Chromium Code Reviews| Index: ui/gl/gl_surface_egl.cc |
| diff --git a/ui/gl/gl_surface_egl.cc b/ui/gl/gl_surface_egl.cc |
| index 5f4edf4783f369c461a95a07bc0b9eaf1dac4417..af9bccedadcc9ea2d3ad32041ca597dafe8309bc 100644 |
| --- a/ui/gl/gl_surface_egl.cc |
| +++ b/ui/gl/gl_surface_egl.cc |
| @@ -104,7 +104,8 @@ bool GLSurfaceEGL::InitializeOneOff() { |
| g_native_display = base::MessagePumpForUI::GetDefaultXDisplay(); |
| #elif defined(OS_WIN) |
| g_native_display = EGL_DEFAULT_DISPLAY; |
| - if (!CommandLine::ForCurrentProcess()->HasSwitch(switches::kDisableD3D11)) { |
| + if (!CommandLine::ForCurrentProcess()->HasSwitch(switches::kDisableD3D11) && |
| + CommandLine::ForCurrentProcess()->HasSwitch(switches::kEnableD3D11)) { |
|
piman
2013/09/16 17:01:06
So, by default, this disables D3D11 everywhere (be
|
| g_native_display = EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE; |
| } |
| #elif defined(USE_OZONE) |