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Side by Side Diff: fuzz/FuzzGradients.cpp

Issue 2446643003: Fix memory leak in FuzzGradients (Closed)
Patch Set: Created 4 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "Fuzz.h" 8 #include "Fuzz.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkGradientShader.h" 10 #include "SkGradientShader.h"
(...skipping 14 matching lines...) Expand all
25 !fuzz->next<SkScalar>(&transY) || 25 !fuzz->next<SkScalar>(&transY) ||
26 !fuzz->next<SkScalar>(&persp0) || 26 !fuzz->next<SkScalar>(&persp0) ||
27 !fuzz->next<SkScalar>(&persp1) || 27 !fuzz->next<SkScalar>(&persp1) ||
28 !fuzz->next<SkScalar>(&persp2)) { 28 !fuzz->next<SkScalar>(&persp2)) {
29 return false; 29 return false;
30 } 30 }
31 m->setAll(scaleX, skewX, transX, skewY, scaleY, transY, persp0, persp1, pers p2); 31 m->setAll(scaleX, skewX, transX, skewY, scaleY, transY, persp0, persp1, pers p2);
32 return true; 32 return true;
33 } 33 }
34 34
35 bool initGradientParams(Fuzz* fuzz, uint32_t* count, SkColor** colors, SkScalar* * pos, 35 bool initGradientParams(Fuzz* fuzz, uint32_t* count, std::unique_ptr<SkColor[]>* colors,
36 SkShader::TileMode* mode) { 36 std::unique_ptr<SkScalar[]>* pos, SkShader::TileMode* mode) {
37 if (fuzz->remaining() < sizeof(uint32_t)) { 37 if (fuzz->remaining() < sizeof(uint32_t)) {
38 return false; 38 return false;
39 } 39 }
40 uint32_t t_count; 40 uint32_t t_count;
mtklein_C 2016/10/24 17:51:11 Out of curiosity, what is the t_ prefix for?
kjlubick 2016/10/24 19:11:46 I don't recall. It's been awhile since I wrote th
41 SkColor* t_colors;
42 SkScalar* t_pos;
43
44 t_count = fuzz->nextRangeU(0, MAX_COUNT); 41 t_count = fuzz->nextRangeU(0, MAX_COUNT);
45 if (t_count == 1) { 42 if (t_count == 1) {
46 t_count = 2; 43 t_count = 2;
47 } 44 }
48 45
49 if (fuzz->remaining() < (1 + t_count * (sizeof(SkColor) + sizeof(SkScalar))) ) { 46 if (fuzz->remaining() < (1 + t_count * (sizeof(SkColor) + sizeof(SkScalar))) ) {
50 return false; 47 return false;
51 } 48 }
52 t_colors = new SkColor[t_count]; 49 colors->reset(new SkColor[t_count]);
53 t_pos = new SkScalar[t_count]; 50 pos->reset(new SkScalar[t_count]);
51
54 for (uint32_t i = 0; i < t_count; i++) { 52 for (uint32_t i = 0; i < t_count; i++) {
55 fuzz->next<SkColor>(&t_colors[i]); 53 fuzz->next<SkColor>(&(*colors)[i]);
56 fuzz->next<SkScalar>(&t_pos[i]); 54 fuzz->next<SkScalar>(&(*pos)[i]);
57 } 55 }
58 56
59 if (t_count == 0) { 57 if (t_count == 0) {
60 *count = 0; 58 *count = 0;
61 *colors = NULL; 59 colors->reset();
62 *pos = NULL; 60 pos->reset();
63 } else { 61 } else {
64 std::sort(t_pos, t_pos + t_count); 62 std::sort(pos->get(), pos->get() + t_count);
65 t_pos[0] = 0; 63 (*pos)[0] = 0;
66 t_pos[t_count - 1] = 1; 64 (*pos)[t_count - 1] = 1;
67 *count = t_count; 65 *count = t_count;
68 *colors = t_colors;
69 *pos = t_pos;
70 } 66 }
71 67
72 *mode = static_cast<SkShader::TileMode>(fuzz->nextRangeU(0, 3)); 68 *mode = static_cast<SkShader::TileMode>(fuzz->nextRangeU(0, 3));
73 return true; 69 return true;
74 } 70 }
75 71
76 void fuzzLinearGradient(Fuzz* fuzz) { 72 void fuzzLinearGradient(Fuzz* fuzz) {
77 SkScalar a, b, c, d; 73 SkScalar a, b, c, d;
78 bool useLocalMatrix, useGlobalMatrix; 74 bool useLocalMatrix, useGlobalMatrix;
79 if (!fuzz->next<SkScalar>(&a) || 75 if (!fuzz->next<SkScalar>(&a) ||
80 !fuzz->next<SkScalar>(&b) || 76 !fuzz->next<SkScalar>(&b) ||
81 !fuzz->next<SkScalar>(&c) || 77 !fuzz->next<SkScalar>(&c) ||
82 !fuzz->next<SkScalar>(&d) || 78 !fuzz->next<SkScalar>(&d) ||
83 !fuzz->next(&useLocalMatrix) || 79 !fuzz->next(&useLocalMatrix) ||
84 !fuzz->next(&useGlobalMatrix)) { 80 !fuzz->next(&useGlobalMatrix)) {
85 return; 81 return;
86 } 82 }
87 SkPoint pts[2] = {SkPoint::Make(a,b), SkPoint::Make(c, d)}; 83 SkPoint pts[2] = {SkPoint::Make(a,b), SkPoint::Make(c, d)};
88 84
89 uint32_t count; 85 uint32_t count;
90 SkColor* colors; 86 std::unique_ptr<SkColor[]> colors;
mtklein_C 2016/10/24 17:51:11 This seems fine, but we'd normally use an SkTDArra
kjlubick 2016/10/24 19:11:46 Done. Vector used. I don't care about the perfor
91 SkScalar* pos; 87 std::unique_ptr<SkScalar[]> pos;
92 SkShader::TileMode mode; 88 SkShader::TileMode mode;
93 if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) { 89 if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) {
94 return; 90 return;
95 } 91 }
96 92
97 SkPaint p; 93 SkPaint p;
98 uint32_t flags; 94 uint32_t flags;
99 if (!fuzz->next(&flags)) { 95 if (!fuzz->next(&flags)) {
100 return; 96 return;
101 } 97 }
102 98
103 SkTLazy<SkMatrix> localMatrix; 99 SkTLazy<SkMatrix> localMatrix;
104 if (useLocalMatrix && !makeMatrix(fuzz, localMatrix.init())) { 100 if (useLocalMatrix && !makeMatrix(fuzz, localMatrix.init())) {
105 return; 101 return;
106 } 102 }
107 p.setShader(SkGradientShader::MakeLinear(pts, colors, pos, count, mode, 103 p.setShader(SkGradientShader::MakeLinear(pts, colors.get(), pos.get(),
108 flags, localMatrix.getMaybeNull())); 104 count, mode, flags, localMatrix.getMaybeNull()));
109 105
110 sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50)); 106 sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50));
111 if (useGlobalMatrix) { 107 if (useGlobalMatrix) {
112 SkMatrix gm; 108 SkMatrix gm;
113 if (!makeMatrix(fuzz, &gm)) { 109 if (!makeMatrix(fuzz, &gm)) {
114 return; 110 return;
115 } 111 }
116 SkCanvas* c = surface->getCanvas(); 112 SkCanvas* c = surface->getCanvas();
117 c->setMatrix(gm); 113 c->setMatrix(gm);
118 c->drawPaint(p); 114 c->drawPaint(p);
119 } else { 115 } else {
120 surface->getCanvas()->drawPaint(p); 116 surface->getCanvas()->drawPaint(p);
121 } 117 }
122 } 118 }
123 119
124 void fuzzRadialGradient(Fuzz* fuzz) { 120 void fuzzRadialGradient(Fuzz* fuzz) {
125 SkScalar a, b, radius; 121 SkScalar a, b, radius;
126 bool useLocalMatrix, useGlobalMatrix; 122 bool useLocalMatrix, useGlobalMatrix;
127 if (!fuzz->next<SkScalar>(&a) || 123 if (!fuzz->next<SkScalar>(&a) ||
128 !fuzz->next<SkScalar>(&b) || 124 !fuzz->next<SkScalar>(&b) ||
129 !fuzz->next<SkScalar>(&radius) || 125 !fuzz->next<SkScalar>(&radius) ||
130 !fuzz->next(&useLocalMatrix) || 126 !fuzz->next(&useLocalMatrix) ||
131 !fuzz->next(&useGlobalMatrix)) { 127 !fuzz->next(&useGlobalMatrix)) {
132 return; 128 return;
133 } 129 }
134 SkPoint center = SkPoint::Make(a,b); 130 SkPoint center = SkPoint::Make(a,b);
135 131
136 uint32_t count; 132 uint32_t count;
137 SkColor* colors; 133 std::unique_ptr<SkColor[]> colors;
138 SkScalar* pos; 134 std::unique_ptr<SkScalar[]> pos;
139 SkShader::TileMode mode; 135 SkShader::TileMode mode;
140 if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) { 136 if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) {
141 return; 137 return;
142 } 138 }
143 139
144 SkPaint p; 140 SkPaint p;
145 uint32_t flags; 141 uint32_t flags;
146 if (!fuzz->next(&flags)) { 142 if (!fuzz->next(&flags)) {
147 return; 143 return;
148 } 144 }
149 145
150 SkTLazy<SkMatrix> localMatrix; 146 SkTLazy<SkMatrix> localMatrix;
151 if (useLocalMatrix && !makeMatrix(fuzz, localMatrix.init())) { 147 if (useLocalMatrix && !makeMatrix(fuzz, localMatrix.init())) {
152 return; 148 return;
153 } 149 }
154 p.setShader(SkGradientShader::MakeRadial(center, radius, colors, pos, 150 p.setShader(SkGradientShader::MakeRadial(center, radius, colors.get(),
155 count, mode, flags, localMatrix.getMaybeNull())); 151 pos.get(), count, mode, flags, localMatrix.getMaybeNull()));
156 152
157 153
158 sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50)); 154 sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50));
159 if (useGlobalMatrix) { 155 if (useGlobalMatrix) {
160 SkMatrix gm; 156 SkMatrix gm;
161 if (!makeMatrix(fuzz, &gm)) { 157 if (!makeMatrix(fuzz, &gm)) {
162 return; 158 return;
163 } 159 }
164 SkCanvas* c = surface->getCanvas(); 160 SkCanvas* c = surface->getCanvas();
165 c->setMatrix(gm); 161 c->setMatrix(gm);
(...skipping 13 matching lines...) Expand all
179 !fuzz->next<SkScalar>(&d) || 175 !fuzz->next<SkScalar>(&d) ||
180 !fuzz->next<SkScalar>(&endRadius) || 176 !fuzz->next<SkScalar>(&endRadius) ||
181 !fuzz->next(&useLocalMatrix) || 177 !fuzz->next(&useLocalMatrix) ||
182 !fuzz->next(&useGlobalMatrix)) { 178 !fuzz->next(&useGlobalMatrix)) {
183 return; 179 return;
184 } 180 }
185 SkPoint start = SkPoint::Make(a, b); 181 SkPoint start = SkPoint::Make(a, b);
186 SkPoint end = SkPoint::Make(c, d); 182 SkPoint end = SkPoint::Make(c, d);
187 183
188 uint32_t count; 184 uint32_t count;
189 SkColor* colors; 185 std::unique_ptr<SkColor[]> colors;
190 SkScalar* pos; 186 std::unique_ptr<SkScalar[]> pos;
191 SkShader::TileMode mode; 187 SkShader::TileMode mode;
192 if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) { 188 if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) {
193 return; 189 return;
194 } 190 }
195 191
196 SkPaint p; 192 SkPaint p;
197 uint32_t flags; 193 uint32_t flags;
198 if (!fuzz->next(&flags)) { 194 if (!fuzz->next(&flags)) {
199 return; 195 return;
200 } 196 }
201 197
202 SkTLazy<SkMatrix> localMatrix; 198 SkTLazy<SkMatrix> localMatrix;
203 if (useLocalMatrix && !makeMatrix(fuzz, localMatrix.init())) { 199 if (useLocalMatrix && !makeMatrix(fuzz, localMatrix.init())) {
204 return; 200 return;
205 } 201 }
206 p.setShader(SkGradientShader::MakeTwoPointConical(start, startRadius, en d, 202 p.setShader(SkGradientShader::MakeTwoPointConical(start, startRadius, en d,
207 endRadius, colors, pos, count, mode, flags, localMatrix.getMaybeNull ())); 203 endRadius, colors.get(), pos.get(), count, mode, flags,
204 localMatrix.getMaybeNull()));
208 205
209 sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50)); 206 sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50));
210 if (useGlobalMatrix) { 207 if (useGlobalMatrix) {
211 SkMatrix gm; 208 SkMatrix gm;
212 if (!makeMatrix(fuzz, &gm)) { 209 if (!makeMatrix(fuzz, &gm)) {
213 return; 210 return;
214 } 211 }
215 SkCanvas* c = surface->getCanvas(); 212 SkCanvas* c = surface->getCanvas();
216 c->setMatrix(gm); 213 c->setMatrix(gm);
217 c->drawPaint(p); 214 c->drawPaint(p);
218 } else { 215 } else {
219 surface->getCanvas()->drawPaint(p); 216 surface->getCanvas()->drawPaint(p);
220 } 217 }
221 } 218 }
222 219
223 void fuzzSweepGradient(Fuzz* fuzz) { 220 void fuzzSweepGradient(Fuzz* fuzz) {
224 SkScalar cx, cy; 221 SkScalar cx, cy;
225 bool useLocalMatrix, useGlobalMatrix; 222 bool useLocalMatrix, useGlobalMatrix;
226 if (!fuzz->next<SkScalar>(&cx) || 223 if (!fuzz->next<SkScalar>(&cx) ||
227 !fuzz->next<SkScalar>(&cy) || 224 !fuzz->next<SkScalar>(&cy) ||
228 !fuzz->next(&useLocalMatrix) || 225 !fuzz->next(&useLocalMatrix) ||
229 !fuzz->next(&useGlobalMatrix)) { 226 !fuzz->next(&useGlobalMatrix)) {
230 return; 227 return;
231 } 228 }
232 229
233 uint32_t count; 230 uint32_t count;
234 SkColor* colors; 231 std::unique_ptr<SkColor[]> colors;
235 SkScalar* pos; 232 std::unique_ptr<SkScalar[]> pos;
236 SkShader::TileMode mode; 233 SkShader::TileMode mode;
237 if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) { 234 if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) {
238 return; 235 return;
239 } 236 }
240 237
241 SkPaint p; 238 SkPaint p;
242 if (useLocalMatrix) { 239 if (useLocalMatrix) {
243 SkMatrix m; 240 SkMatrix m;
244 if (!makeMatrix(fuzz, &m)) { 241 if (!makeMatrix(fuzz, &m)) {
245 return; 242 return;
246 } 243 }
247 uint32_t flags; 244 uint32_t flags;
248 if (!fuzz->next(&flags)) { 245 if (!fuzz->next(&flags)) {
249 return; 246 return;
250 } 247 }
251 p.setShader(SkGradientShader::MakeSweep(cx, cy, colors, pos, count, flags, &m)); 248 p.setShader(SkGradientShader::MakeSweep(cx, cy, colors.get(),
249 pos.get(), count, flags, &m));
252 } else { 250 } else {
253 p.setShader(SkGradientShader::MakeSweep(cx, cy, colors, pos, count)) ; 251 p.setShader(SkGradientShader::MakeSweep(cx, cy, colors.get(),
252 pos.get(), count));
254 } 253 }
255 254
256 255
257 sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50)); 256 sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50));
258 if (useGlobalMatrix) { 257 if (useGlobalMatrix) {
259 SkMatrix gm; 258 SkMatrix gm;
260 if (!makeMatrix(fuzz, &gm)) { 259 if (!makeMatrix(fuzz, &gm)) {
261 return; 260 return;
262 } 261 }
263 SkCanvas* c = surface->getCanvas(); 262 SkCanvas* c = surface->getCanvas();
(...skipping 21 matching lines...) Expand all
285 return; 284 return;
286 case 2: 285 case 2:
287 SkDebugf("TwoPointConicalGradient\n"); 286 SkDebugf("TwoPointConicalGradient\n");
288 fuzzTwoPointConicalGradient(fuzz); 287 fuzzTwoPointConicalGradient(fuzz);
289 return; 288 return;
290 } 289 }
291 SkDebugf("SweepGradient\n"); 290 SkDebugf("SweepGradient\n");
292 fuzzSweepGradient(fuzz); 291 fuzzSweepGradient(fuzz);
293 return; 292 return;
294 } 293 }
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