| Index: Source/core/rendering/RenderBlock.cpp
|
| diff --git a/Source/core/rendering/RenderBlock.cpp b/Source/core/rendering/RenderBlock.cpp
|
| index a3bffe2dace36061bf39b6c6254bf378e489526e..b6adb87eec591bab10914ea26fbd52b4b0640858 100644
|
| --- a/Source/core/rendering/RenderBlock.cpp
|
| +++ b/Source/core/rendering/RenderBlock.cpp
|
| @@ -1332,38 +1332,6 @@ bool RenderBlock::updateImageLoadingPriorities()
|
| return true;
|
| }
|
|
|
| -LayoutSize RenderBlock::logicalOffsetFromShapeAncestorContainer(const RenderBlock* container) const
|
| -{
|
| - const RenderBlock* currentBlock = this;
|
| - LayoutRect blockRect(currentBlock->borderBoxRect());
|
| - while (currentBlock && !currentBlock->isRenderFlowThread() && currentBlock != container) {
|
| - RenderBlock* containerBlock = currentBlock->containingBlock();
|
| - ASSERT(containerBlock);
|
| - if (!containerBlock)
|
| - return LayoutSize();
|
| -
|
| - if (containerBlock->style()->writingMode() != currentBlock->style()->writingMode()) {
|
| - // We have to put the block rect in container coordinates
|
| - // and we have to take into account both the container and current block flipping modes
|
| - // Bug: Flipping inline and block directions at the same time will not work,
|
| - // as one of the flipped dimensions will not yet have been set to its final size
|
| - if (containerBlock->style()->isFlippedBlocksWritingMode()) {
|
| - if (containerBlock->isHorizontalWritingMode())
|
| - blockRect.setY(currentBlock->height() - blockRect.maxY());
|
| - else
|
| - blockRect.setX(currentBlock->width() - blockRect.maxX());
|
| - }
|
| - currentBlock->flipForWritingMode(blockRect);
|
| - }
|
| -
|
| - blockRect.moveBy(currentBlock->location());
|
| - currentBlock = containerBlock;
|
| - }
|
| -
|
| - LayoutSize result = isHorizontalWritingMode() ? LayoutSize(blockRect.x(), blockRect.y()) : LayoutSize(blockRect.y(), blockRect.x());
|
| - return result;
|
| -}
|
| -
|
| void RenderBlock::computeRegionRangeForBlock(RenderFlowThread* flowThread)
|
| {
|
| if (flowThread)
|
|
|