| Index: third_party/WebKit/Source/core/layout/ImageQualityControllerTest.cpp | 
| diff --git a/third_party/WebKit/Source/core/layout/ImageQualityControllerTest.cpp b/third_party/WebKit/Source/core/layout/ImageQualityControllerTest.cpp | 
| index dd38bcd5aa5fa637232979000cebc22b1ec6c264..b630595a7df251476157c6d123165ed64beb5b53 100644 | 
| --- a/third_party/WebKit/Source/core/layout/ImageQualityControllerTest.cpp | 
| +++ b/third_party/WebKit/Source/core/layout/ImageQualityControllerTest.cpp | 
| @@ -183,7 +183,8 @@ TEST_F(ImageQualityControllerTest, LowQualityFilterForResizingImage) { | 
| std::unique_ptr<PaintController> paintController = PaintController::create(); | 
| GraphicsContext context(*paintController); | 
|  | 
| -  // Paint once. This will kick off a timer to see if we resize it during that timer's execution. | 
| +  // Paint once. This will kick off a timer to see if we resize it during that | 
| +  // timer's execution. | 
| EXPECT_EQ(InterpolationMedium, | 
| controller()->chooseInterpolationQuality( | 
| *img, testImage.get(), testImage.get(), LayoutSize(2, 2))); | 
| @@ -199,7 +200,8 @@ TEST_F(ImageQualityControllerTest, LowQualityFilterForResizingImage) { | 
| *img, testImage.get(), testImage.get(), LayoutSize(4, 4))); | 
|  | 
| mockTimer->fire(); | 
| -  // The timer fired before painting at another size, so this doesn't count as animation. Therefore not painting at low quality. | 
| +  // The timer fired before painting at another size, so this doesn't count as | 
| +  // animation. Therefore not painting at low quality. | 
| EXPECT_EQ(InterpolationMedium, | 
| controller()->chooseInterpolationQuality( | 
| *img, testImage.get(), testImage.get(), LayoutSize(4, 4))); | 
| @@ -224,7 +226,8 @@ TEST_F(ImageQualityControllerTest, | 
| std::unique_ptr<PaintController> paintController = PaintController::create(); | 
| GraphicsContext context(*paintController); | 
|  | 
| -  // Paint once. This will kick off a timer to see if we resize it during that timer's execution. | 
| +  // Paint once. This will kick off a timer to see if we resize it during that | 
| +  // timer's execution. | 
| EXPECT_EQ(InterpolationMedium, controller()->chooseInterpolationQuality( | 
| *animatingImage, testImage.get(), | 
| testImage.get(), LayoutSize(2, 2))); | 
| @@ -234,18 +237,21 @@ TEST_F(ImageQualityControllerTest, | 
| *animatingImage, testImage.get(), | 
| testImage.get(), LayoutSize(3, 3))); | 
|  | 
| -  // The non-animating image receives a medium-quality filter, even though the other one is animating. | 
| +  // The non-animating image receives a medium-quality filter, even though the | 
| +  // other one is animating. | 
| EXPECT_EQ(InterpolationMedium, controller()->chooseInterpolationQuality( | 
| *nonAnimatingImage, testImage.get(), | 
| testImage.get(), LayoutSize(4, 4))); | 
|  | 
| -  // Now the second image has animated, so it also gets painted with a low-quality filter. | 
| +  // Now the second image has animated, so it also gets painted with a | 
| +  // low-quality filter. | 
| EXPECT_EQ(InterpolationLow, controller()->chooseInterpolationQuality( | 
| *nonAnimatingImage, testImage.get(), | 
| testImage.get(), LayoutSize(3, 3))); | 
|  | 
| mockTimer->fire(); | 
| -  // The timer fired before painting at another size, so this doesn't count as animation. Therefore not painting at low quality for any image. | 
| +  // The timer fired before painting at another size, so this doesn't count as | 
| +  // animation. Therefore not painting at low quality for any image. | 
| EXPECT_EQ(InterpolationMedium, controller()->chooseInterpolationQuality( | 
| *animatingImage, testImage.get(), | 
| testImage.get(), LayoutSize(4, 4))); | 
| @@ -267,7 +273,8 @@ TEST_F(ImageQualityControllerTest, | 
|  | 
| RefPtr<TestImageLowQuality> testImage = adoptRef(new TestImageLowQuality); | 
|  | 
| -  // Paint once. This will kick off a timer to see if we resize it during that timer's execution. | 
| +  // Paint once. This will kick off a timer to see if we resize it during that | 
| +  // timer's execution. | 
| EXPECT_EQ(InterpolationMedium, | 
| controller()->chooseInterpolationQuality( | 
| *img, testImage.get(), testImage.get(), LayoutSize(2, 2))); | 
| @@ -284,11 +291,13 @@ TEST_F(ImageQualityControllerTest, | 
|  | 
| mockTimer->stop(); | 
| EXPECT_FALSE(mockTimer->isActive()); | 
| -  // Painted at the same size, so even though timer is still executing, don't go to low quality. | 
| +  // Painted at the same size, so even though timer is still executing, don't go | 
| +  // to low quality. | 
| EXPECT_EQ(InterpolationLow, | 
| controller()->chooseInterpolationQuality( | 
| *img, testImage.get(), testImage.get(), LayoutSize(4, 4))); | 
| -  // Check that the timer was not kicked. It should not have been, since the image was painted at the same size as last time. | 
| +  // Check that the timer was not kicked. It should not have been, since the | 
| +  // image was painted at the same size as last time. | 
| EXPECT_FALSE(mockTimer->isActive()); | 
| } | 
|  | 
| @@ -304,7 +313,8 @@ TEST_F(ImageQualityControllerTest, DontRestartTimerUnlessAdvanced) { | 
|  | 
| RefPtr<TestImageLowQuality> testImage = adoptRef(new TestImageLowQuality); | 
|  | 
| -  // Paint once. This will kick off a timer to see if we resize it during that timer's execution. | 
| +  // Paint once. This will kick off a timer to see if we resize it during that | 
| +  // timer's execution. | 
| mockTimer->setTime(0.1); | 
| EXPECT_FALSE(controller()->shouldPaintAtLowQuality( | 
| *img, testImage.get(), testImage.get(), LayoutSize(2, 2), 0.1)); | 
| @@ -322,7 +332,8 @@ TEST_F(ImageQualityControllerTest, DontRestartTimerUnlessAdvanced) { | 
| ImageQualityController::cTimerRestartThreshold / 2.0, | 
| mockTimer->nextFireInterval()); | 
|  | 
| -  // This animation is far enough in the future to make the timer restart, since it is half over. | 
| +  // This animation is far enough in the future to make the timer restart, since | 
| +  // it is half over. | 
| nextTime = 0.1 + ImageQualityController::cTimerRestartThreshold + 0.01; | 
| EXPECT_EQ(true, controller()->shouldPaintAtLowQuality( | 
| *img, testImage.get(), testImage.get(), LayoutSize(4, 4), | 
|  |