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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ash/touch/touch_exploration_controller.h" | |
6 | |
7 #include "ash/root_window_settings.h" | |
8 #include "ash/shell.h" | |
9 #include "ash/wm/coordinate_conversion.h" | |
10 #include "base/logging.h" | |
11 #include "ui/aura/client/cursor_client.h" | |
12 #include "ui/aura/window_tree_host.h" | |
13 #include "ui/events/event.h" | |
14 #include "ui/gfx/point.h" | |
15 | |
16 namespace ash { | |
17 | |
18 TouchExplorationController::TouchExplorationController( | |
19 aura::Window* root_window) : | |
Daniel Erat
2014/04/18 00:44:08
see the style guide: http://google-styleguide.goog
mfomitchev
2014/04/23 18:27:37
Done.
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20 display_id_(GetRootWindowSettings(root_window)->display_id), | |
21 root_window_(root_window) { | |
22 Shell::GetInstance()->display_controller()->AddObserver(this); | |
23 ui::EventSource* event_source = root_window->GetHost()->GetEventSource(); | |
24 event_source->AddEventRewriter(this); | |
Daniel Erat
2014/04/18 00:44:08
nit: combine this line with the previous one as in
mfomitchev
2014/04/23 18:27:37
Done.
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25 } | |
26 | |
27 TouchExplorationController::~TouchExplorationController() { | |
28 Shell::GetInstance()->display_controller()->RemoveObserver(this); | |
29 if (root_window_) | |
Daniel Erat
2014/04/18 00:44:08
why does the c'tor assume that root_window is non-
mfomitchev
2014/04/23 18:27:37
Done.
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30 root_window_->GetHost()->GetEventSource()->RemoveEventRewriter(this); | |
31 } | |
32 | |
33 ui::EventRewriteStatus TouchExplorationController::RewriteEvent( | |
34 const ui::Event& event, | |
35 scoped_ptr<ui::Event>* rewritten_event) { | |
36 if (!event.IsTouchEvent()) { | |
Daniel Erat
2014/04/18 00:44:08
nit: leave out these curly brackets since the stat
mfomitchev
2014/04/23 18:27:37
Done.
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37 return ui::EVENT_REWRITE_CONTINUE; | |
38 } | |
39 ui::EventRewriteStatus result; | |
40 const ui::TouchEvent& touch_event = | |
41 static_cast<const ui::TouchEvent&> (event); | |
Daniel Erat
2014/04/18 00:44:08
get rid of space before '('
mfomitchev
2014/04/23 18:27:37
Done.
| |
42 ui::EventType type = touch_event.type(); | |
43 gfx::Point location = touch_event.location(); | |
44 int touch_id = touch_event.touch_id(); | |
45 int flags = touch_event.flags(); | |
Daniel Erat
2014/04/18 00:44:08
nit: make all of the above types be const
mfomitchev
2014/04/23 18:27:37
Done.
| |
46 | |
47 if (type == ui::ET_TOUCH_PRESSED) { | |
48 LOG(ERROR) << "ET_TOUCH_PRESSED"; | |
Daniel Erat
2014/04/18 00:44:08
remove debug messages here and below (i.e. switch
mfomitchev
2014/04/23 18:27:37
I am going to leave the logging for now, since thi
| |
49 // If this is the first and only finger touching rewrite the touch as a | |
50 // mouse move. | |
51 if (touch_ids_.size() == 0) { | |
Daniel Erat
2014/04/18 00:44:08
touch_ids_.empty()
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52 result = ui::EVENT_REWRITE_REWRITTEN; | |
53 rewritten_event->reset(CreateMouseMoveEvent(location, flags)); | |
54 EnterMouseMoveMode(); | |
55 | |
56 // Otherwise let the touch go through. | |
57 } else { | |
58 result = ui::EVENT_REWRITE_CONTINUE; | |
59 } | |
60 touch_ids_.push_back(touch_id); | |
61 touch_locations_.insert(std::pair<int, gfx::Point>(touch_id, location)); | |
Daniel Erat
2014/04/18 00:44:08
please make this method return early whenever it c
mfomitchev
2014/04/23 18:27:37
Done.. kind of
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62 } else if ((type == ui::ET_TOUCH_RELEASED || | |
63 type == ui::ET_TOUCH_CANCELLED)) { | |
Daniel Erat
2014/04/18 00:44:08
fix indenting and get rid of extra parentheses
mfomitchev
2014/04/23 18:27:37
Done.
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64 LOG(ERROR) << (type == ui::ET_TOUCH_RELEASED ? | |
65 "ET_TOUCH_RELEASED" : "ET_TOUCH_CANCELLED"); | |
66 std::vector<int>::iterator it = | |
67 std::find(touch_ids_.begin(), touch_ids_.end(), touch_id); | |
68 if (it != touch_ids_.end()) { | |
69 if (it != touch_ids_.begin()) { | |
70 // If it wasn't the first finger that was lifted, dispatch the event as | |
71 // is. If there were exactly two fingers on the screen - enter the mouse | |
72 // move mode and generate a mouse move corresponding to the location of | |
73 // the first finger. | |
74 if (touch_ids_.size() != 2) { | |
75 result = ui::EVENT_REWRITE_CONTINUE; | |
76 } else { | |
77 LOG(ERROR) << "Dispatching release, entering mouse move mode."; | |
78 result = ui::EVENT_REWRITE_DISPATCH_ANOTHER; | |
79 // Dispatch the release event as is. | |
80 rewritten_event->reset(new ui::TouchEvent(touch_event)); | |
81 int first_touch_id = touch_ids_.at(0); | |
82 gfx::Point first_touch_location = touch_locations_[first_touch_id]; | |
83 next_dispatch_event_.reset( | |
84 CreateMouseMoveEvent(first_touch_location, flags)); | |
85 EnterMouseMoveMode(); | |
86 } | |
87 } else { | |
88 // If it was the first finger that was lifted, we need to do a few | |
89 // things depending on how many fingers were on the screen: | |
90 // 1. If only one finger was on the screen, this is simply equivalent to | |
91 // the end of the mouse move. | |
92 // 2. If there were multiple fingers on the screen, this is equivalent | |
93 // to lifting the _second_ finger. Also, if there were exactly two | |
94 // fingers touching, we are only left with one, so we are entering | |
95 // the mouse move mode, and so we should also generate a mouse move. | |
96 if (touch_ids_.size() == 1) { | |
97 result = ui::EVENT_REWRITE_REWRITTEN; | |
98 rewritten_event->reset(CreateMouseMoveEvent(location, flags)); | |
99 } else { | |
100 LOG(ERROR) << "Rewriting as a touch release event"; | |
101 // Rewrite the release of the first finger as a release of the | |
102 // second finger. | |
103 int second_touch_id = touch_ids_.at(1); | |
104 gfx::Point second_touch_location = touch_locations_[second_touch_id]; | |
105 ui::TouchEvent* touch_release_event = new ui::TouchEvent( | |
106 ui::ET_TOUCH_RELEASED, | |
107 second_touch_location, | |
108 second_touch_id, | |
109 event.time_stamp()); | |
110 rewritten_event->reset(touch_release_event); | |
111 if (touch_ids_.size() == 2) { | |
112 // If there were exactly two fingers touching - enter the mouse move | |
113 // mode and dispatch a mouse move corresponding to the location of | |
114 // the second finger. | |
115 result = ui::EVENT_REWRITE_DISPATCH_ANOTHER; | |
116 next_dispatch_event_.reset( | |
117 CreateMouseMoveEvent(second_touch_location, flags)); | |
118 EnterMouseMoveMode(); | |
119 } else { | |
120 result = ui::EVENT_REWRITE_REWRITTEN; | |
121 } | |
122 } | |
123 } | |
124 touch_ids_.erase(it); | |
125 touch_locations_.erase(touch_id); | |
126 } else { | |
127 NOTREACHED(); | |
128 result = ui::EVENT_REWRITE_CONTINUE; | |
129 } | |
130 } else if (type == ui::ET_TOUCH_MOVED) { | |
131 LOG(ERROR) << "ET_TOUCH_MOVED"; | |
132 // Consume if it is the first finger. | |
133 // If it is the the first and only finger - generate a mouse move event. | |
134 std::vector<int>::iterator it = | |
135 std::find(touch_ids_.begin(), touch_ids_.end(), touch_id); | |
136 if (it != touch_ids_.end()) { | |
137 if (it != touch_ids_.begin()) { | |
sadrul
2014/04/22 16:46:12
You can just do 'touch_ids_.front() != touch_id' i
mfomitchev
2014/04/23 18:27:37
Done.
| |
138 result = ui::EVENT_REWRITE_CONTINUE; | |
139 } else { | |
140 if (touch_ids_.size() == 1) { | |
141 result = ui::EVENT_REWRITE_REWRITTEN; | |
142 rewritten_event->reset(CreateMouseMoveEvent(location, flags)); | |
143 } else { | |
144 result = ui::EVENT_REWRITE_DISCARD; | |
145 } | |
146 } | |
147 touch_locations_[*it] = location; | |
148 } else { | |
149 NOTREACHED(); | |
150 result = ui::EVENT_REWRITE_CONTINUE; | |
151 } | |
152 } else { | |
153 result = ui::EVENT_REWRITE_CONTINUE; | |
154 } | |
sadrul
2014/04/22 16:46:12
The nested ifs and incorrect indentation in some p
mfomitchev
2014/04/23 18:27:37
I've tried to make the code more readable. I also
| |
155 return result; | |
156 } | |
157 | |
158 ui::EventRewriteStatus TouchExplorationController::NextDispatchEvent( | |
159 const ui::Event& last_event, | |
160 scoped_ptr<ui::Event>* new_event) { | |
161 new_event->reset(next_dispatch_event_.release()); | |
sadrul
2014/04/22 16:46:12
I think you can do *new_event = next_dispatch_even
mfomitchev
2014/04/23 18:27:37
Done.
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162 return ui::EVENT_REWRITE_REWRITTEN; | |
163 } | |
164 | |
165 ui::Event* TouchExplorationController::CreateMouseMoveEvent( | |
166 gfx::Point location, int flags) { | |
Daniel Erat
2014/04/18 00:44:08
nit: one parameter per line in function sigs if th
| |
167 LOG(ERROR) << "Creating mouse move event"; | |
168 return new ui::MouseEvent(ui::ET_MOUSE_MOVED, | |
169 location, | |
170 location, | |
171 ui::EF_IS_SYNTHESIZED | flags, | |
sadrul
2014/04/22 16:49:22
Should this also set EF_FROM_TOUCH?
mfomitchev
2014/04/23 18:27:37
Done.
| |
172 0); | |
173 } | |
174 | |
175 void TouchExplorationController::EnterMouseMoveMode() { | |
176 aura::client::CursorClient* cursor_client = | |
177 root_window_ ? aura::client::GetCursorClient(root_window_) : NULL; | |
178 if (cursor_client) { | |
179 cursor_client->EnableMouseEvents(); | |
180 cursor_client->HideCursor(); | |
181 } | |
182 } | |
183 | |
184 } // namespace ash | |
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