Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(991)

Unified Diff: Source/core/html/canvas/WebGLDepthTexture.h

Issue 24096029: Moved the majority of WebGL functionality into WebGLRenderingContextBase (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: Source/core/html/canvas/WebGLDepthTexture.h
diff --git a/Source/core/html/canvas/WebGLDepthTexture.h b/Source/core/html/canvas/WebGLDepthTexture.h
index 75ee15f0d2be3ca254f6e26491f42ceaf4af7da8..15d51640e37f30b7b2c6c4a30e70d5a9b47a0b9c 100644
--- a/Source/core/html/canvas/WebGLDepthTexture.h
+++ b/Source/core/html/canvas/WebGLDepthTexture.h
@@ -34,15 +34,15 @@ namespace WebCore {
class WebGLDepthTexture : public WebGLExtension, public ScriptWrappable {
public:
- static PassRefPtr<WebGLDepthTexture> create(WebGLRenderingContext*);
- static bool supported(WebGLRenderingContext*);
+ static PassRefPtr<WebGLDepthTexture> create(WebGLRenderingContextBase*);
+ static bool supported(WebGLRenderingContextBase*);
Zhenyao Mo 2013/09/20 23:04:45 I suggest we change supported(WebGLRenderingContex
static const char* getExtensionName();
virtual ~WebGLDepthTexture();
virtual ExtensionName getName() const;
private:
- WebGLDepthTexture(WebGLRenderingContext*);
+ WebGLDepthTexture(WebGLRenderingContextBase*);
};
} // namespace WebCore

Powered by Google App Engine
This is Rietveld 408576698