Index: Source/core/rendering/RenderBlock.h |
diff --git a/Source/core/rendering/RenderBlock.h b/Source/core/rendering/RenderBlock.h |
index 989c9dfea21863d4b8f94e2ddda46dc05624fdac..7a6a336c12e050705a7c5672a6506f840d87848e 100644 |
--- a/Source/core/rendering/RenderBlock.h |
+++ b/Source/core/rendering/RenderBlock.h |
@@ -259,8 +259,6 @@ public: |
void showLineTreeAndMark(const InlineBox* = 0, const char* = 0, const InlineBox* = 0, const char* = 0, const RenderObject* = 0) const; |
#endif |
- LayoutSize logicalOffsetFromShapeAncestorContainer(const RenderBlock* container) const; |
- |
// inline-block elements paint all phases atomically. This function ensures that. Certain other elements |
// (grid items, flex items) require this behavior as well, and this function exists as a helper for them. |
// It is expected that the caller will call this function independent of the value of paintInfo.phase. |