Index: fuzz/FuzzGradients.cpp |
diff --git a/fuzz/FuzzGradients.cpp b/fuzz/FuzzGradients.cpp |
index 98026b3e0da21b0c5c9c7d9f26a43567bd1539d9..d75484c1862f4047a4cc54251f513072fd5e5818 100644 |
--- a/fuzz/FuzzGradients.cpp |
+++ b/fuzz/FuzzGradients.cpp |
@@ -32,15 +32,12 @@ bool makeMatrix(Fuzz* fuzz, SkMatrix* m) { |
return true; |
} |
-bool initGradientParams(Fuzz* fuzz, uint32_t* count, SkColor** colors, SkScalar** pos, |
- SkShader::TileMode* mode) { |
+bool initGradientParams(Fuzz* fuzz, uint32_t* count, std::unique_ptr<SkColor[]>* colors, |
+ std::unique_ptr<SkScalar[]>* pos, SkShader::TileMode* mode) { |
if (fuzz->remaining() < sizeof(uint32_t)) { |
return false; |
} |
uint32_t t_count; |
mtklein_C
2016/10/24 17:51:11
Out of curiosity, what is the t_ prefix for?
kjlubick
2016/10/24 19:11:46
I don't recall. It's been awhile since I wrote th
|
- SkColor* t_colors; |
- SkScalar* t_pos; |
- |
t_count = fuzz->nextRangeU(0, MAX_COUNT); |
if (t_count == 1) { |
t_count = 2; |
@@ -49,24 +46,23 @@ bool initGradientParams(Fuzz* fuzz, uint32_t* count, SkColor** colors, SkScalar* |
if (fuzz->remaining() < (1 + t_count * (sizeof(SkColor) + sizeof(SkScalar)))) { |
return false; |
} |
- t_colors = new SkColor[t_count]; |
- t_pos = new SkScalar[t_count]; |
+ colors->reset(new SkColor[t_count]); |
+ pos->reset(new SkScalar[t_count]); |
+ |
for (uint32_t i = 0; i < t_count; i++) { |
- fuzz->next<SkColor>(&t_colors[i]); |
- fuzz->next<SkScalar>(&t_pos[i]); |
+ fuzz->next<SkColor>(&(*colors)[i]); |
+ fuzz->next<SkScalar>(&(*pos)[i]); |
} |
if (t_count == 0) { |
*count = 0; |
- *colors = NULL; |
- *pos = NULL; |
+ colors->reset(); |
+ pos->reset(); |
} else { |
- std::sort(t_pos, t_pos + t_count); |
- t_pos[0] = 0; |
- t_pos[t_count - 1] = 1; |
+ std::sort(pos->get(), pos->get() + t_count); |
+ (*pos)[0] = 0; |
+ (*pos)[t_count - 1] = 1; |
*count = t_count; |
- *colors = t_colors; |
- *pos = t_pos; |
} |
*mode = static_cast<SkShader::TileMode>(fuzz->nextRangeU(0, 3)); |
@@ -87,8 +83,8 @@ void fuzzLinearGradient(Fuzz* fuzz) { |
SkPoint pts[2] = {SkPoint::Make(a,b), SkPoint::Make(c, d)}; |
uint32_t count; |
- SkColor* colors; |
- SkScalar* pos; |
+ std::unique_ptr<SkColor[]> colors; |
mtklein_C
2016/10/24 17:51:11
This seems fine, but we'd normally use an SkTDArra
kjlubick
2016/10/24 19:11:46
Done. Vector used. I don't care about the perfor
|
+ std::unique_ptr<SkScalar[]> pos; |
SkShader::TileMode mode; |
if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) { |
return; |
@@ -104,8 +100,8 @@ void fuzzLinearGradient(Fuzz* fuzz) { |
if (useLocalMatrix && !makeMatrix(fuzz, localMatrix.init())) { |
return; |
} |
- p.setShader(SkGradientShader::MakeLinear(pts, colors, pos, count, mode, |
- flags, localMatrix.getMaybeNull())); |
+ p.setShader(SkGradientShader::MakeLinear(pts, colors.get(), pos.get(), |
+ count, mode, flags, localMatrix.getMaybeNull())); |
sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50)); |
if (useGlobalMatrix) { |
@@ -134,8 +130,8 @@ void fuzzRadialGradient(Fuzz* fuzz) { |
SkPoint center = SkPoint::Make(a,b); |
uint32_t count; |
- SkColor* colors; |
- SkScalar* pos; |
+ std::unique_ptr<SkColor[]> colors; |
+ std::unique_ptr<SkScalar[]> pos; |
SkShader::TileMode mode; |
if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) { |
return; |
@@ -151,8 +147,8 @@ void fuzzRadialGradient(Fuzz* fuzz) { |
if (useLocalMatrix && !makeMatrix(fuzz, localMatrix.init())) { |
return; |
} |
- p.setShader(SkGradientShader::MakeRadial(center, radius, colors, pos, |
- count, mode, flags, localMatrix.getMaybeNull())); |
+ p.setShader(SkGradientShader::MakeRadial(center, radius, colors.get(), |
+ pos.get(), count, mode, flags, localMatrix.getMaybeNull())); |
sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50)); |
@@ -186,8 +182,8 @@ void fuzzTwoPointConicalGradient(Fuzz* fuzz) { |
SkPoint end = SkPoint::Make(c, d); |
uint32_t count; |
- SkColor* colors; |
- SkScalar* pos; |
+ std::unique_ptr<SkColor[]> colors; |
+ std::unique_ptr<SkScalar[]> pos; |
SkShader::TileMode mode; |
if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) { |
return; |
@@ -204,7 +200,8 @@ void fuzzTwoPointConicalGradient(Fuzz* fuzz) { |
return; |
} |
p.setShader(SkGradientShader::MakeTwoPointConical(start, startRadius, end, |
- endRadius, colors, pos, count, mode, flags, localMatrix.getMaybeNull())); |
+ endRadius, colors.get(), pos.get(), count, mode, flags, |
+ localMatrix.getMaybeNull())); |
sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50)); |
if (useGlobalMatrix) { |
@@ -231,8 +228,8 @@ void fuzzSweepGradient(Fuzz* fuzz) { |
} |
uint32_t count; |
- SkColor* colors; |
- SkScalar* pos; |
+ std::unique_ptr<SkColor[]> colors; |
+ std::unique_ptr<SkScalar[]> pos; |
SkShader::TileMode mode; |
if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) { |
return; |
@@ -248,9 +245,11 @@ void fuzzSweepGradient(Fuzz* fuzz) { |
if (!fuzz->next(&flags)) { |
return; |
} |
- p.setShader(SkGradientShader::MakeSweep(cx, cy, colors, pos, count, flags, &m)); |
+ p.setShader(SkGradientShader::MakeSweep(cx, cy, colors.get(), |
+ pos.get(), count, flags, &m)); |
} else { |
- p.setShader(SkGradientShader::MakeSweep(cx, cy, colors, pos, count)); |
+ p.setShader(SkGradientShader::MakeSweep(cx, cy, colors.get(), |
+ pos.get(), count)); |
} |