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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gl/gl_switches.h" | 5 #include "ui/gl/gl_switches.h" |
| 6 #include "base/basictypes.h" | 6 #include "base/basictypes.h" |
| 7 | 7 |
| 8 namespace gfx { | 8 namespace gfx { |
| 9 | 9 |
| 10 const char kGLImplementationDesktopName[] = "desktop"; | 10 const char kGLImplementationDesktopName[] = "desktop"; |
| 11 const char kGLImplementationOSMesaName[] = "osmesa"; | 11 const char kGLImplementationOSMesaName[] = "osmesa"; |
| 12 const char kGLImplementationAppleName[] = "apple"; | 12 const char kGLImplementationAppleName[] = "apple"; |
| 13 const char kGLImplementationEGLName[] = "egl"; | 13 const char kGLImplementationEGLName[] = "egl"; |
| 14 const char kGLImplementationSwiftShaderName[] = "swiftshader"; | 14 const char kGLImplementationSwiftShaderName[] = "swiftshader"; |
| 15 const char kGLImplementationMockName[] = "mock"; | 15 const char kGLImplementationMockName[] = "mock"; |
| 16 | 16 |
| 17 } // namespace gfx | 17 } // namespace gfx |
| 18 | 18 |
| 19 namespace switches { | 19 namespace switches { |
| 20 | 20 |
| 21 // Enables use of D3D11 when available. |
| 22 const char kEnableD3D11[] = "enable-d3d11"; |
| 23 |
| 21 // Disables use of D3D11. | 24 // Disables use of D3D11. |
| 22 const char kDisableD3D11[] = "disable-d3d11"; | 25 const char kDisableD3D11[] = "disable-d3d11"; |
| 23 | 26 |
| 24 // Stop the GPU from synchronizing on the vsync before presenting. | 27 // Stop the GPU from synchronizing on the vsync before presenting. |
| 25 const char kDisableGpuVsync[] = "disable-gpu-vsync"; | 28 const char kDisableGpuVsync[] = "disable-gpu-vsync"; |
| 26 | 29 |
| 27 // Turns on GPU logging (debug build only). | 30 // Turns on GPU logging (debug build only). |
| 28 const char kEnableGPUServiceLogging[] = "enable-gpu-service-logging"; | 31 const char kEnableGPUServiceLogging[] = "enable-gpu-service-logging"; |
| 29 const char kEnableGPUClientLogging[] = "enable-gpu-client-logging"; | 32 const char kEnableGPUClientLogging[] = "enable-gpu-client-logging"; |
| 30 | 33 |
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| 63 | 66 |
| 64 // Flag used for Linux tests: for desktop GL bindings, try to load this GL | 67 // Flag used for Linux tests: for desktop GL bindings, try to load this GL |
| 65 // library first, but fall back to regular library if loading fails. | 68 // library first, but fall back to regular library if loading fails. |
| 66 const char kTestGLLib[] = "test-gl-lib"; | 69 const char kTestGLLib[] = "test-gl-lib"; |
| 67 | 70 |
| 68 // This is the list of switches passed from this file that are passed from the | 71 // This is the list of switches passed from this file that are passed from the |
| 69 // GpuProcessHost to the GPU Process. Add your switch to this list if you need | 72 // GpuProcessHost to the GPU Process. Add your switch to this list if you need |
| 70 // to read it in the GPU process, else don't add it. | 73 // to read it in the GPU process, else don't add it. |
| 71 const char* kGLSwitchesCopiedFromGpuProcessHost[] = { | 74 const char* kGLSwitchesCopiedFromGpuProcessHost[] = { |
| 72 kDisableGpuVsync, | 75 kDisableGpuVsync, |
| 76 kEnableD3D11, |
| 73 kDisableD3D11, | 77 kDisableD3D11, |
| 74 kEnableGPUServiceLogging, | 78 kEnableGPUServiceLogging, |
| 75 kEnableGPUServiceTracing, | 79 kEnableGPUServiceTracing, |
| 76 kGpuNoContextLost, | 80 kGpuNoContextLost, |
| 77 kGpuSwitching, | 81 kGpuSwitching, |
| 78 }; | 82 }; |
| 79 const int kGLSwitchesCopiedFromGpuProcessHostNumSwitches = | 83 const int kGLSwitchesCopiedFromGpuProcessHostNumSwitches = |
| 80 arraysize(kGLSwitchesCopiedFromGpuProcessHost); | 84 arraysize(kGLSwitchesCopiedFromGpuProcessHost); |
| 81 | 85 |
| 82 } // namespace switches | 86 } // namespace switches |
| 83 | 87 |
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