Chromium Code Reviews| Index: base/synchronization/waitable_event_win.cc |
| diff --git a/base/synchronization/waitable_event_win.cc b/base/synchronization/waitable_event_win.cc |
| index d80cabb3ff3ae864fb25f54448885d2c252c5f2b..d0b13ee3d2a6a4cc327e3edc7c32a3e4d0e34db7 100644 |
| --- a/base/synchronization/waitable_event_win.cc |
| +++ b/base/synchronization/waitable_event_win.cc |
| @@ -7,6 +7,7 @@ |
| #include <windows.h> |
| #include <stddef.h> |
| +#include <algorithm> |
| #include <utility> |
| #include "base/debug/activity_tracker.h" |
| @@ -44,7 +45,18 @@ void WaitableEvent::Signal() { |
| } |
| bool WaitableEvent::IsSignaled() { |
| - return TimedWait(TimeDelta()); |
| + DWORD result = WaitForSingleObject(handle_.Get(), 0); |
| + switch (result) { |
| + case WAIT_OBJECT_0: |
| + return true; |
| + case WAIT_TIMEOUT: |
| + return false; |
| + } |
| + |
| + // It is most unexpected that this should ever fail. Help consumers learn |
| + // about it if it should ever fail. |
| + NOTREACHED() << "WaitForSingleObject failed"; |
| + return false; |
| } |
| void WaitableEvent::Wait() { |
| @@ -59,28 +71,44 @@ void WaitableEvent::Wait() { |
| } |
| bool WaitableEvent::TimedWait(const TimeDelta& max_time) { |
|
danakj
2016/10/21 22:01:22
nit: can you name timedeltas with _delta suffix an
stanisc
2016/11/11 03:50:48
Done.
|
| - // Record the event that this thread is blocking upon (for hang diagnosis). |
| - base::debug::ScopedEventWaitActivity event_activity(this); |
| - |
| DCHECK_GE(max_time, TimeDelta()); |
| - if (!max_time.is_zero()) |
| - base::ThreadRestrictions::AssertWaitAllowed(); |
| + if (max_time.is_zero()) |
| + return IsSignaled(); |
| - // Truncate the timeout to milliseconds. The API specifies that this method |
| - // can return in less than |max_time| (when returning false), as the argument |
| - // is the maximum time that a caller is willing to wait. |
| - DWORD timeout = saturated_cast<DWORD>(max_time.InMilliseconds()); |
| + // Record the event that this thread is blocking upon (for hang diagnosis). |
| + base::debug::ScopedEventWaitActivity event_activity(this); |
| + base::ThreadRestrictions::AssertWaitAllowed(); |
|
danakj
2016/10/21 22:01:22
can you put assertions first? (just above event_ac
stanisc
2016/11/11 03:50:48
Done.
|
| - DWORD result = WaitForSingleObject(handle_.Get(), timeout); |
| - switch (result) { |
| - case WAIT_OBJECT_0: |
| - return true; |
| - case WAIT_TIMEOUT: |
| - return false; |
| - } |
| - // It is most unexpected that this should ever fail. Help consumers learn |
| - // about it if it should ever fail. |
| - NOTREACHED() << "WaitForSingleObject failed"; |
| + constexpr TimeDelta min_delay = TimeDelta::FromMilliseconds(1); |
| + TimeTicks target_time = TimeTicks::Now() + max_time; |
|
danakj
2016/10/21 22:01:22
It's possible this was a bad suggestion because it
stanisc
2016/10/21 23:05:25
Yeah, that is unfortunate and redundant that the c
danakj
2016/10/21 23:15:26
I was wondering about an overload also, this seems
|
| + TimeDelta delay = max_time; |
| + |
| + do { |
| + // On Windows, waiting for less than 1 ms results in WaitForSingleObject |
| + // returning promptly which may result in the caller code spinning. |
| + // We need to ensure that we specify at least the minimally possible 1 ms |
| + // delay unless the initial timeout was exactly zero. |
| + delay = std::max(delay, min_delay); |
|
danakj
2016/10/21 22:01:22
I think you can just write TimeDelta::FromMillisec
stanisc
2016/11/11 03:50:48
Done.
|
| + // Truncate the timeout to milliseconds. |
| + DWORD timeout = saturated_cast<DWORD>(delay.InMilliseconds()); |
| + DWORD result = WaitForSingleObject(handle_.Get(), timeout); |
| + switch (result) { |
| + case WAIT_OBJECT_0: |
| + return true; |
| + case WAIT_TIMEOUT: |
| + // TimedWait can time out earlier than the specified |timeout| on |
| + // Windows. To make this consistent with the posix implementation we |
| + // should guarantee that TimedWait doesn't return earlier than the |
| + // specified |max_time| and wait again for the remaining time. |
| + delay = target_time - TimeTicks::Now(); |
| + break; |
| + default: |
| + // It is most unexpected that this should ever fail. Help consumers |
| + // learn about it if it should ever fail. |
| + NOTREACHED() << "WaitForSingleObject failed"; |
|
danakj
2016/10/21 22:01:22
This falls into the NOTREACHED+return antipattern.
stanisc
2016/11/11 03:50:48
Good suggestion. Fixed.
|
| + return false; |
| + } |
| + } while (delay > TimeDelta()); |
| return false; |
| } |