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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/synchronization/waitable_event.h" | 5 #include "base/synchronization/waitable_event.h" |
| 6 | 6 |
| 7 #include <windows.h> | 7 #include <windows.h> |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 | 9 |
| 10 #include <algorithm> | |
| 10 #include <utility> | 11 #include <utility> |
| 11 | 12 |
| 12 #include "base/debug/activity_tracker.h" | 13 #include "base/debug/activity_tracker.h" |
| 13 #include "base/logging.h" | 14 #include "base/logging.h" |
| 14 #include "base/numerics/safe_conversions.h" | 15 #include "base/numerics/safe_conversions.h" |
| 15 #include "base/threading/thread_restrictions.h" | 16 #include "base/threading/thread_restrictions.h" |
| 16 #include "base/time/time.h" | 17 #include "base/time/time.h" |
| 17 | 18 |
| 18 namespace base { | 19 namespace base { |
| 19 | 20 |
| (...skipping 17 matching lines...) Expand all Loading... | |
| 37 | 38 |
| 38 void WaitableEvent::Reset() { | 39 void WaitableEvent::Reset() { |
| 39 ResetEvent(handle_.Get()); | 40 ResetEvent(handle_.Get()); |
| 40 } | 41 } |
| 41 | 42 |
| 42 void WaitableEvent::Signal() { | 43 void WaitableEvent::Signal() { |
| 43 SetEvent(handle_.Get()); | 44 SetEvent(handle_.Get()); |
| 44 } | 45 } |
| 45 | 46 |
| 46 bool WaitableEvent::IsSignaled() { | 47 bool WaitableEvent::IsSignaled() { |
| 47 return TimedWait(TimeDelta()); | 48 DWORD result = WaitForSingleObject(handle_.Get(), 0); |
| 49 switch (result) { | |
| 50 case WAIT_OBJECT_0: | |
| 51 return true; | |
| 52 case WAIT_TIMEOUT: | |
| 53 return false; | |
| 54 } | |
| 55 | |
| 56 // It is most unexpected that this should ever fail. Help consumers learn | |
| 57 // about it if it should ever fail. | |
| 58 NOTREACHED() << "WaitForSingleObject failed"; | |
| 59 return false; | |
| 48 } | 60 } |
| 49 | 61 |
| 50 void WaitableEvent::Wait() { | 62 void WaitableEvent::Wait() { |
| 51 // Record the event that this thread is blocking upon (for hang diagnosis). | 63 // Record the event that this thread is blocking upon (for hang diagnosis). |
| 52 base::debug::ScopedEventWaitActivity event_activity(this); | 64 base::debug::ScopedEventWaitActivity event_activity(this); |
| 53 | 65 |
| 54 base::ThreadRestrictions::AssertWaitAllowed(); | 66 base::ThreadRestrictions::AssertWaitAllowed(); |
| 55 DWORD result = WaitForSingleObject(handle_.Get(), INFINITE); | 67 DWORD result = WaitForSingleObject(handle_.Get(), INFINITE); |
| 56 // It is most unexpected that this should ever fail. Help consumers learn | 68 // It is most unexpected that this should ever fail. Help consumers learn |
| 57 // about it if it should ever fail. | 69 // about it if it should ever fail. |
| 58 DCHECK_EQ(WAIT_OBJECT_0, result) << "WaitForSingleObject failed"; | 70 DCHECK_EQ(WAIT_OBJECT_0, result) << "WaitForSingleObject failed"; |
| 59 } | 71 } |
| 60 | 72 |
| 61 bool WaitableEvent::TimedWait(const TimeDelta& max_time) { | 73 bool WaitableEvent::TimedWait(const TimeDelta& max_time) { |
|
danakj
2016/10/21 22:01:22
nit: can you name timedeltas with _delta suffix an
stanisc
2016/11/11 03:50:48
Done.
| |
| 74 DCHECK_GE(max_time, TimeDelta()); | |
| 75 if (max_time.is_zero()) | |
| 76 return IsSignaled(); | |
| 77 | |
| 62 // Record the event that this thread is blocking upon (for hang diagnosis). | 78 // Record the event that this thread is blocking upon (for hang diagnosis). |
| 63 base::debug::ScopedEventWaitActivity event_activity(this); | 79 base::debug::ScopedEventWaitActivity event_activity(this); |
| 80 base::ThreadRestrictions::AssertWaitAllowed(); | |
|
danakj
2016/10/21 22:01:22
can you put assertions first? (just above event_ac
stanisc
2016/11/11 03:50:48
Done.
| |
| 64 | 81 |
| 65 DCHECK_GE(max_time, TimeDelta()); | 82 constexpr TimeDelta min_delay = TimeDelta::FromMilliseconds(1); |
| 66 if (!max_time.is_zero()) | 83 TimeTicks target_time = TimeTicks::Now() + max_time; |
|
danakj
2016/10/21 22:01:22
It's possible this was a bad suggestion because it
stanisc
2016/10/21 23:05:25
Yeah, that is unfortunate and redundant that the c
danakj
2016/10/21 23:15:26
I was wondering about an overload also, this seems
| |
| 67 base::ThreadRestrictions::AssertWaitAllowed(); | 84 TimeDelta delay = max_time; |
| 68 | 85 |
| 69 // Truncate the timeout to milliseconds. The API specifies that this method | 86 do { |
| 70 // can return in less than |max_time| (when returning false), as the argument | 87 // On Windows, waiting for less than 1 ms results in WaitForSingleObject |
| 71 // is the maximum time that a caller is willing to wait. | 88 // returning promptly which may result in the caller code spinning. |
| 72 DWORD timeout = saturated_cast<DWORD>(max_time.InMilliseconds()); | 89 // We need to ensure that we specify at least the minimally possible 1 ms |
| 73 | 90 // delay unless the initial timeout was exactly zero. |
| 74 DWORD result = WaitForSingleObject(handle_.Get(), timeout); | 91 delay = std::max(delay, min_delay); |
|
danakj
2016/10/21 22:01:22
I think you can just write TimeDelta::FromMillisec
stanisc
2016/11/11 03:50:48
Done.
| |
| 75 switch (result) { | 92 // Truncate the timeout to milliseconds. |
| 76 case WAIT_OBJECT_0: | 93 DWORD timeout = saturated_cast<DWORD>(delay.InMilliseconds()); |
| 77 return true; | 94 DWORD result = WaitForSingleObject(handle_.Get(), timeout); |
| 78 case WAIT_TIMEOUT: | 95 switch (result) { |
| 79 return false; | 96 case WAIT_OBJECT_0: |
| 80 } | 97 return true; |
| 81 // It is most unexpected that this should ever fail. Help consumers learn | 98 case WAIT_TIMEOUT: |
| 82 // about it if it should ever fail. | 99 // TimedWait can time out earlier than the specified |timeout| on |
| 83 NOTREACHED() << "WaitForSingleObject failed"; | 100 // Windows. To make this consistent with the posix implementation we |
| 101 // should guarantee that TimedWait doesn't return earlier than the | |
| 102 // specified |max_time| and wait again for the remaining time. | |
| 103 delay = target_time - TimeTicks::Now(); | |
| 104 break; | |
| 105 default: | |
| 106 // It is most unexpected that this should ever fail. Help consumers | |
| 107 // learn about it if it should ever fail. | |
| 108 NOTREACHED() << "WaitForSingleObject failed"; | |
|
danakj
2016/10/21 22:01:22
This falls into the NOTREACHED+return antipattern.
stanisc
2016/11/11 03:50:48
Good suggestion. Fixed.
| |
| 109 return false; | |
| 110 } | |
| 111 } while (delay > TimeDelta()); | |
| 84 return false; | 112 return false; |
| 85 } | 113 } |
| 86 | 114 |
| 87 // static | 115 // static |
| 88 size_t WaitableEvent::WaitMany(WaitableEvent** events, size_t count) { | 116 size_t WaitableEvent::WaitMany(WaitableEvent** events, size_t count) { |
| 89 DCHECK(count) << "Cannot wait on no events"; | 117 DCHECK(count) << "Cannot wait on no events"; |
| 90 | 118 |
| 91 // Record an event (the first) that this thread is blocking upon. | 119 // Record an event (the first) that this thread is blocking upon. |
| 92 base::debug::ScopedEventWaitActivity event_activity(events[0]); | 120 base::debug::ScopedEventWaitActivity event_activity(events[0]); |
| 93 | 121 |
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| 107 INFINITE); // no timeout | 135 INFINITE); // no timeout |
| 108 if (result >= WAIT_OBJECT_0 + count) { | 136 if (result >= WAIT_OBJECT_0 + count) { |
| 109 DPLOG(FATAL) << "WaitForMultipleObjects failed"; | 137 DPLOG(FATAL) << "WaitForMultipleObjects failed"; |
| 110 return 0; | 138 return 0; |
| 111 } | 139 } |
| 112 | 140 |
| 113 return result - WAIT_OBJECT_0; | 141 return result - WAIT_OBJECT_0; |
| 114 } | 142 } |
| 115 | 143 |
| 116 } // namespace base | 144 } // namespace base |
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