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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #include "config.h" | 26 #include "config.h" |
27 | 27 |
28 #include "LinkHighlight.h" | 28 #include "LinkHighlight.h" |
29 | 29 |
30 #include "SkMatrix44.h" | 30 #include "SkMatrix44.h" |
31 #include "WebFrameImpl.h" | |
32 #include "WebKit.h" | 31 #include "WebKit.h" |
| 32 #include "WebLocalFrameImpl.h" |
33 #include "WebViewImpl.h" | 33 #include "WebViewImpl.h" |
34 #include "core/dom/Node.h" | 34 #include "core/dom/Node.h" |
35 #include "core/frame/FrameView.h" | 35 #include "core/frame/FrameView.h" |
36 #include "core/frame/LocalFrame.h" | 36 #include "core/frame/LocalFrame.h" |
37 #include "core/rendering/RenderLayer.h" | 37 #include "core/rendering/RenderLayer.h" |
38 #include "core/rendering/RenderLayerModelObject.h" | 38 #include "core/rendering/RenderLayerModelObject.h" |
39 #include "core/rendering/RenderObject.h" | 39 #include "core/rendering/RenderObject.h" |
40 #include "core/rendering/RenderView.h" | 40 #include "core/rendering/RenderView.h" |
41 #include "core/rendering/compositing/CompositedLayerMapping.h" | 41 #include "core/rendering/compositing/CompositedLayerMapping.h" |
42 #include "core/rendering/style/ShadowData.h" | 42 #include "core/rendering/style/ShadowData.h" |
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358 // Make sure we update geometry on the next callback from WebViewImpl::layou
t(). | 358 // Make sure we update geometry on the next callback from WebViewImpl::layou
t(). |
359 m_geometryNeedsUpdate = true; | 359 m_geometryNeedsUpdate = true; |
360 } | 360 } |
361 | 361 |
362 WebLayer* LinkHighlight::layer() | 362 WebLayer* LinkHighlight::layer() |
363 { | 363 { |
364 return clipLayer(); | 364 return clipLayer(); |
365 } | 365 } |
366 | 366 |
367 } // namespace WeKit | 367 } // namespace WeKit |
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