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Unified Diff: Source/core/html/canvas/ANGLEInstancedArrays.h

Issue 24096029: Moved the majority of WebGL functionality into WebGLRenderingContextBase (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 3 months ago
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Index: Source/core/html/canvas/ANGLEInstancedArrays.h
diff --git a/Source/core/html/canvas/ANGLEInstancedArrays.h b/Source/core/html/canvas/ANGLEInstancedArrays.h
index e5ad34e4bb27209148f2bb2835615c2dbf439bc1..62cba8467aed9152874bb4626484e256905b8b16 100644
--- a/Source/core/html/canvas/ANGLEInstancedArrays.h
+++ b/Source/core/html/canvas/ANGLEInstancedArrays.h
@@ -37,12 +37,12 @@
namespace WebCore {
-class WebGLRenderingContext;
+class WebGLRenderingContextBase;
class ANGLEInstancedArrays : public WebGLExtension, public ScriptWrappable {
public:
- static PassRefPtr<ANGLEInstancedArrays> create(WebGLRenderingContext*);
- static bool supported(WebGLRenderingContext*);
+ static PassRefPtr<ANGLEInstancedArrays> create(WebGLRenderingContextBase*);
bajones 2013/09/20 19:24:25 Lots and lots of these kind of changes. This could
+ static bool supported(WebGLRenderingContextBase*);
static const char* getExtensionName();
virtual ~ANGLEInstancedArrays();
@@ -53,7 +53,7 @@ public:
void vertexAttribDivisorANGLE(GC3Duint index, GC3Duint divisor);
private:
- ANGLEInstancedArrays(WebGLRenderingContext*);
+ ANGLEInstancedArrays(WebGLRenderingContextBase*);
};
} // namespace WebCore

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