUFFER_SERVICE_INDEXED_BUFFER_BINDING_HOST_H_ |
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