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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file contains an implementation of VaapiWrapper, used by | 5 // This file contains an implementation of VaapiWrapper, used by |
6 // VaapiVideoDecodeAccelerator and VaapiH264Decoder to interface | 6 // VaapiVideoDecodeAccelerator and VaapiH264Decoder to interface |
7 // with libva (VA-API library for hardware video decode). | 7 // with libva (VA-API library for hardware video decode). |
8 | 8 |
9 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_WRAPPER_H_ | 9 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_WRAPPER_H_ |
10 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_WRAPPER_H_ | 10 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_WRAPPER_H_ |
11 | 11 |
12 #include <vector> | |
12 #include "base/callback.h" | 13 #include "base/callback.h" |
13 #include "base/memory/ref_counted.h" | 14 #include "base/memory/ref_counted.h" |
14 #include "base/synchronization/lock.h" | 15 #include "base/synchronization/lock.h" |
15 #include "content/common/content_export.h" | 16 #include "content/common/content_export.h" |
16 #include "content/common/gpu/media/va_surface.h" | 17 #include "content/common/gpu/media/va_surface.h" |
17 #include "media/base/video_decoder_config.h" | 18 #include "media/base/video_decoder_config.h" |
18 #include "media/base/video_frame.h" | 19 #include "media/base/video_frame.h" |
20 #if defined (USE_OZONE) | |
21 #include "third_party/libva/va/wayland/va_wayland.h" | |
22 #else | |
19 #include "third_party/libva/va/va_x11.h" | 23 #include "third_party/libva/va/va_x11.h" |
24 #endif | |
20 #include "ui/gfx/size.h" | 25 #include "ui/gfx/size.h" |
21 | 26 |
22 namespace content { | 27 namespace content { |
23 | 28 |
24 // This class handles VA-API calls and ensures proper locking of VA-API calls | 29 // This class handles VA-API calls and ensures proper locking of VA-API calls |
25 // to libva, the userspace shim to the HW decoder driver. libva is not | 30 // to libva, the userspace shim to the HW decoder driver. libva is not |
26 // thread-safe, so we have to perform locking ourselves. This class is fully | 31 // thread-safe, so we have to perform locking ourselves. This class is fully |
27 // synchronous and its methods can be called from any thread and may wait on | 32 // synchronous and its methods can be called from any thread and may wait on |
28 // the va_lock_ while other, concurrent calls run. | 33 // the va_lock_ while other, concurrent calls run. |
29 // | 34 // |
30 // This class is responsible for managing VAAPI connection, contexts and state. | 35 // This class is responsible for managing VAAPI connection, contexts and state. |
31 // It is also responsible for managing and freeing VABuffers (not VASurfaces), | 36 // It is also responsible for managing and freeing VABuffers (not VASurfaces), |
32 // which are used to queue decode parameters and slice data to the HW decoder, | 37 // which are used to queue decode parameters and slice data to the HW decoder, |
33 // as well as underlying memory for VASurfaces themselves. | 38 // as well as underlying memory for VASurfaces themselves. |
34 class CONTENT_EXPORT VaapiWrapper { | 39 class CONTENT_EXPORT VaapiWrapper { |
35 public: | 40 public: |
36 // |report_error_to_uma_cb| will be called independently from reporting | 41 // |report_error_to_uma_cb| will be called independently from reporting |
37 // errors to clients via method return values. | 42 // errors to clients via method return values. |
38 static scoped_ptr<VaapiWrapper> Create( | 43 static scoped_ptr<VaapiWrapper> Create( |
39 media::VideoCodecProfile profile, | 44 media::VideoCodecProfile profile, |
40 Display* x_display, | 45 void* display, |
41 const base::Closure& report_error_to_uma_cb); | 46 const base::Closure& report_error_to_uma_cb); |
42 | 47 |
43 ~VaapiWrapper(); | 48 ~VaapiWrapper(); |
44 | 49 |
45 // Create |num_surfaces| backing surfaces in driver for VASurfaces, each | 50 // Create |num_surfaces| backing surfaces in driver for VASurfaces, each |
46 // of size |size|. Returns true when successful, with the created IDs in | 51 // of size |size|. Returns true when successful, with the created IDs in |
47 // |va_surfaces| to be managed and later wrapped in VASurfaces. | 52 // |va_surfaces| to be managed and later wrapped in VASurfaces. |
48 // The client must DestroySurfaces() each time before calling this method | 53 // The client must DestroySurfaces() each time before calling this method |
49 // again to free the allocated surfaces first, but is not required to do so | 54 // again to free the allocated surfaces first, but is not required to do so |
50 // at destruction time, as this will be done automatically from | 55 // at destruction time, as this will be done automatically from |
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65 bool SubmitBuffer(VABufferType va_buffer_type, size_t size, void* buffer); | 70 bool SubmitBuffer(VABufferType va_buffer_type, size_t size, void* buffer); |
66 | 71 |
67 // Cancel and destroy all buffers queued to the HW decoder via SubmitBuffer. | 72 // Cancel and destroy all buffers queued to the HW decoder via SubmitBuffer. |
68 // Useful when a pending decode is to be cancelled (on reset or error). | 73 // Useful when a pending decode is to be cancelled (on reset or error). |
69 void DestroyPendingBuffers(); | 74 void DestroyPendingBuffers(); |
70 | 75 |
71 // Execute decode in hardware into |va_surface_id} and destroy pending | 76 // Execute decode in hardware into |va_surface_id} and destroy pending |
72 // buffers. Return false if SubmitDecode() fails. | 77 // buffers. Return false if SubmitDecode() fails. |
73 bool DecodeAndDestroyPendingBuffers(VASurfaceID va_surface_id); | 78 bool DecodeAndDestroyPendingBuffers(VASurfaceID va_surface_id); |
74 | 79 |
80 #if defined (USE_OZONE) | |
81 bool CreateRGBImage(gfx::Size size, VAImage* image); | |
Ami GONE FROM CHROMIUM
2014/04/18 22:40:25
document methods please.
| |
82 void DestroyImage(VAImage* image); | |
83 | |
84 bool MapImage(VAImage* image, void** buffer); | |
85 void UnmapImage(VAImage* image); | |
86 | |
87 // Put data from |va_surface_id| into |va_image|, converting/scaling it. | |
88 bool PutSurfaceIntoImage(VASurfaceID va_surface_id, | |
89 VAImage* va_image); | |
90 #else | |
75 // Put data from |va_surface_id| into |x_pixmap| of size |size|, | 91 // Put data from |va_surface_id| into |x_pixmap| of size |size|, |
76 // converting/scaling to it. | 92 // converting/scaling to it. |
77 bool PutSurfaceIntoPixmap(VASurfaceID va_surface_id, | 93 bool PutSurfaceIntoPixmap(VASurfaceID va_surface_id, |
78 Pixmap x_pixmap, | 94 Pixmap x_pixmap, |
79 gfx::Size dest_size); | 95 gfx::Size dest_size); |
80 | 96 #endif |
81 // Returns true if the VAAPI version is less than the specified version. | 97 // Returns true if the VAAPI version is less than the specified version. |
82 bool VAAPIVersionLessThan(int major, int minor); | 98 bool VAAPIVersionLessThan(int major, int minor); |
83 | 99 |
84 // Get a VAImage from a VASurface and map it into memory. The VAImage should | 100 // Get a VAImage from a VASurface and map it into memory. The VAImage should |
85 // be released using the ReturnVaImage function. Returns true when successful. | 101 // be released using the ReturnVaImage function. Returns true when successful. |
86 // This is intended for testing only. | 102 // This is intended for testing only. |
87 bool GetVaImageForTesting(VASurfaceID va_surface_id, | 103 bool GetVaImageForTesting(VASurfaceID va_surface_id, |
88 VAImage* image, | 104 VAImage* image, |
89 void** mem); | 105 void** mem); |
90 | 106 |
91 // Release the VAImage (and the associated memory mapping) obtained from | 107 // Release the VAImage (and the associated memory mapping) obtained from |
92 // GetVaImage(). This is intended for testing only. | 108 // GetVaImage(). This is intended for testing only. |
93 void ReturnVaImageForTesting(VAImage* image); | 109 void ReturnVaImageForTesting(VAImage* image); |
94 | 110 |
95 private: | 111 private: |
96 VaapiWrapper(); | 112 VaapiWrapper(); |
97 | 113 |
98 bool Initialize(media::VideoCodecProfile profile, | 114 bool Initialize(media::VideoCodecProfile profile, |
99 Display* x_display, | 115 void* display, |
100 const base::Closure& report_error__to_uma_cb); | 116 const base::Closure& report_error__to_uma_cb); |
101 void Deinitialize(); | 117 void Deinitialize(); |
102 | 118 |
103 // Execute decode in hardware and destroy pending buffers. Return false if | 119 // Execute decode in hardware and destroy pending buffers. Return false if |
104 // vaapi driver refuses to accept parameter or slice buffers submitted | 120 // vaapi driver refuses to accept parameter or slice buffers submitted |
105 // by client or if decode fails in hardware. | 121 // by client or if decode fails in hardware. |
106 bool SubmitDecode(VASurfaceID va_surface_id); | 122 bool SubmitDecode(VASurfaceID va_surface_id); |
107 | 123 |
108 // Attempt to set render mode to "render to texture.". Failure is non-fatal. | 124 // Attempt to set render mode to "render to texture.". Failure is non-fatal. |
109 void TryToSetVADisplayAttributeToLocalGPU(); | 125 void TryToSetVADisplayAttributeToLocalGPU(); |
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138 // Called to report decoding errors to UMA. Errors to clients are reported via | 154 // Called to report decoding errors to UMA. Errors to clients are reported via |
139 // return values from public methods. | 155 // return values from public methods. |
140 base::Closure report_error_to_uma_cb_; | 156 base::Closure report_error_to_uma_cb_; |
141 | 157 |
142 DISALLOW_COPY_AND_ASSIGN(VaapiWrapper); | 158 DISALLOW_COPY_AND_ASSIGN(VaapiWrapper); |
143 }; | 159 }; |
144 | 160 |
145 } // namespace content | 161 } // namespace content |
146 | 162 |
147 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_WRAPPER_H_ | 163 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_WRAPPER_H_ |
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