Index: ash/touch/touch_exploration_controller.cc |
diff --git a/ash/touch/touch_exploration_controller.cc b/ash/touch/touch_exploration_controller.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..9eb0f3237358d9889f02776c6497849e450b6e6b |
--- /dev/null |
+++ b/ash/touch/touch_exploration_controller.cc |
@@ -0,0 +1,184 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ash/touch/touch_exploration_controller.h" |
+ |
+#include "ash/root_window_settings.h" |
+#include "ash/shell.h" |
+#include "ash/wm/coordinate_conversion.h" |
+#include "base/logging.h" |
+#include "ui/aura/client/cursor_client.h" |
+#include "ui/aura/window_tree_host.h" |
+#include "ui/events/event.h" |
+#include "ui/gfx/point.h" |
+ |
+namespace ash { |
+ |
+TouchExplorationController::TouchExplorationController( |
+ aura::Window* root_window) : |
Daniel Erat
2014/04/18 00:44:08
see the style guide: http://google-styleguide.goog
mfomitchev
2014/04/23 18:27:37
Done.
|
+ display_id_(GetRootWindowSettings(root_window)->display_id), |
+ root_window_(root_window) { |
+ Shell::GetInstance()->display_controller()->AddObserver(this); |
+ ui::EventSource* event_source = root_window->GetHost()->GetEventSource(); |
+ event_source->AddEventRewriter(this); |
Daniel Erat
2014/04/18 00:44:08
nit: combine this line with the previous one as in
mfomitchev
2014/04/23 18:27:37
Done.
|
+} |
+ |
+TouchExplorationController::~TouchExplorationController() { |
+ Shell::GetInstance()->display_controller()->RemoveObserver(this); |
+ if (root_window_) |
Daniel Erat
2014/04/18 00:44:08
why does the c'tor assume that root_window is non-
mfomitchev
2014/04/23 18:27:37
Done.
|
+ root_window_->GetHost()->GetEventSource()->RemoveEventRewriter(this); |
+} |
+ |
+ui::EventRewriteStatus TouchExplorationController::RewriteEvent( |
+ const ui::Event& event, |
+ scoped_ptr<ui::Event>* rewritten_event) { |
+ if (!event.IsTouchEvent()) { |
Daniel Erat
2014/04/18 00:44:08
nit: leave out these curly brackets since the stat
mfomitchev
2014/04/23 18:27:37
Done.
|
+ return ui::EVENT_REWRITE_CONTINUE; |
+ } |
+ ui::EventRewriteStatus result; |
+ const ui::TouchEvent& touch_event = |
+ static_cast<const ui::TouchEvent&> (event); |
Daniel Erat
2014/04/18 00:44:08
get rid of space before '('
mfomitchev
2014/04/23 18:27:37
Done.
|
+ ui::EventType type = touch_event.type(); |
+ gfx::Point location = touch_event.location(); |
+ int touch_id = touch_event.touch_id(); |
+ int flags = touch_event.flags(); |
Daniel Erat
2014/04/18 00:44:08
nit: make all of the above types be const
mfomitchev
2014/04/23 18:27:37
Done.
|
+ |
+ if (type == ui::ET_TOUCH_PRESSED) { |
+ LOG(ERROR) << "ET_TOUCH_PRESSED"; |
Daniel Erat
2014/04/18 00:44:08
remove debug messages here and below (i.e. switch
mfomitchev
2014/04/23 18:27:37
I am going to leave the logging for now, since thi
|
+ // If this is the first and only finger touching rewrite the touch as a |
+ // mouse move. |
+ if (touch_ids_.size() == 0) { |
Daniel Erat
2014/04/18 00:44:08
touch_ids_.empty()
|
+ result = ui::EVENT_REWRITE_REWRITTEN; |
+ rewritten_event->reset(CreateMouseMoveEvent(location, flags)); |
+ EnterMouseMoveMode(); |
+ |
+ // Otherwise let the touch go through. |
+ } else { |
+ result = ui::EVENT_REWRITE_CONTINUE; |
+ } |
+ touch_ids_.push_back(touch_id); |
+ touch_locations_.insert(std::pair<int, gfx::Point>(touch_id, location)); |
Daniel Erat
2014/04/18 00:44:08
please make this method return early whenever it c
mfomitchev
2014/04/23 18:27:37
Done.. kind of
|
+ } else if ((type == ui::ET_TOUCH_RELEASED || |
+ type == ui::ET_TOUCH_CANCELLED)) { |
Daniel Erat
2014/04/18 00:44:08
fix indenting and get rid of extra parentheses
mfomitchev
2014/04/23 18:27:37
Done.
|
+ LOG(ERROR) << (type == ui::ET_TOUCH_RELEASED ? |
+ "ET_TOUCH_RELEASED" : "ET_TOUCH_CANCELLED"); |
+ std::vector<int>::iterator it = |
+ std::find(touch_ids_.begin(), touch_ids_.end(), touch_id); |
+ if (it != touch_ids_.end()) { |
+ if (it != touch_ids_.begin()) { |
+ // If it wasn't the first finger that was lifted, dispatch the event as |
+ // is. If there were exactly two fingers on the screen - enter the mouse |
+ // move mode and generate a mouse move corresponding to the location of |
+ // the first finger. |
+ if (touch_ids_.size() != 2) { |
+ result = ui::EVENT_REWRITE_CONTINUE; |
+ } else { |
+ LOG(ERROR) << "Dispatching release, entering mouse move mode."; |
+ result = ui::EVENT_REWRITE_DISPATCH_ANOTHER; |
+ // Dispatch the release event as is. |
+ rewritten_event->reset(new ui::TouchEvent(touch_event)); |
+ int first_touch_id = touch_ids_.at(0); |
+ gfx::Point first_touch_location = touch_locations_[first_touch_id]; |
+ next_dispatch_event_.reset( |
+ CreateMouseMoveEvent(first_touch_location, flags)); |
+ EnterMouseMoveMode(); |
+ } |
+ } else { |
+ // If it was the first finger that was lifted, we need to do a few |
+ // things depending on how many fingers were on the screen: |
+ // 1. If only one finger was on the screen, this is simply equivalent to |
+ // the end of the mouse move. |
+ // 2. If there were multiple fingers on the screen, this is equivalent |
+ // to lifting the _second_ finger. Also, if there were exactly two |
+ // fingers touching, we are only left with one, so we are entering |
+ // the mouse move mode, and so we should also generate a mouse move. |
+ if (touch_ids_.size() == 1) { |
+ result = ui::EVENT_REWRITE_REWRITTEN; |
+ rewritten_event->reset(CreateMouseMoveEvent(location, flags)); |
+ } else { |
+ LOG(ERROR) << "Rewriting as a touch release event"; |
+ // Rewrite the release of the first finger as a release of the |
+ // second finger. |
+ int second_touch_id = touch_ids_.at(1); |
+ gfx::Point second_touch_location = touch_locations_[second_touch_id]; |
+ ui::TouchEvent* touch_release_event = new ui::TouchEvent( |
+ ui::ET_TOUCH_RELEASED, |
+ second_touch_location, |
+ second_touch_id, |
+ event.time_stamp()); |
+ rewritten_event->reset(touch_release_event); |
+ if (touch_ids_.size() == 2) { |
+ // If there were exactly two fingers touching - enter the mouse move |
+ // mode and dispatch a mouse move corresponding to the location of |
+ // the second finger. |
+ result = ui::EVENT_REWRITE_DISPATCH_ANOTHER; |
+ next_dispatch_event_.reset( |
+ CreateMouseMoveEvent(second_touch_location, flags)); |
+ EnterMouseMoveMode(); |
+ } else { |
+ result = ui::EVENT_REWRITE_REWRITTEN; |
+ } |
+ } |
+ } |
+ touch_ids_.erase(it); |
+ touch_locations_.erase(touch_id); |
+ } else { |
+ NOTREACHED(); |
+ result = ui::EVENT_REWRITE_CONTINUE; |
+ } |
+ } else if (type == ui::ET_TOUCH_MOVED) { |
+ LOG(ERROR) << "ET_TOUCH_MOVED"; |
+ // Consume if it is the first finger. |
+ // If it is the the first and only finger - generate a mouse move event. |
+ std::vector<int>::iterator it = |
+ std::find(touch_ids_.begin(), touch_ids_.end(), touch_id); |
+ if (it != touch_ids_.end()) { |
+ if (it != touch_ids_.begin()) { |
sadrul
2014/04/22 16:46:12
You can just do 'touch_ids_.front() != touch_id' i
mfomitchev
2014/04/23 18:27:37
Done.
|
+ result = ui::EVENT_REWRITE_CONTINUE; |
+ } else { |
+ if (touch_ids_.size() == 1) { |
+ result = ui::EVENT_REWRITE_REWRITTEN; |
+ rewritten_event->reset(CreateMouseMoveEvent(location, flags)); |
+ } else { |
+ result = ui::EVENT_REWRITE_DISCARD; |
+ } |
+ } |
+ touch_locations_[*it] = location; |
+ } else { |
+ NOTREACHED(); |
+ result = ui::EVENT_REWRITE_CONTINUE; |
+ } |
+ } else { |
+ result = ui::EVENT_REWRITE_CONTINUE; |
+ } |
sadrul
2014/04/22 16:46:12
The nested ifs and incorrect indentation in some p
mfomitchev
2014/04/23 18:27:37
I've tried to make the code more readable. I also
|
+ return result; |
+} |
+ |
+ui::EventRewriteStatus TouchExplorationController::NextDispatchEvent( |
+ const ui::Event& last_event, |
+ scoped_ptr<ui::Event>* new_event) { |
+ new_event->reset(next_dispatch_event_.release()); |
sadrul
2014/04/22 16:46:12
I think you can do *new_event = next_dispatch_even
mfomitchev
2014/04/23 18:27:37
Done.
|
+ return ui::EVENT_REWRITE_REWRITTEN; |
+} |
+ |
+ui::Event* TouchExplorationController::CreateMouseMoveEvent( |
+ gfx::Point location, int flags) { |
Daniel Erat
2014/04/18 00:44:08
nit: one parameter per line in function sigs if th
|
+ LOG(ERROR) << "Creating mouse move event"; |
+ return new ui::MouseEvent(ui::ET_MOUSE_MOVED, |
+ location, |
+ location, |
+ ui::EF_IS_SYNTHESIZED | flags, |
sadrul
2014/04/22 16:49:22
Should this also set EF_FROM_TOUCH?
mfomitchev
2014/04/23 18:27:37
Done.
|
+ 0); |
+} |
+ |
+void TouchExplorationController::EnterMouseMoveMode() { |
+ aura::client::CursorClient* cursor_client = |
+ root_window_ ? aura::client::GetCursorClient(root_window_) : NULL; |
+ if (cursor_client) { |
+ cursor_client->EnableMouseEvents(); |
+ cursor_client->HideCursor(); |
+ } |
+} |
+ |
+} // namespace ash |