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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
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| 97 T GetSharedMemoryAs() { | 97 T GetSharedMemoryAs() { |
| 98 return reinterpret_cast<T>(shared_memory_address_); | 98 return reinterpret_cast<T>(shared_memory_address_); |
| 99 } | 99 } |
| 100 | 100 |
| 101 template <typename T> | 101 template <typename T> |
| 102 T GetSharedMemoryAsWithOffset(uint32_t offset) { | 102 T GetSharedMemoryAsWithOffset(uint32_t offset) { |
| 103 void* ptr = reinterpret_cast<int8_t*>(shared_memory_address_) + offset; | 103 void* ptr = reinterpret_cast<int8_t*>(shared_memory_address_) + offset; |
| 104 return reinterpret_cast<T>(ptr); | 104 return reinterpret_cast<T>(ptr); |
| 105 } | 105 } |
| 106 | 106 |
| 107 Buffer* GetBuffer(GLuint service_id) { | 107 Buffer* GetBuffer(GLuint client_id) { |
| 108 return group_->buffer_manager()->GetBuffer(service_id); | 108 return group_->buffer_manager()->GetBuffer(client_id); |
| 109 } | 109 } |
| 110 | 110 |
| 111 Framebuffer* GetFramebuffer(GLuint service_id) { | 111 Framebuffer* GetFramebuffer(GLuint client_id) { |
| 112 return group_->framebuffer_manager()->GetFramebuffer(service_id); | 112 return group_->framebuffer_manager()->GetFramebuffer(client_id); |
| 113 } | 113 } |
| 114 | 114 |
| 115 Renderbuffer* GetRenderbuffer( | 115 Renderbuffer* GetRenderbuffer(GLuint client_id) { |
| 116 GLuint service_id) { | 116 return group_->renderbuffer_manager()->GetRenderbuffer(client_id); |
| 117 return group_->renderbuffer_manager()->GetRenderbuffer(service_id); | |
| 118 } | 117 } |
| 119 | 118 |
| 120 TextureRef* GetTexture(GLuint client_id) { | 119 TextureRef* GetTexture(GLuint client_id) { |
| 121 return group_->texture_manager()->GetTexture(client_id); | 120 return group_->texture_manager()->GetTexture(client_id); |
| 122 } | 121 } |
| 123 | 122 |
| 124 Shader* GetShader(GLuint client_id) { | 123 Shader* GetShader(GLuint client_id) { |
| 125 return group_->shader_manager()->GetShader(client_id); | 124 return group_->shader_manager()->GetShader(client_id); |
| 126 } | 125 } |
| 127 | 126 |
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| 777 if (arg[i] != array[i]) | 776 if (arg[i] != array[i]) |
| 778 return false; | 777 return false; |
| 779 } | 778 } |
| 780 return true; | 779 return true; |
| 781 } | 780 } |
| 782 | 781 |
| 783 } // namespace gles2 | 782 } // namespace gles2 |
| 784 } // namespace gpu | 783 } // namespace gpu |
| 785 | 784 |
| 786 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 785 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
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